If the char dies in a flyable zone, it could reach its corpse fast by flying to it.
But instead wrobot uses ground navigation (riding/running) to reach the corpse.
This is not only a huge time sink (in some areas the ground path is like 5-6 times as long as direct way paired with slower movement ofc), but sometimes leads to "stalls/bot halts" when pathfinder fails to find a ground path.
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