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79135

WRobot user
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Everything posted by 79135

  1. Hello, I use quester profile. I use FC from "Fight Class Editor". My bots running together. When tank pull new stack mobs and at this time healer start heals tank, some unit start attack healer's after healing cast and healer running to the unit, if unit is caster, for attack this unit. How to force healer's ignore fight with the unit and start attack tank's target?
  2. Sometimes i hate the bot, becouse it used to work what I need and now it does not work! Previously, he normally ran to the farm place in a cave, and now he is trying to attack units that are underground, naturally he cannot agro cross the ground and makes strange movements for which players write tickets and coming ban! 25 jan 2019 21H16.log.html
  3. Hello, can someone write script for open window for add gem in socket slot.
  4. Hello, can someone write script for open window for add gem in socket slot. I can pay for it. Thanks.
  5. I mean which is less costly in using computer resources 1 spells with a large condition or 2 spells with a small condition. In fight class editor.
  6. It is points for start event if char die in the specific place
  7. Do use 1 script with many args or 2 script with small args? Example: CSharp condition A big script: (ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-3908,1130,0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-6790, -2891, 9)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(2892,-811,199)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(6708,-4654, 0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(1211, -4868, 188)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(3865, 6983, 0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(3641,2032,0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-4459, -1660, 127)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(3392,-3378,134)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-3520,1065,0)) < 50 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-6060, -2955, 434)) < 5) && ObjectManager.Me.IsDead 1st small script: (ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-3908,1130,0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-6790, -2891, 9)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(2892,-811,199)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(6708,-4654, 0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(1211, -4868, 188)) < 5) && ObjectManager.Me.IsDead 2nd small script: (ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(3865, 6983, 0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(3641,2032,0)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-4459, -1660, 127)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(3392,-3378,134)) < 5 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-3520,1065,0)) < 50 || ObjectManager.Me.PositionCorpse.DistanceTo2D(new Vector3(-6060, -2955, 434)) < 5) && ObjectManager.Me.IsDead
  8. 79135 commented on 79135's bug report in Bug Tracker
    seemingly resolved
  9. 79135 posted a bug report in Bug Tracker
    Black list dont work. Bot try attack mob even if mob is black list zone
  10. Or that it would not open when used relogger on top of other windows
  11. A window with a choice of character that opens automatically on top of all windows
  12. please add function for change position the window, when many windows included it is very unconfortable.
  13. How to get path distance? I need it for: if(pathsFinderDistance > 100){}
  14. 79135 replied to 79135's topic in General discussion
    "So is the Spell name the exact same name as the mount?" - yes. If you use macro /cast Warhorse char is mount on warhorse
  15. 79135 replied to 79135's topic in General discussion
    Yes, work! Thanks
  16. 79135 replied to 79135's topic in General discussion
    I need for 3.3.5 ver WoW
  17. 79135 replied to 79135's topic in General discussion
    while(!ObjectManager.Me.IsMounted) { SpellManager.CastSpellByNameLUA(wManager.wManagerSetting.CurrentSetting.FlyingMountName) Thread.Sleep(Others.Random(1500, 2500)); } I need to get name mount from settings
  18. 79135 replied to 79135's topic in General discussion
    Force to mount up
  19. 79135 replied to 79135's topic in General discussion
    Still some question. how to force bot to use mount with name from my settings?
  20. 79135 replied to 79135's topic in General discussion
    oh, I wanted to do everything in a simple way, but I have to do everything conditions in the C Shape form..
  21. 79135 replied to 79135's topic in General discussion
    Yes.
  22. 79135 replied to 79135's topic in General discussion
    All another condition like (Me Level && Me In Cast && C Sharp Code && Buff && C Sharp Code) && (Kalimdor || Azeroth) . so?
  23. Why if i add condition type c sharp code with operator || Bot will try use the spell every time not paying attention to other conditions?
  24. Where is "in developer assistance on how to do that" . Link pls

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