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andrew peterson

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Posts posted by andrew peterson

  1. When the bot is dead, I don't expect to to mount up.

     

    Can the bot tell what zone it is in? Can the bot tell when it's dead? if you answer yes to both of those, why wouldn't it be able to fly? I don't see why it would be such a head ache??? I've seriously been considering using some of the guides on mmowned to make my own private bot that does the very little I want this bot to do.

     

    I've already designed a prototype nav system that uses simulated keyboard/mouse movements instead of push to click. It's not prone to the problems the push to click movement this bot uses. I've also thought of a map system that uses sort of a weight system to know where to go and what path would encounter the least obstacles. I also thought of a way to make navigation server side like demonbuddy does for diablo 3.

     

    All the problems I have with this bot are fixable, but all I hear is "it can't be done". steve jobs fired every1 in his company that had that attitude. He said that it's not that it can't be done, it's that you don't want to put in the effort to try and make it possible.

  2. That sounds a bit... excessive.. Just blacklist the node.

     

    I have my bot set to herb/mine in an area with a high level npc patrols a large area. I would rather the bot watch for the npc than avoid the area as a whole.

  3. here's what happens:

     

    bot goes to pick an herb. lands on it. starts picking. goes into combat. kills the mob. mounts up. lifts up a bit. then drops back down to pick.

     

    what I would like it to do:

     

    skip mounting if it is already on top of the herb.

     

    also:

     

    would be nice if it appeared more human in some way on its aproach to herb/mine.

  4. never added a mailbox to a profile yet, thats a good question, ill look into this.

      <Npc>

        <Entry>2046</Entry>

        <Name>Andrew Krighton</Name>

        <Position>

          <X>-9464.06</X>

          <Y>88.934</Y>

          <Z>58.34372</Z>

          <Type>None</Type>

        </Position>

        <Faction>Alliance</Faction>

        <Type>Repair</Type>

        <ContinentId>Azeroth</ContinentId>

      </Npc>

      <Npc>

        <Entry>142075</Entry>

        <Name>Mailbox</Name>

        <Position>

          <X>-9455.989</X>

          <Y>45.82292</Y>

          <Z>56.43953</Z>

          <Type>None</Type>

        </Position>

        <Faction>Alliance</Faction>

        <Type>Mailbox</Type>

        <ContinentId>Azeroth</ContinentId>

      </Npc>

     

    That's the code I tried using to make it repair/use mailbox. Completely ignored full inv.

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