ynphea
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Posts posted by ynphea
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Well finaly i coded this one, seems simpler and works well
Quoteinternal WoWPlayer getMainTank(){List<WoWPlayer> par = new List<WoWPlayer>();par = Party.GetParty();if (par.Count() > 0){foreach (WoWPlayer player in par){if (player.WowClass == WoWClass.Warrior)_mainTank = player;}}return _mainTank;}Still have one problem, how to dynamicaly change the target in fight to the _mainTank now ? For exemple the tank changes target mid fight.
@Ordush you said
Quoteyou have to "stop" your current combat and restart it with a new target. It's actually not as easy as it sounds. ?
So is this even possible after all ? Or how do I stop the current combat
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Ok thanks a lot I undestand better
I am on WOTLK now, so if you could give me the definition for a tank, I will try to override it ?
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Hello Talamin, thank you for your fast answer,
I try to build a FC on my own, because I only do party instances of 5, so I use the "Party" Wrobot. And I would like to program our my group teamates works.
I see that in the code you can do
var targetUnit = new WoWUnit(ObjectManager.GetObjectByGuid(ObjectManager.Me.Target).GetBaseAddress);to get the current target, or target other monster in the code, but If I put a empty code, the bot still "takes" a target and auto-attack, this is my question.
2 - So if I undestand well what you call "product" is the basic wrobot motor and I can overwrite this behavious with .cs, is this correct ?
3 - Just for the tank question, how do I check in C# that the WoWPlayer is a tank class ? And I can save it in memory and use it like that
And furthermore, I use the follow fonctionnality in wowrobot for Parties, it works ok but do you know a more "natural way" so that your party follow you like real player and not like a chain of /follow
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Hello,
I tryed one mouth the robot and it is great !
I try to undestand better the API and the langage, in have some question please, any help will be greatly apreciated :
1 - Main Rotations i saw use directly this line
if (ObjectManager.Me.Target > 0)But in a dongeon with multiple enemy units in fight, with target the bot choose ?
2 - If the bot choose an ennemy target, sometimes he circle in the party for exemple healing, how do I make sure that he comes back to his last target ?
3 - How do I manage to select and assist the main tank ?
4 - The bot seems too be very intelligent and don't attack sheeped enemies for exemple ( very nice ! ) can you tell me more about this mechanics, I don't see it in the code ?
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Hello,
When my bot is in party mode, if I switch to Healer, my caracter just stay and doesn't heal. If I put healer on "off", he only heal himself.
How can I do to get my robot to heal party or raid member ? Please help
I use vanilla version, and defaut priest class mode ( but i tried also on druid, doesn't work either )
Thank you
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Hello,
When my bot is in party mode, if I switch to Healer, my caracter just stay and doesn't heal. If I put healer on "off", he only heal himself.
How can I do to get my robot to heal party or raid member ? Please help
I use vanilla version, and defaut priest class mode ( but i tried also on druid, doesn't work either )
Thank you
Searching private serveur that accepts bots
in General discussion
Posted
Hello,
I have been ban from 3 server from using the solution, and don't want to start out again.
Do you know any private server that accept bot in their rules ? There seems to be few... Thanks a lot