Skip to content
View in the app

A better way to browse. Learn more.

WRobot

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Adding an "Immune" check (for both melee and casters)

  • Version: All
  • Product: Fight Classes
  • Type: Suggestion
  • Status: Not Added

Hello, I was wondering If you could implement somehow an "immune check" on fight class.

For example, on my Warlock I need to add condition for every spell "Target Buff: Deterrence/Divine Shield/Anti-Magic Shell/Ice-Block/Cloak of Shadows: FALSE), same for melee classes abilities (target buff: divine shield, ice block,deterrence: FALSE).

My idea was putting an ability on top priority named for example "stop rotation" so when target has one of those debuffs (that you add in conditions maybe). the character will stop any action and goes only melee-white mode, kinda like a "return" loop in LUA.

Maybe I can do with a LUA code, I can try that, but still a switch button or something kinda universal for all classes would be awesome. Like "Don't attack magic-immune target" and "Don't attack melee-immune target". Do you think you can work on that? Just a suggestion to make fight classes easier. Thanks for reading :)

 

 

User Feedback

Recommended Comments

There are no comments to display.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.