So i have this piece of code
 
        public sealed class DemonsAmongUs : QuestGrinderClass
        {
            public DemonsAmongUs() 
            {
                Name = "Demons Among Us";
                QuestId.AddRange(new[] { 40593 });
                if ((!Quest.HasQuest(40593) && Quest.GetQuestCompleted(40593)))
                {
                    Logging.Write(string.Format("Quest Completed [{0}]", 40593));
                    return;
                }
                else if (!Quest.HasQuest(40593) && !Quest.GetQuestCompleted(40593))
                {
                    PickUp();
                    QuestInfo();
                    return;
                }
                else if (Quest.HasQuest(40593))
                {
                    QuestInfo();
                }
                return;
            }
            public void QuestInfo()
            {
                Step.AddRange(new[] { 1, 1, 5, 1 });
                wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-8369.698f, 240.3663f, 155.3077f), 100675, 1);
                wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(new Vector3(-8318.188, 290.8993, 156.8326), 246706);
                wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(new Vector3(-8379.064, 322.0625, 147.0138), 246707);
                Logging.Write(string.Format("Demons Among us - Collected portals"));
                HotSpots.Add(new Vector3(-8371.924f, 268.3316f, 155.3485f));
                HotSpots.Add(new Vector3(-8306.045f, 294.0955f, 156.8326f));
                HotSpots.Add(new Vector3(-8324.408f, 242.0122f, 155.3472f));
                HotSpots.Add(new Vector3(-8346.664f, 306.8766f, 155.3472f));
                HotSpots.Add(new Vector3(-8380.933f, 321.979f, 147.1347f));
                EntryTarget.Add(100993);
            }
        }
	100993 - The mob ID
 
	It does everything fine, it collects both items (246706, 246707)
 
	i add hotspots and entry target, but it still won't attack anything.
 
	 
 
	Why?