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Djipse

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  1. this code also always return true <QuestsSorted Action="While" NameClass="ObjectManager.GetObjectWoWUnit().Where(u =&gt; u.IsDead &amp;&amp; u.IsLootable &amp;&amp; u.GetDistance2D &lt;= 40) != null" />
  2. Hi, Can I set target priority from questing botbase?
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