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alex4mmor

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Posts posted by alex4mmor

  1. ok this stealth is working now, cheap shot works, too(without changing spellname), Just sometimes when the target is moving away than he just cant reach it, even with that target distance < 5 condition on it.

     

    This ambush is still not working, even if I am behind the target and with c# code...

     

    One issue that is really annoying sometimes, if the fight is finished and he loots, hes going into stealth right after looting and then mounts up. I can only explain it myself that with that loot it retargets the corpse and it want to stealth cos the bot thinks its a new target. I tried to put the condition on stealth that target health is not equal 0, but doesnt work. Any idea?

  2. ok I just had the same weird behavior with another profile... I dont know what happened but I am far away from my profile nodes (even another area)...

     

    Here that log for that:

    [F] 18:17:50 - Cast Revealing Strike (Revealing Strike)
    [F] 18:17:51 - Cast Revealing Strike (Revealing Strike)
    [F] 18:17:52 - Cast Sinister Strike (Sinister Strike)
    [F] 18:17:54 - Cast Sinister Strike (Sinister Strike)
    18:17:56 - Player Attacked by Charged Sentry Totem (lvl 74)
    18:17:57 - Loot Lightning Sentry
    [N] 18:17:57 - Path Count: 2
    18:17:59 - Go to vendor
    18:17:59 - Mounting fly mount Swift Purple Wind Rider
    [N] 18:18:02 - Long Move distance: 613,9102
    18:18:26 - Vendor named Litoko Icetotem
    [N] 18:18:28 - Path Count: 2
    18:18:29 - Repair items
    18:18:35 - Sell items
    18:18:39 - Go to vendor
    [N] 18:18:39 - Long Move distance: 41,8684
    [N] 18:18:44 - Think we are stuck
    [N] 18:18:44 - Trying something funny, hang on
    [N] 18:18:46 - Think we are stuck
    [N] 18:18:46 - Trying something funny, hang on
    [D] 18:18:49 - UnStuck() started.
    [D] 18:18:49 - Flying UnStuck - Statistics.Stucks updated, new value: 10.
    [D] 18:18:50 - Flying UnStuck - lastPost = 3875,147 ; -4545,16 ; 246,6559 ; "Flying"
    [D] 18:18:52 - UnStuckFly() done.
    [N] 18:18:52 - Waypoint timed out
    18:18:57 - Vendor named Aiyan Coldwind
    [N] 18:18:59 - Path Count: 2
    [N] 18:19:00 - Think we are stuck
    [N] 18:19:00 - Trying something funny, hang on
    [N] 18:19:04 - Think we are stuck
    [N] 18:19:04 - Trying something funny, hang on
    18:19:05 - Unable to reach the vendor
    18:19:05 - Go to mailbox
    [N] 18:19:05 - Path Count: 155
    [N] 18:19:08 - Think we are stuck
    [N] 18:19:08 - Trying something funny, hang on
    [N] 18:19:09 - Think we are stuck
    [N] 18:19:09 - Trying something funny, hang on
    [D] 18:19:12 - UnStuck() started.
    [D] 18:19:12 - Flying UnStuck - Statistics.Stucks updated, new value: 11.
    [D] 18:19:13 - Flying UnStuck - lastPost = 3874,381 ; -4548,219 ; 244,5482 ; "Flying"
    [D] 18:19:15 - UnStuckFly() done.
    [N] 18:19:15 - Waypoint timed out
    [N] 18:19:16 - Path Count: 155
    [N] 18:19:17 - Think we are stuck
    [N] 18:19:17 - Trying something funny, hang on
    [N] 18:19:32 - Think we are stuck
    [N] 18:19:32 - Trying something funny, hang on
    18:20:20 - MailBox not found
    18:20:26 - This mount does not exist: Swift Purple Wind Rider
    18:20:40 - Relog Player
    19:19:06 - Stop Grinder Complete
    

    And here that profile I was running attached...

     

     

    Edit: ok now I could see why he was doing that... he tries to get to the vendor with that flying mount and somehow he thinks the entry is on the roof and tries to get into the little hut a cpl times until he gives up and flies to another vendor who I actualy dont have added to that profile... whyever... so he flies a long way to that next vendor over the pather system and then he is not able to finde back to the start node of the profile... so I guess turning off Flying mount will fix that issue...  I gonna try this out!

  3. @da8ball thx, I gonna give those a view and try to figure out whats happening... the thing is, I am quite confident with all this stuff, have got a lot of experience with pirox etc. and I am also confident with programming mechanics cos I study IT and am used to program with c# and c++ so I am not the dumb usr who just trying a bunch of stuff with no clue, its just seems a lot doesnt simply work as I understand for what some conditions are supposed to... Dunno...

     

    @Droidz, I will try this, too! I dont understand for what I should read that link for shadow priest tho... or do u just mean how to get the right spell ids?

     

    so far... till l8er

  4. I've given up after 3 hours testing this simple combat rotation... it just wont make simple conditions like, go in stelth once per enemy (he goes in stealth after loot, cos he retargeted the corpse, target health condition not working here either) or just if target distance is less than 10m. I put a target distance of 2m on cheap shot as well and he still tries to perform that cast from longer distances... If u want user like me to put some effort in this, than please do some work and explain the howto's a bit more in detail! Thx

  5. hey, I was using this Grizzly Solstice Profile today and I was away like for one or two hours. I came back and I found my toon stucking in Dragonblight in the wyrmtemple dead flying to the roof of the temple... his corpse was outside a bit left of the temple... I have no idea how and why he was there cos the grind spot is totaly anywhere else... any ideas?

  6. hey merry christmas guys... :) so I tried out not using a profile and I didnt see that happen again so I assume it has smth to do with some kind of a check the profile performs after he lands and unmounts. It probably checks if the condition of having the water elemental is true or not and with the lag in the game or what ever I believe that in the very second right after he unmounts it checks if the elemental is up but sometimes it just takes one or two seconds more til it gets visible and maybe thats just the reason the profile sometimes calls the elemental pet. Dont know why it still shouldnt harvest the ore?! Maybe it will help that u give the toon 2 seconds after unmounting until anything gets called... The problem with not using a fighting class is if u gathering areas with mobs on ur level and u pull a mob than the toon wont attack just autohits with its melee weapon and this scks with a caster class... so long... have a good holidays

  7. hey, sometimes my mage heads to the ore, dismounts, casts an elemental, which is hotkeyed to "C", mounts up and just flies away... or he flies a bit to far and instead going to the ore by feet he mounts up and flies away... he does it 1 out of 10 ore. I use LUA movement and have set up x to sit and so on...

  8. hey, I just wanna say.. the bot sometimes does 2 wps at once and then wants to turn back to get the first one. This can be very bad if the first one is on different hight and the toon cant reach it anymore, than he runs against the wall over and over again. That looks very botty... Just saw this happen in Warsong at the start after the ghosthealer... Dont know how to fix this...

     

    And another question, is the bot able to recoginze where it needs some aktion. For example in Arathi Basin it simply checks which flags are captured by enemy side and chooses the path to it. Just an idea to improve if not implemented already...

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