Jump to content

tdurdenx

Members
  • Posts

    7
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

tdurdenx's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Well its actually a NPC But basically what everyone is trying to do is locate what they thought was an object and see if its there then use the mote extractor. So without a quest associated is there anyway to go to cords see if NPC is there and use an item.
  2. So I'm making a node notifier and its all done, but I'm getting this loop because I have no way to say this object was last seen. So in a nutshell I think finding object location, setting the ints and checking to see if they changed all of that so after it plays a noise it doesn't continue that loop. Spent last 20minutes digging in jetbrains dotpeak I'm not very familiar with converting the vector3 coords to a solid set of numbers IE: "[Farming] Farm Goldclover > 4975.21 ; 5654.09 ; -81.7152 ; "None"" Thank you.
  3. 15:02:14 - [PoisonManager] Highest Crippling Posion: Crippling Poison / ID: 3775 Stops at that in the log preventing bot from starting.
  4. Well isn't there a way to have it mount but not mount and then dismount cause the mob is right there...? I've messed with ranges.
  5. I usually like to run party and carry several alts but tabbing and pausing all profiles to turn in quests is super annoying. Anyway to do what I want on not specific quest. I suggest, Auto turn in nearby quests. You should add a /follow especially when mounted or out of combat. If Party Leader it follows mounts it should mount instead of waiting distance.
×
×
  • Create New...