Jump to content

jwjones35

Members
  • Posts

    25
  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

648 profile views

jwjones35's Achievements

Newbie

Newbie (1/14)

2

Reputation

  1. I'm sorry, nothing like that on my laptop. I would be happy to try any suggestions or send any files however.
  2. I've renamed and re-installed a few times already since that seems to be the favored "fix". My FPS is running about 45 - 53, and I've got 16gb of RAM with a Geforce GTX 660M and an Intel i7-3630QM 2.40ghz cup. Either I'm missing something very basic and fundamental about running this bot, or it's chock full o' bugs that no one can explain other than to ask me to re-install and rename again and again. There are some things it does quite well for the most part, such as gathering ore and herbs... but battlegrounds are laughable. When my character doesn't stand there like a target, it finds an empty spot of battleground and jumps back and forth or tries to climb impassable walls. Now I'm actually targetting friendlies and tossing kegs at them, I've closed and restarted this bot so many times it's like a second job. Trust me here guys, I WANT this thing to work, I paid money in the hopes it would work. I'm not posting here to disrespect your product, I want it to do it's thing and help me grind the tedium of WoW, after this many years I'm sick of grinding and just wanna focus on my raiding now. I'm willing to help with any log files, specs, etc... that I can, and in the end even if it doesn't work for me, I don't regret paying and helping fund the research to make this a great tool for those of us that hate the grind.
  3. I'm not currently running anything but Auctioneer, still have the targeting circles for targeted AoE type spells.
  4. Still getting these errors after re-install and rename of folder, etc... post log file in another thread, as this one does not allow me to attach a file.
  5. Tried this one tonight, not sure if it's the fight class or one of the half dozen bugs I keep having with this bot... but with this fight class I keep seeing it target my allies in battle and throw kegs at them and chase them just like they were enemies.
  6. This is after re-install as suggested, settings window is still empty when I try to edit fight class settings from the general settings window using the gear icon. Log file attached. 13 May 2014 19H12.log.html
  7. That reinstallation seems to be a pretty heavy "go to" answer for a lot of issues, but it's not installed on my machine. I downloaded the client and it unzipped into a folder on my desktop where it runs without ever prompting me to install it.
  8. I tried that when I was attempting to resolve the stuttering problem, same problem still persists. Wrobot never actually installs, I simply run it out if a folder on my desktop, it's not listed as an uninstallable program or anything in my control panels programs list.
  9. I've done both options, and still the odd stuttering movement. I don't run real time antivirus so that shouldn't be an issue.
  10. Is there something in the settings I need to change to keep my characters from attempting to cimb impossible walls? Quite often I will come back and my character will be standing there jumping, then mounting, then dismounting and jumping again attempting to climb walls it would only take a few seconds to go around. Also there are a few places in Nagrand where nodes spawn under floating islands, my character gets stuck on the bottom of these floating islands trying to get that node instead of landing on the ground below and just mining/harvesting. It will continue this way until I stop it, there's nothing telling it that it's doing something wrong I guess.
  11. Is there a way to set my fight class so that if an enemy is hacking away at me, I won't keep chasing another enemy that's 40 or 50 yards away?
  12. Is there a way to make the big targetting circles go away on targetted spells once they are cast? I have mine set to cast at targets or self, but after they have cast those big targetting reticules still stay following the mouse cursor if I move it. I know this doesn't seem like it should be a problem, but I'm a bot-watcher and usually jump in when the bot gets stuck on walls or starts running after another player 80 yards away while one is slashing me in the back... so removing those circles would help me keep track of the action.
  13. I'm guessing still no support for this option? That would be amazing for grinding and battlegrounding!
  14. Here is another error I just received after stopping, selecting a different fight class and restarting. --------------------------- --------------------------- XML Deserialize: System.Threading.ThreadAbortException: Thread was being aborted. at System.Reflection.Emit.ModuleBuilder.GetTypeRef(RuntimeModule module, String strFullName, RuntimeModule refedModule, String strRefedModuleFileName, Int32 tkResolution) at System.Reflection.Emit.ModuleBuilder.GetTypeRefNested(Type type, Module refedModule, String strRefedModuleFileName) at System.Reflection.Emit.ModuleBuilder.GetTypeTokenWorkerNoLock(Type type, Boolean getGenericDefinition) at System.Reflection.Emit.ModuleBuilder.GetTypeTokenInternal(Type type, Boolean getGenericDefinition) at System.Reflection.Emit.ModuleBuilder.GetMethodTokenNoLock(MethodInfo method, Boolean getGenericTypeDefinition) at System.Reflection.Emit.ModuleBuilder.GetMethodTokenInternal(MethodInfo method) at System.Reflection.Emit.ModuleBuilder.GetMethodTokenInternal(MethodBase method, IEnumerable`1 optionalParameterTypes, Boolean useMethodDef) at System.Reflection.Emit.ILGenerator.GetMethodToken(MethodBase method, Type[] optionalParameterTypes, Boolean useMethodDef) at System.Reflection.Emit.ILGenerator.EmitCall(OpCode opcode, MethodInfo methodInfo, Type[] optionalParameterTypes) at System.Reflection.Emit.ILGenerator.Emit(OpCode opcode, MethodInfo meth) at System.Xml.Serialization.CodeGenerator.Call(MethodInfo methodInfo) at System.Xml.Serialization.XmlSerialization
×
×
  • Create New...