Yes it would be really cool if the dbcreader was implemented into wrobot, but the loading was optional (because distributing DBC files isn't very legal iirc)
I'm also looking into exporting data about all items (from TBC-DB) into a CSV or smth, and another table that handles "classlevelstats" or whatever it's called.
Maybe you can get this with Lua, but my idea is that with this we could implement a way to predict things better (damage to be caused by a spell before it's casted, healing done by a spell).
With this one could eliminate "all" (not taking criticals into account probably) overhealing, start popping rogue finishing moves when they're predicted to kill (good to optimize leveling classes).
I'm really shit with the actual AI part, since i barely can play WoW. But this could be a fun project! :)