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riggsmed

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  1. Like
    riggsmed got a reaction from tneticniro for a file, Brewmaster Monk Leveling/Farming   
    Brewmaster monk fight profile with plenty of movement!!!
     
    This fight profile has 2 different talent options.  One for farming and one for questing.  The Summon Black Ox option will summon a black ox that draws enemies from 30 yards away during fights.  The leg sweep option give you an extra spell interrupt during fights.  I have the summon black ox option on my level 94 monk right now and he's pulling multiple mobs and kicking their asses in Talador.  It has really good survivability and looks to be great for farming.  Let me know if I need to make any tweaks!
     
     
    WW_Monk_Leveling.xml
    Brewmaster_Monk_Leveling.xml
  2. Like
    riggsmed got a reaction from tneticniro for a file, Leveling Windwalker Monk   
    Get your roll on!  Windwalker Monk Leveling profile with heirloom support!
    This is a wind walker monk fight class profile I have been using to level my Windwalker Monk.  It starts working from level 1 and has been tested through level 100.  I followed the DPS rotations suggested in Icy Veins.  Using Eeny's horde questing package I leveled my monk from 1 to 56 in just over 24 hours using Eeny's 1-80 paid horde quester profile.  (note; it's not really smart to bot 24 hours straight but this is a starter account that I can afford to lose)  I know the increased mobility has helped it level much faster than classes that don't offer this mobility.
    ***The heirlooms "Eternal Horizon Choker" and "Inherited Insignia of the Horde" are turned on by default but can be turned off in settings.***
    It differs from other profiles in that it uses heirloom relics from level 1 and uses all forms of mobility offered by the windwalker monk.  Have you ever watched you bot slowly lumber towards a mob only to see it destroyed by a hunter?  The mobility used in this fight profile cuts down on that tremendously.  It incorporates roll, tiger's lust and flying serpent kick.  On rare occasions, the flying serpent kick will travel to its full length and terminate on the intended mob which looks really cool.
    It will place "Touch of Death" and "Touch of Karma" on players, Elite mobs and Boss mobs.  My bot was able to kill a higher level shadow priest that attacked it while it was leveling earlier today.  He got me down to around 65% health.  All of my emergency heals had kicked in at that time.  The bot persisted and beat him to death.  As he was running away with the last shreds of his life hanging to him, the bot cast tiger's lust and ran him to the ground.  I was around 75% health when he died.  He may have been the worst PVP shadow priest on my server but I'm going to pretend that it's my excellent fight profile that allowed me to win the fight.

    Heals
    Level 1 - Eternal Horizon Choker; Engages at 80% health in combat.
    Level 8 - Effusion; Engages at 70% health in combat and 90% health out of combat.
    Level 14 - Chi Wave; Provides passive heal as part of the DPS rotation.
    Level 75 - Healing Elixir; Engages at 85% health in combat.
     
    Interrupts
    Level 25 - Paralysis (This works at a distance and is an incredible interrupt.)
    Level 35 - Spear Hand Strike (interrupts the spell and prevents any spell from that school from being cast for 4 seconds.)
    Level 60 - Leg Sweep (5 second stun that this fight profile uses as a spell interrupt.)
     
    Movement
    Level 5 - Roll
    Level 30 - Tiger’s Lust
    Level 48 - Flying Serpent Kick
     
    If someone uses this with a relic weapon before I do, please let me know in comments. 
    Also if someone wants to copy this and make an alliance heirloom version or improve it in any way, I would be honored.
    Let me know what you think.
    WW_Monk_Leveling.xml
  3. Like
    riggsmed reacted to 2face for a file, StayDead   
    This is another quick and simple Plugin which has been requested here: http://wrobot.eu/forums/topic/3268-is-it-possible-when-i-die-for-the-bot-to-take-a-5min-break/
    All it does it wait for a set amount of time after the bot has died. Note that the character will just stay dead at the graveyard for some time(currently set to 5 mins)
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