alchemy 0 Posted September 7, 2017 Share Posted September 7, 2017 Hello! I'm continue building dungeon profile and now me need help. Mobs are not ordinary, when they have 1 hp, they become immortal. The bot ceases to change targets and is glued to this mob. After 1 hp, the mob becomes friendly. The bot needs to move within 50 meters and lower the life of all the mobs that are there. It would be ideal if I could turn off the fight, and just press 1 aoe ability. public class SecondBossKill : QuestClass { public SecondBossKill() { Thread t = new Thread(() => { var newbie = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWUnit(wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitByEntry(111)); var snow = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWUnit(wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitByEntry(222)); var lotos = wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWUnit(wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitByEntry(333)); while (true) { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { if(newbie.IsValid && newbie.HealthPercent >= 1 && newbie.GetDistance <= 40) { wManager.Wow.Helpers.Interact.InteractGameObject(newbie.GetBaseAddress); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(202028); Thread.Sleep(500); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(106830); } if(snow.IsValid && snow.HealthPercent >= 1 && snow.GetDistance <= 40) { wManager.Wow.Helpers.Interact.InteractGameObject(snow.GetBaseAddress); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(202028); Thread.Sleep(500); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(106830); } if(lotos.IsValid && lotos.HealthPercent >= 1 && lotos.GetDistance <= 40) { wManager.Wow.Helpers.Interact.InteractGameObject(lotos.GetBaseAddress); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(202028); Thread.Sleep(500); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(106830); } if(newbie.HealthPercent <= 2 && snow.HealthPercent <= 2 && lotos.HealthPercent <= 2) { break; } } } }); t.Start(); } } Link to comment https://wrobot.eu/forums/topic/7014-disable-combat-at-all/ Share on other sites More sharing options...
camelot10 155 Posted September 7, 2017 Share Posted September 7, 2017 Conditions.ForceIgnoreIsAttacked = true; Link to comment https://wrobot.eu/forums/topic/7014-disable-combat-at-all/#findComment-31737 Share on other sites More sharing options...
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