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Jeck1973

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Posts posted by Jeck1973

  1. add spell

    CastSpellByName("Fire Blast")
    Conditions
    C Sharp Code => Value  => wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(48107)
    Me in Cast => Value => True
    Is Spell Usable => Need => True

    Spell Fireball => Spell Settings => Wait during casting => False

    Think about spell priority too

    Hope that help

     

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