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Somewhat more intuitive flying / pathing
Which option makes it so that when I am mounted on a flying mount it takes the direct routes as opposed to tracking along the ground?
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Somewhat more intuitive flying / pathing
I must not be understanding hte options then, even when I get on a flying mount, it path-finds along the ground.
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Somewhat more intuitive flying / pathing
Would it be possible to automatically not use path finding while on a flying mount, and path finding while on the ground? This would solve a lot of my pathing issues.
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Bot Pathing and Water is broken.
oh, remove the aquatic mount. thought you were saying I didn't have one.
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Bot Pathing and Water is broken.
forgot the log, but even with all addons off it does the weird things. 1 Jul 2017 08H48.log.html
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Bot Pathing and Water is broken.
Here's without path finding on, couldn't get the bot back to the location with path finding on because it starts pathing off into nowhere when trying to leave from Isle of the Watchers. But even with path finding off it's the same issue.
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Bot Pathing and Water is broken.
What's weird about the fightclass so I can fix it? Can't run it without a fightclass to test D:
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Bot Pathing and Water is broken.
here you go 1 Jul 2017 08H48.log.html
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Bot Pathing and Water is broken.
Yes, although I kinda skipped over it today and caught it before I really started running in circles today for the wq it gets stuck on. In this log I think it's around 8:26:05 for the brief moment I let it circle in a loop at the edge of the water. Logging over to another toon to get you a better one, just give me a minute. 1 Jul 2017 08H08.log.html
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Bot Pathing and Water is broken.
When path finding is turned on, the bot swims instead of flying over water. When path finding is turned on, the bot can't figure out how to get into the underwater cave in azsuna.
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Fisherbot pathing just seems broken.
:/ idk. found the pathing option. Turned that off and things are working better. Sorry for some of my angry wording.
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Fisherbot pathing just seems broken.
Why can't the bot fly? Why does it need to follow the ground path nonsense? Just figured out where this grand adventure the bot keeps going on is, it's trying to path down to a fishing spot in highmountain that is easily flown to, but the bot wanted to find some nonsensical path to it, and by trying to find a path, the pool would despawn from range, causing the bot to be stranded or path back to realize the pool is still there and go back to the previous error
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Fisherbot pathing just seems broken.
I make a profile for a route, it'll fish the starting spot just fine, but as soon as it tries to go to the next spot, it goes on some wild fucking adventure then starts backing up for an eternity and tries to fish in the middle of nowhere on some road. Also tries to mount a fucking water mount ALL THE GODDAMN TIME. No. Just fly damnit. You can fly. it's a thing. USE THE FLYING MOUNT AND FLY OVER THE WATER. If you desperately just want to swim, then at least use the fast Underlight Angler....
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Confused on how fight class works
Some better english too. "Cooldown Enabled' srsly, wtf does this even mean? Then it asks for a buff... I don't even know what's what with this interface.
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Confused on how fight class works
That video doesn't answer my question though. CDs for something like Eye Beam are much more fluid than a set timer. Setting up a timer as opposed to a priority and a list of if/then statements seems really counter-intuitive.
Jordaldo
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