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meedle

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  1. Can you change "Target Buff" to "Target Debuff". Makes a big difference. as in if I cast a fireball and it ignites, The ignite is a debuff. Or rogue poisons. The poison is a debuff on the target.. Will help with procs. Unless there is something else I am missing as to writing a fight profile.
  2. Here is a longer log. 6 Mar 2013 14H03.log.html
  3. The "still moving!!!" was fixed.
  4. here is the log I would like to note. the spells living bomb and inferno blast Living Bomb spell id - 44457 Inferno Blast spell id - 108853 Do the procs need to be on the list too? Pyroblast! spell id - 48108 Heating Up spell id - 48107 Are not on the list either. Both of these are not on that initialize spellbook list. 6 Mar 2013 14H03.log.html
  5. It seems to be working really good now. Thanks for all your hard work! Is there anyway to add Living Bomb and Inferno Blast to the spell database? I would like to build a proper fight class profile for fire mage but seems those 2 spells are not getting initialized or whatever Spell(string spellName): spellName=Inferno Blast => Failed [Debug] [Debug] 05:09 - Spell(string spellName): spellName=Living Bomb => Failed
  6. bot crashed after fix actually wait. that could be cause it said the toon was in use. that coulda caused that. Ill let u know if I see something. 6 Mar 2013 05H08.log.html
  7. After I ran the Wmanager.zip and said no to update. After about 5 min the "still moving!!!" bug came back.
  8. so the state of the bot is "Bot > stopbotif" . Please note that this happens for both for the stopping and just ignoring the nodes problem. also am about to extract your manager.zip stuff
  9. This is a 5.2 problem.
  10. Yes. it is for 5.2 log
  11. HI So it seems the "still moving!!!" bug was either fixed or was because of the sit/stand hotkey. I reset my keybinds and all seems good as far as thats concerned but haven't run the bot along time yet. Will let you know. Found 2 new bugs tho. After successfully gathering a node. It just stops(what i mean by stop is that the toon just sits there on the spot doing nothing). I hit the "stop" button then start again and it continues. It seems to be a random thing. happened like 3-4 times already The 2nd bug is it just flys around and stops gathering. Ignoring all nodes. Not sure why that happened. has happened 2x already. I had to hit stop and start and it fixed it. 5 Mar 2013 16H34.log.html
  12. Here is a 2nd log thats longer. 4 Mar 2013 22H00.log.html
  13. K nm I found it. Not sure what your going to see in the log. I don't see much. All I can tell you is that when you see "still moving!!!" That is when it basically breaks and just goes on auto run (while flying) and just heads in the direction it was heading. It seems to happen when I fly towards a "node" and then instead of stopping. dismounting and gathering, It just keeps going. Not sure if its because of terrain (it thinks its lower than it actually is). I also would like to add it happens about twice an hour on average. I usually spot it and just manually turn him around and manually gather the node then it just continues on its merry way. Also like to add it doesn't seem to loot all the time. Seems to do it randomly. Loot as in when you kill mobs near the nodes. 4 Mar 2013 23H29.log.html
  14. Is there an easy way to upload the log to you on the site. I don't see a button for it.
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