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Found 31 results

  1. Version 1.5


    This FC comes with options, these have to be set first to use the FC. check the attached picture if you need to know where to click. its the cog next to Fight Class field in the general settings. The options are as follows: You can choose what blessing to buff, for yourself, and for party members. You can choose what aura you will use. There is an option for lay on hands @ >12% hp. You can choose between Seal of Command or Seal of Justice. When you choose Seal of Justice (the bot will judge so mobs don't flee in fear), for what it does after that, you can pick 2 options: Option 1 after judgement of justice is on the target, the bot will use seal of command til its dead.. Option 2 is instead of using seal of command, the bot will instead use seal of justice (for stun procs) you cannot use option 1 and 2 at the same time. also if you have a draenei paladin there's an option to cast gift of naaru @50%hp and >25% mana this bot will automatically heal itself with holy light @ 50% to turn on options set them to TRUE! some cannot be on with others. ( SOC, SOR, and SOC options cannot be used interchangeably unless it stats in the description ) I am happy with this FC for what its purpose was, solo grinding. I no longer am playing a paladin so I wont be updating this because I do not have a toon to test with... I can still add features but only on a per donation basis, in which the customized FC will be given directly to you personally and not posted on here. send me a message on this board for more info.
  2. Version 1.1.0


    Retribution Paladin Fight class usable from 1-60. Built towards working with my vanilla levelling profiles Will heal at 40%. Will only Judge Crusader only if you learned seal of command Will keep BoM up until you get BoW at 14. Uses Ret aura however at low levels will use devotion aura. Hammer of justice to interrupt spells Hammer of wrath if > 60% mana and mobs < 20% health Lay on hands if low Bot health / mana. In built tag avoid. This is one of the fight classes i have bee using to pump out lvl 60 vanilla bot accounts using my grinder. any recommendations / bugs send me a PM.
  3. Version 1.0.1


    Hello, I want to share my fight class for Retribution Paladin, WOTLK expansion (level 1-80) First levels can be a bit hard, you may need a lot of water and food. I did tests with Seal of Wisdom and Judgement of Wisdom but didn't see much difference, I still had to drink very often before "The Art of War" and the Judgement talent giving you mana back, so I removed those spells and went for an offensive rotation that is slighty better and faster (Seal of Righteousness + Blessing of Might + Judgement of Light instead of Seal of Wisdom + Blessing of Wisdom + Judgement of Wisdom) *Features* - Auto Buff Blessing of Might, Sacred Shield - Devotion Aura until Retribution Aura is learned - Auto Crusader Aura if Mounted - Seal of Wisdom until Seal of Righteousness is learned - Seal of Righteousness until Seal of Vengeance is learned - Seal of Command for multiple targets - Auto Purify/Cleanse Magics, Poisons, Diseases on you - Avenging Wrath only if target is 2+ level above your character (you can change the value if you prefer, or remove it) - Hand of Freedom if stunned - Divine Plea - Divine Protection / Divine Shield / Lay on Hands - Intelligent pull with Hand of Reckoning - Holy Wrath (only vs Undeads and Demons) - Hammer of Justice (for stop cast only) - Different Flash of Light for healing (normal, and another for "The Art of War" buff) - Different Exorcism (normal, and another for "The Art of War" buff) - Good dps rotation: Hammer of Wrath, Judgement, Crusader Strike, Divine Storm, Consecration (if 2+ enemies attacking near), Exorcism - Self Healing even without "The Art of War" Feel free to try it and see how it works for you. If you have any suggestions or problem, contact me. IMPORTANT: As a leveling profile, remember to restart WRobot each time you learn new spells (such as Divine Shield, Crusader Strike, Divine Storm...) Have Fun
  4. Version 12.14


    Base on http://www.wowhead.com/retribution-paladin-rotation-guide Tryed to cover all spells/talents/artifact powers/racials. Maybe its required a bit of tuning. I will post update after some testing My profiles
  5. Would anyone have a complete Holy Paladin combat routine? Preferably for pvp, but if you have PVE that's fine.
  6. Version 6.88


    I haven't released anything here in a long time. But I want all to try out my Fight class. This is my Protection Paladin. I based my Paladin Build on Maximum Absord, Parry, Blocks and Damage Done. This is to make it much more Raid Worthy Fight Class. I have only tested this in the Raid Finder so if you think there are some changes I should make please let know. All suggestions will be looked at and tried before making it into my Fight Class. Also any easy code you would like to add please comment it and I will add it. Thanks and Have Fun. :)
  7. Version 1.0


    Nothing special. PvE Tank Fight Class for Protection Paladin. Perfect for farming or grinding profiles without Retribution weapon. Casting Avenger's Shield Blessed Hammer Consecration Judgment Shield of the Righteous Eye of Tyr Blinding Light Light of the Protector
  8. Version 1.0.0


    WORK IN PROGRESS (currently supports spell 0 -> 10)! You can use it past this level but newer active abilities won't be used Hello fellow paladin! This is a basic C# Fight class for Paladin. Tested and working in Party mode (Don't put "heal setting" on) and WRotation What it does : Attack Seal of Righteousness Blessing Of Might Hammer of Justice Holy Light (if you're below 80% health) Judgement (on Seal of Righteousness) Action below are added when you're in a party: Holy Light on party members (if they are below 80% health) Devotion Aura Kown Issues: ... To Do: add new spells add Talents management enhance the logic [MAYBE] add a target manager [MAYBE] add a movement/following party manager Notes : I reuse some of Cindarella code If you plan to use it with WRotation I strongly recommend you to disable "Product Settings > Manage character movement" May the light be with you!
  9. Version 1.0.0


    made this fighterclass after some trial and error. The main problem i saw with other fighterclass was that they didn't properly use the bubbles to rescue oneself from lethal encounters. Feel free to use and modify it to your pleasure!
  10. Version 1.0.0


    Just the human lvl 12 res quest " the tome of divinity" Picks up from Golshire and runs around finishing the quest line in stormwind Simple- let me know if you hit any bugs.
  11. Version 1.0.0


    Hi here is my first FightClass for Retri Paladin High DPS :-) testet as grinder,quester,gatherer Testet on Legion lvl 100 ilvl 558 Kills the Elite :O
  12. Version 1.0.2


    DISCONTINUED Just an simple Ret paladin FC which i use at leveling. So far does the job pretty nicely, updating while leveling.
  13. Hey there, I have a problem out there with the Judgement Spell. I've tried some of the Fightlcasses i can download here and even with a own one. None of them uses the Judgement spell, anything else looks good so far (healing, use seal, blessing of might etc.) Does anyone had the same problem and may can help me, or does anyone has a solution in general? Greetings
  14. wlhr

    Retri Pala Problem

    Hat sich jemand ne Retri Rota geschrieben und könnte mir beim Problem mit der Artefaktwaffenfähigkeit "Wake of Ashes" (Aschewelle) helfen? Ich bringe den Angriff einfach nicht zum Laufen. Danke im Voraus.
  15. Version 1.0.3


    I feel this rotation is good enough for a release at this time. I will update it if I find errors, things that need to be tweaked out better, or if I find time to add more spells. If you find problems let me know and I’ll get to them when I can. Interrupts and can be toggled on or off and is set to interrupt right before the end of cast. Rebuke is the main interrupt and Hammer of Justice will be used if Justicar’s Vengeance (Talent) is not selected. The profile will use Crusader Strike and Blade of Justice to build Holy Power. It will not cast Blade of Justice if it only needs 1 more Holy Power to hit 5. Once it hits 5 Holy Power it will go through a very optimized rotation for max DPS according to the Talents in my screenshot. Other spells implemented are Execution Sentence, Eye for an Eye, and Holy Wrath. Zeal and Crusade can also be used but they are only replacement spells. There are several spells to use for survivability and set to act when your health % drops below a certain level. These spells are fully adjustable by you. There are various settings that can be modified for your gameplay. I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. Enjoy the rotation and let me know of any problems. – Zan P.S. After it builds up to 5 holy power it will then use Verdict.
  16. So Im playing on a wotlk private server but I cant seem to make my holy paladin fight classes work. These are the 3 fight classes ive tried, but they dont seem to work. Can someone help me please? testheal.xml eyylmao.xml Flash of Light TEST.xml
  17. Version 1.0.0


    Throwing my profile onto the pile as some of the others don't have all the fun spells added. This profile is aimed at Solo / AFK, its not optimised for full DPS. Profile will keep all 3 blessings active. At above 70% health will use Templar's verdict and below that Justicar's Vengeance. Very little self healing until you get to below 50% health. If you have >2 hostiles around you it will use Divine storm, Rebuke on target cast and hammer of justice whenever its up. Ret pally rotation's are very simple in legion, however my pally was an absolute wrecking ball with this profile. Talents are attached-
  18. Version 1


    A fresh 100 pally spec protection. No talent abilities, I'm just using passive as a lazy leveler. I also did not have the prot artifact yet but I'll update it when I get it. The damage rotation works fairly well but the deep mitigation and healing abilities probably need to be tuned.
  19. I have tried several fight classes and made several attempts to create my own. However I am running into the same issues. When fighting neutral mobs (yellow), Auto Attack is initiated before my character walks within melee combat range. Once my character arrives to target, auto attack is DISENGAGED and no combat is engaged. NPC is black listed and character moves on. What condition would help initiate Auto Attack when my character actually is in melee range? Playing WotLK 3.3.5a
  20. Version 1.0.0


    Pulls 30-50k dps in LFR with ilvl 680 gear depending on your buffs. Also includes the crate script for archaeology. Only issues with it right now is that it won't cast flash on yourself with 3 stacks of selfless healer and it doesn't seem to want to interrupt with rebuke. Might take a look at the other fight classes to figure out why that's happening, but aside from those 2 issues this has been working fine for me.
  21. Version 1.0.0


    So i made this Fight Class and it works really well it uses Seal of Blood so Blood Elf is required, it uses stun, it heals at low health.
  22. Version v2


    PvP Retribution Paladin by: fall0ut This fight class is usable by any level. You do not have to remove spells you have not learned yet from the rotation. Primary rotation Hammer of Wrath Templar’s Verdict (with 2 holy power) Keep up Inquisition (at least 2 holy power). Exorcism Judgment Crusader Strike Any holy power left over after combat will be spent on Word of Glory. Cooldowns Lay on Hands when health is under 20%. Emancipate when you are stunned. Rebuke when target is casting. Hammer of Justice/Fist of Justice when target is moving. Blinding Light when more than one enemy is within 10 yards of you. Guardian of Ancient Kings when available. Avenging Wrath when available. Friendly cooldowns Devotion Aura when more than one enemy is within 40 yards of a friendly player. Flash of Light when friendly target within 40 yards health is below 30%. Hand of Freedom when friendly player is stunned within 40 yards. Settings Depending on your talent spec you may activate some addition spells from the fight class settings page. Sacred Shield, if true will will maintain Sacred Shield while in combat. Holy Avenger, if true will use whenever available in combat. Holy Prism, if true will use when your health is below 80% in combat. Execution Sentence, if true will use when available. Hand of Purity, if true will use when friendly player has more than one enemy near within 25 yards. UseInventoryItem( 14 ), if true will use PVP trinket when you have been feared by a priest. Trinket must be in bottom right trinket slot. Blessing of Kings, if true will maintain Blessing of Kings. (not recommended) Blessing of Might, if true will maintain Blessing of Might. (recommended) Due to Druid and Monk stat buffs replacing your Kings, casting Might is recommended.
  23. Version 1.0.1


    Changed a good few thing should be working much better I hope. Will try tweak it more on my main pally on rag, but as sits trying to do some quest files, grinders to 70 and best stab at dk zone.
  24. Version 0.0.4


    This is a Holy Paladin Custom Class especially made for leveling by healing in dungeons (party mode). The code is highly based on Pasterke's Druid Restoration Heal Routine and AudreyH's Holy Paladin Fight Class. The currently used talents are Sacred Shield & Holy Prism, and no specific glyphs are needed. The class is not intended to be used above level 90 or in battlegrounds and was therefor not tested. All spells need to be configured before the class can be used, all options are deactivated by default. Configuration Tips: Product Settings for Party Mode Healer: ON (not necessary) Follow distance: 7 (should be between 5 & 10) General Settings Any harvesting and looting should be OFF Close bot if teleported: OFF (needs to be off for Dungeons) Fight Class Settings explenations: Auto Interrupt : interrupt enemies spells (might not work atm) Follow Tank : Follows the tank while being in fight Use Attack Spells : Attacks the partys targets with Judgement, Hammer of Wrath and Denounce (makes healing and movement slower) "Healing skill" HP% : Cast "Healing skill" on party members with health equal or below to value % "Group healing skill" HP% : Cast "Group healing skill" when amnount of players health is below value % "Group healing skill" Players : Amount of players whith health below % Redemption on : Select what type of partymembers to revive This fightclass is not a final version, there's many stuff that can be improved or added - any questions, help or ideas are welcome! Stuff which I want to add: Cleanse, Execution Sentence, better attacking (healer should never pull mobs ^^) , better heal rotation, support for lvl100 Last but not least: DON'T use this Class in dungeons while being AFK - movement in dungeons is pretty messy
  25. Version 33.2


    If you Use my Fightclasses PLEASE rate them for others to know what you think.This is my Protection Palidan Fight Class. The Spec and Glyphs Are in the link below. http://us.battle.net/wow/en/tool/talent-calculator#bZ!202101!dhklOp With a ilvl 490 I was able to farm 50k Timeless Coin Full AFK. Minimal deaths. I have added the Use of Trinkets into the Fight Class.
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