It generally works on my Hunter. Still there are some "issues" in the performance of which i dont know wether they are intended or whether i am doing something wrong. When it pulls several mobs it normally keeps attacking the target which was pulled last. This leads to several wounded mobs doing damage for a prolonged duration of the battle. Also the overall damage the character has to take is higher.
I believe that it would be alot more effective, if it would either switch to the target with lowest health or switch to the target which was pulled first. Is this somehow possible? That would be great.