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happiness7

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Everything posted by happiness7

  1. Wrobot does not have any analogues option for ignoring mobs like <AvoidMobs> in Honorbuddy? Maybe i can add some c# conditions for fight class?
  2. <QuestsSorted Action="RunCode" NameClass="wManager.wManagerSetting.AddBlackListNpcEntry(111)" /> nothing happens "wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true" - its stop ignore fight when pulse "KillAndLoot" quest and killing all who attacks bot
  3. Hello. In first I want to ask C# code for getting attackable and alive nearest mob by Entry. Some like this, but need only alive. wManager.Wow.ObjectManager.ObjectManager.GetNearestWoWUnit(wManager.Wow.ObjectManager.ObjectManager.GetWoWUnitByEntry()) And i'm interested in analog "AvoidMobs" from HB. I need fully blacklist one boss so as not touch him in combat and just ignore <QuestsSorted Action="RunCode" NameClass="wManager.wManagerSetting.AddBlackListNpcEntry(111)" /> not work for it and <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true;" /> not work for it when quest pulse

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