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joaocoros

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Everything posted by joaocoros

  1. I did some research and created my own pluging. It is kinda janky but seems to work well enough for what i want. Any suggestions on how to improve it are appreciated. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using robotManager.Helpful; using wManager.Plugin; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : IPlugin { private bool __isRunning; private string __zone; private List<WoWPlayer> __hordePlayers; private System.Timers.Timer __bgTimer; private System.Timers.Timer __workTimer; private System.Timers.Timer __restTimer; public void Initialize() { __isRunning = true; Logging.Write("BG Assist plugin started"); __hordePlayers = new List<WoWPlayer>(); __bgTimer = new System.Timers.Timer(); __bgTimer.Interval = 60 * 60 * 1000; //1h __bgTimer.Elapsed += LeaveBg; __bgTimer.AutoReset = false; __workTimer = new System.Timers.Timer(); __workTimer.Interval = 3 * 60 * 1000; // 3 mins __workTimer.Elapsed += PauseBot; __workTimer.AutoReset = false; __restTimer = new System.Timers.Timer(); __restTimer.Interval = 2 * 60 * 1000; // 2 mins __restTimer.Elapsed += ResumeBot; __restTimer.AutoReset = false; MainLoop(); } public void Dispose() { __isRunning = false; __bgTimer.Stop(); __workTimer.Stop(); __restTimer.Stop(); __bgTimer.Elapsed -= LeaveBg; __workTimer.Elapsed -= PauseBot; __restTimer.Elapsed -= ResumeBot; Logging.Write("BG Assist plugin stopped"); } public void Settings() { } private void MainLoop() { while (__isRunning) { if (Conditions.InGameAndConnectedAndProductStarted) { __zone = Usefuls.MapZoneName; if (__zone == "Alterac Valley" && !__bgTimer.Enabled) { // play for 1 hour max then leave the BG Logging.Write("BG Assist - timer started"); __bgTimer.Start(); // play for 3 mins, rest for 2 mins __workTimer.Start(); } // Try to always fight the closest target if (__zone == "Alterac Valley" && !Conditions.ProductInPause && ObjectManager.Me.IsAlive && (!ObjectManager.Me.InCombat || !ObjectManager.Me.HasTarget)) { if (ObjectManager.GetObjectWoWPlayer().Any(x => x.IsHorde)) { __hordePlayers = new List<WoWPlayer>(); // Grab a list of players and add all horde units to a list foreach (WoWPlayer _unit in ObjectManager.GetObjectWoWPlayer()) { if (_unit.IsHorde && _unit.IsAlive) { __hordePlayers.Add(_unit); } } // Spammy but useful for now... Logging.Write($"BG Assist - starting fight with...{__hordePlayers.OrderBy(x => x.Position.DistanceTo(ObjectManager.Me.Position)).FirstOrDefault().Name}"); Fight.StopFight(); Fight.StartFight(__hordePlayers.OrderBy(x => x.Position.DistanceTo(ObjectManager.Me.Position)).FirstOrDefault().Guid, false); } } } Thread.Sleep(1000); } } private void LeaveBg(Object source, System.Timers.ElapsedEventArgs e) { Logging.Write($"BG Assist plugin - This bg has run for more than an hour. Taking a break..."); Battleground.ExitBattleGround(); __bgTimer.Stop(); Thread.Sleep(10000); } private void PauseBot(Object source, System.Timers.ElapsedEventArgs e) { if (__zone == "Alterac Valley") { Logging.Write("BG Assist - resting..."); robotManager.Products.Products.InPause = true; __restTimer.Start(); } } private void ResumeBot(Object source, System.Timers.ElapsedEventArgs e) { Logging.Write("BG Assist - working again..."); robotManager.Products.Products.InPause = false; __workTimer.Start(); } }
  2. It would also be good if there was a way to add a sleep timer after resurrecting.
  3. The bot tends to target someone super far away and walk through a group of enemies before it gets to the target, making it look very obvious its a bot. How can i make the bot attack the closest target to me while ignoring pets? Im want this mostly for bridge fights in AV
  4. Ok, i found a workaround by placing a lua script on the fight class to make the bot spam autoattack. But this is a shitty way to do something that the bot should do automatically.
  5. @Droidz Note that this problem is only happening in vanilla. TBC is working just fine.
  6. @jamal I tried that, doesn't work. I came back today after several updates and the same problem is still happening on both my rogue and enhancement shaman.
  7. Doesnt work. I tried all sorts of combinations on the settings and still cancels auto attacks. It seems to do that despite what product, fight class or combination of settings i use.
  8. Hey @Droidz , i tried several different fight classes to no avail. Also i tried without add-ons and the same problem happens. Find attached my logs. 9 set 2017 12H55.log.html
  9. I have started a new rogue using one of Maylu's paid leveling profiles and Lbniese's paid fight class, but my bot keeps canceling the auto attack after a few swings. After he cancels it, it will only sinister strike and eviscerate. I tried with a custom fight class i made and the same behavior happens. Anyone experiencing the same?
  10. Sure, Here is a log of the last time i tried it. 18 jun 2017 18H56.log.html
  11. My bot acts in a weird way when it comes to mounts. It randomly dismounts, sometimes it mounts and instantly dismounts. When using a gathering profile, when he spots an ore or plant, it dismounts far away and run over to it. It happens in different products, profiles and classes. Anyone experiencing the same and/or has solution? Thanks!
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