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Avvi

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Bug Report Comments posted by Avvi

  1. 1 hour ago, Alekso said:

    So the website make a review of your wrobot but if u want to buy it (yeah they sold cracked version) you have to contact QQ comunicator to buy it so propably they just cracked it and make second business same with honnorbuddy ros-bot etc :)

     

    Anyway region block for china ;-)

    Can you provide a URL to the cracked version or more details on who to contact for a copy of it so that Droidz can work with getting it taken down? Might be better to do this over PM to prevent other people from using this method.

  2. @Droidz To reproduce this, Open a plugin Settings, then click the close button. The bot does not need to be started for this to happen.

     

    00:55:07 - [MoveDuringCombat] Dispose.
    00:55:07 - [MoveDuringCombat] Dispose.
    00:56:38 - [MemoryClean] No setting.
    00:56:38 - [MemoryClean] Stoped.
    00:56:38 - [MemoryClean] Stoped.
    00:56:56 - [Server Hopper] Disposed.
    00:56:56 - [Server Hopper] Disposed.

     

    This may be a 'code' issue on certain plugins, but I can say with certainty that this was not occuring before. Of course , this is a pretty minor thing, but I wanted/Halfbax wanted to let you know. 

  3. Just now, Droidz said:
    
    var party = wManager.Wow.Helpers.Party.GetParty();
    
    Logging.Write("Total members in group: " + party.Count);
    foreach (var members in party)
    {
       Logging.Write("Player name: " + members.Name);
    }

    I have run this code and is works. Party product dont works?

    I am able to use some funcitons from Party, but the GetParty() funtion isn't working for me. I restarted, re-installed, etc but it doesn't seem to work for me. 

  4. List<string> partyMembers = new List<string>();
    var numOfMembers = wManager.Wow.Helpers.Party.GetPartyNumberPlayers();
    
    
    for (int i = 1; i < numOfMembers; i++) {
    
        var member = Lua.LuaDoString<List<string>>("return UnitName('party'.." + i + ")");
        Logging.Write(member[0]);
        partyMembers.Add(member[0]);
    }

     

    I wasn't able to get it working, but for anyone interested in a workaround for getting player names in group, the above function should work.

  5.  

    Below always returns 0 from wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid. I think real issue is with wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid

                    var numofMembers = wManager.Wow.Helpers.Party.GetPartyNumberPlayers();
    
                    if (numofMembers >= 2) {
                        WoWObject objectByGuid = wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid(wManager.Wow.Helpers.Party.GetMember1GUID());
                        WoWObject objectByGuid2 = wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid(wManager.Wow.Helpers.Party.GetMember2GUID());
                        WoWObject objectByGuid3 = wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid(wManager.Wow.Helpers.Party.GetMember3GUID());
                        WoWObject objectByGuid4 = wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid(wManager.Wow.Helpers.Party.GetMember4GUID());
    
                        Logging.Write(" "+objectByGuid.GetBaseAddress);
                        Logging.Write(" " + objectByGuid2.GetBaseAddress);
                        Logging.Write(" " + objectByGuid3.GetBaseAddress);
                        Logging.Write(" " + objectByGuid4.GetBaseAddress);
    
                    }

     

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