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unrankedx

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    unrankedx reacted to Droidz in WRobot didnt loot Vanilla   
    Hello, try this plugin :
    using wManager.Wow.Enums; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { public void Initialize() { var stopWatch = new System.Diagnostics.Stopwatch(); wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { if (stopWatch.ElapsedMilliseconds < 1000 && stopWatch.IsRunning) { return; } var obj = ObjectManager.GetObjectByGuid(target); if (obj.IsValid && (obj.Type == WoWObjectType.Unit || obj.Type == WoWObjectType.GameObject)) { var isLootable = false; if (obj.Type == WoWObjectType.Unit) { var unit = new WoWUnit(obj.GetBaseAddress); isLootable = unit.IsLootable; } else if (obj.Type == WoWObjectType.GameObject) { isLootable = true; } if (isLootable) { stopWatch.Restart(); Interact.InteractGameObject(obj.GetBaseAddress); cancelable.Cancel = true; } } }; } public void Dispose() { } public void Settings() { } }

     
    Main.cs
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