bodacias
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Posts posted by bodacias
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I guess I could try to get around this is by applying the condition "Buff" to detect the (de)buff roots/slow etc.
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still no replies.....another question on the topic of Spell Conditions, I don't see a condition to apply to spells for if/when my Character is -incapacitated/slowed or rooted -I see the condition: "Me is stunned" & I see one "Pacified" <---I'm testing these to see if they will trigger my spell for incapacitated/slowed or rooted -for example: NPC Roots (etc.) my character -I want to add a condition to shapeshift out of the roots/hamstring/rogue gouge/frost nova
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I have been creating my own fight class for a rogue, & then testing it in game to work out any kinks/errors -I'm having trouble applying some of the Spell Conditions successfully, for example: Trying to prevent the bot from Spamming [Sinister Strike], I tried adding the Condition: Combo Point to the spell [Eviscerate] to Equal & 5, I have also tried to use other conditions to prevent this, such as adding a Timer to [Sinister Strike] & lowering the Priority -Is the Combo Point condition working? or perhaps I'm missing something - any help is appreciated
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Ok, yeah, I understand -I don't want you to feel like I was complaining or anything, mostly I'm just new to the whole thing and I'm piecing together my understanding of it all - for a minute I thought that you were implying: there was some sort of increased Ban risk or something having your Bot's sound on (so I couldn't help but ask about it) -Thanks for the info on Cvar -Seems I was reading about that in your Readme notes as well. I apricate your help!
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50 minutes ago, Ordush said:
You shouldn't bot with sound on.
why not? just for the sake of sanity? or perhaps reasons beyond the constant noise of the pick up drop spell check?
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I'm using your vanilla beast master fight class profile seems to be great, except (just out of curiosity), what is the sound that I hear constantly? is that like the macro? its my only complaint so far.
Trouble with some of the Fight Class conditions
in Fight Classes assistance
Posted
Thanks for the reply ? -yeah in combat it was only using [Sinister Strike], like it would just sinister strike over & over, pass 5 CP & never use [Eviscerate] (even when the "combo point" condition was applied to use the spell @ 5 CP), & I tried using it in a few combinations (tried applying it to sinister strike then tried it on eviscerate) made no difference. I figure I'm just doing something wrong, but it sure seems like the condition is not working. -just wondered if anyone else had similar trouble or can confirm. I'll have to look for that "is rooted" condition. & yeah I have never dabbled with C# or programming in general, can say its interesting but looks like allot.