tdurdenx
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Posts posted by tdurdenx
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So I'm making a node notifier and its all done, but I'm getting this loop because I have no way to say this object was last seen.
So in a nutshell I think finding object location, setting the ints and checking to see if they changed all of that so after it plays a noise it doesn't continue that loop.
Spent last 20minutes digging in jetbrains dotpeak I'm not very familiar with converting the vector3 coords to a solid set of numbers IE: "[Farming] Farm Goldclover > 4975.21 ; 5654.09 ; -81.7152 ; "None""
Thank you.
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1 hour ago, omghixd said:
Hello!
You can disable the usage of mount at the Advanced Options in the side menu "General Settings"
Well isn't there a way to have it mount but not mount and then dismount cause the mob is right there...? I've messed with ranges.
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I'm very curious about this aswell.
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I usually like to run party and carry several alts but tabbing and pausing all profiles to turn in quests is super annoying. Anyway to do what I want on not specific quest.
I suggest,
Auto turn in nearby quests.
You should add a /follow especially when mounted or out of combat.
If Party Leader it follows mounts it should mount instead of waiting distance.
Custom queste
in WRobot for Wow The Burning Crusade - Help and support
Posted
Well its actually a NPC
But basically what everyone is trying to do is locate what they thought was an object and see if its there then use the mote extractor. So without a quest associated is there anyway to go to cords see if NPC is there and use an item.