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Bronson

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Everything posted by Bronson

  1. It's still not working, instead of having to run to the ship, the character jumps into the water and swims to the ship, but no runs on it. I tried to specify two types of coordinates when the character is on the ship: var fromPlayerInShipPosition = new Vector3(8167.698, 1009.787, 6.15589); - the coordinates of the character on the ship var fromPlayerInShipPosition = new Vector3(8162.587, 1005.365, 0.04409864); - the coordinates of the ship when the character is standing on it When the ship sails, the character jumps into the water and rests on the texture of the ship Maybe easier to use a command of the following type: wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 600); Appear when the ship sails, and not to bother with the coordinates?
  2. Oh, I missed it entirely :( Thank you, Arcangelo
  3. Droidz, your code "Catch Zeppelin/Ship" from the topic "Snippets codes for quest profiles" works well with the zeppelin, but doesn't work with the ship (Rut'theran Village to Stormwind). The profile gives an error with coordinates: "var fromShipWaitPosition = new Vector3(8162,587, 1005,365, -0,03771297); // Position where Zeppelin/Ship waits players (from)" "var toShipWaitPosition = new Vector3(-8644.726, 1341.569, 0,0184304); // Position where Zeppelin/Ship waits players (to)" and gives an error because of the third part of the coordinate "-0,03771297"/"0,0184304", as soon as I'm changing them to integer when standing on the ship, the code is working, but nothing happens =\ This wrong condition, I know, but the code does not work with the coordinates of the ship from "dump all informations" or "memory informations" new Vector3(8162,587, 1005,365, -0,03771297) in Rut'theran Village where ship waits players (from) or new Vector3(-8644.726, 1341.569, 0,0184304) in Stormwind where ship waits players (to). Ship to SW.xml
  4. Unfortunately it is not found on the forum, so I had to create a new topic. Is there a code to use the improvements on the subject? For example: use http://www.wowhead.com/item=122339/ancient-heirloom-scabbard on http://www.wowhead.com/item=140773/eagletalon-spear&bonus=0#sold-by
  5. Also noticed that the longer the bot runs, the longer the read commands of the type "runcode", one command may be read before performing for about !!!30 seconds!!! (+ at this time, the hanging process "Visual С# Command Line Compiler", which consumes about 10% CPU). So the passage of the profile may take twice the time! than at the first start of the bot. Droidz, please help with a solution to this problem, I have no possibility to restart the bot every hour, and the other output simply is not present, as he very slooowly reads the code in the long run :(
  6. Done 5 мар 2017 14H38 - ppBxMU.log.html
  7. Hey all, I'm having the following problem: After a few hours of use the questing bot, when read commands of the type "runcode" in task manager for a few seconds starts to receive the following process "Visual С# Command Line Compiler" which uses about 10% CPU, when the type command "runcode" executes this process immediately disappears. However, in the beginning of the use of the bot for an hour or two, the process "Visual C# Command Line Compiler" does not appear, it begins to appear only after some time. Is there a way besides restarting the bot every 2 hours to get rid of this problem? I am attaching the screenshot.
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