Innokin 2 Posted August 5, 2018 Share Posted August 5, 2018 Hi, I made a warrior script to auto use Shield Bash. Pummel and Spell reflect. However, none of them seem to work. Am I doing something wrong? Please help me as I've been trying for a week now to get it working but I'm a noob at programming so I don't know what to do anymore. Maybe I need to add something int the script to use shields and change stances and stuff? Here is a small cut version of it .Any help would mean a lot. Thanks. <?xml version="1.0" encoding="utf-8"?> <FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <FightClassGeneralSettings> <FightClassName>Fight config name</FightClassName> </FightClassGeneralSettings> <FightClassSpells> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetInCast</ContionType> <Param xsi:type="FightClassConditionBool"> <Value>true</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingTimeLeft</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>400</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Berserker Stance </SpellName> <Priority>34</Priority> <AddToSettingsActiveByDefault>true</AddToSettingsActiveByDefault> <AddToSettingsName>Interrupt</AddToSettingsName> <DescriptionSpell>Pummel</DescriptionSpell> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetCastingTimeLeft</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>400</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Shield Bash</SpellName> <Priority>33</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetCastingTimeLeft</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>400</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Pummel</SpellName> <Priority>32</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Polymporh</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Hex</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Cyclone</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Death Coil</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Fear</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Vampiric Touch</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Deep Freeze</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Frostbolt</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Frostfire Bolt</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Lava Burst</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Chain Lightning</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Lightning Bolt</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetCastingSpellName</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Immolate</Name> <Need>true</Need> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Spell Reflection</SpellName> <Priority>31</Priority> </FightClassSpell> <FightClassSpell> </FightClass> Link to comment https://wrobot.eu/forums/topic/9897-warrior-spell-reflectpummelshield-bash-doesnt-work/ Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now