Posted
·
Edited by coquitico1983 add more information
Greetings, I request the help of the community to try to guide me on a change that I want to make
My pj arrives at the seller, sells but he has some resetas in the bags that have no monetary value so they stay in the
bags and accumulate and space is wasted, is there a way to erase those worthless items?
At the moment I am doing it with a macro, the plan is to be able to use that macro in C # code
Quote
/run for bag = 0, 4 do for slot = 1, GetContainerNumSlots(bag) do local name = GetContainerItemLink(bag,slot) if name and string.find(name,"ff1eff00") then PickupContainerItem(bag,slot) DeleteCursorItem() end end end
Modify a code that restarts the instances
Quote
using System.Diagnostics;
using System.ComponentModel;
using System;
using System.Threading;
using System.Windows.Forms;
using robotManager.Helpful;
using robotManager.Products;
using wManager.Plugin;
using wManager.Wow.Helpers;
public class Main : IPlugin
{
private bool _isLaunched;
private int _lastContinentId;
while (_isLaunched && Products.IsStarted)
{
try
{
if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause)
{
if (_lastContinentId != Usefuls.ContinentId)
{
Logging.Write("[ResetInstances] Contienent changed, reset instances.");
string instanceType = wManager.Wow.Helpers.Lua.LuaDoString<string>("local inInstance, instanceType = IsInInstance(); return instanceType;");
if (instanceType == "party")
{
Thread.Sleep(1000);
SendKeys.SendWait("(3)"); // esto simula que se preciono la tecla 3 y hay tengo una macro
Process.Start("C:\\Enviar Alt C\\Enviar Alt y C.exe");
SendKeys.SendWait("%(c)");
//System.Windows.MessageBox.Show("Estoy en masmorra ");
}
else
{
Lua.LuaDoString("ResetInstances();");
Lua.LuaDoString("SetDungeonDifficulty(1/2);");
//System.Windows.MessageBox.Show("No salio ni verga ");
}
public void Dispose()
{
_isLaunched = false;
Logging.Write("[ResetInstances] Stoped.");
}
public void Settings()
{
MessageBox.Show("No settings");
}
}
I have a druid rotation to enter the instance in inviisible feline mode I enter Gundrak until I reach some of there when it touches
water it transforms into a seal and it is where in combat it kills the fish and farms them since they drop a lot of armor, when ends
it leaves the instance and goes to sell, that's why I want to add the macro to the C # code so as not to have to modify so many things,
I'm trying to make the configuration that C # code
Delete items with no value
in General assistance
Posted · Edited by coquitico1983
add more information
Greetings, I request the help of the community to try to guide me on a change that I want to make
My pj arrives at the seller, sells but he has some resetas in the bags that have no monetary value so they stay in the bags and accumulate and space is wasted, is there a way to erase those worthless items?
At the moment I am doing it with a macro, the plan is to be able to use that macro in C # code
Modify a code that restarts the instances
I have a druid rotation to enter the instance in inviisible feline mode I enter Gundrak until I reach some of there when it touches water it transforms into a seal and it is where in combat it kills the fish and farms them since they drop a lot of armor, when ends it leaves the instance and goes to sell, that's why I want to add the macro to the C # code so as not to have to modify so many things, I'm trying to make the configuration that C # code
Image