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Droidz

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Reputation Activity

  1. Like
    Droidz got a reaction from jebotpvp in Random Dismounts   
    Hello, check if you use mount name like is appaer in game (with upper/lower cases).
    If problem is not here share your log
  2. Thanks
    Droidz got a reaction from saleh in Reloger and Multipe EXE's   
    Hello, use task type "ChangeWowPath"
  3. Like
    Droidz reacted to Jayquellin in Blacklist a node   
    Ok, in a raid atm. Will do it as soon as I can ūüôā
  4. Like
    Droidz got a reaction from bio33 in Happy new year 2020 ūüéČ   
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  5. Like
    Droidz got a reaction from DoptFree in Offmesh Connections   
    Hello,
    Sometime, WRobot cannot create path (navigation files are created from default maps, some quests/events open the doors, remove/add the stones,..., this can happen also if it's narrow, or sometime without reason).
    By sample, it is a narrow staircase, you get error like (navigation file tell at WRobot than he cannot walk in the staircase) (to get full pathfinding logs, in advanced general settings tab 'Path...' activate option "Server Logs")
    (to get detailed log, you need to activate option "Show server logs" in advanced general settings tab "Path-finding").

    Now, we will add offmesh connection (we will add staircase path):

    And we will try again to generate path:

     
     
     
     
    ref: http://www.pathengine.com/Contents/Overview/AdditionalFeaturesOverview/Off-MeshConnections/page.php https://docs.unity3d.com/Manual/class-OffMeshLink.html
  6. Like
    Droidz got a reaction from DoptFree in Async func in DLL   
    Hi,
    I don't used asynchronous programming with WRobot. Create new thread to run your code.
  7. Thanks
    Droidz got a reaction from Stresse in Casting Spell on WoWUnit Without Targeting (Player OR Mob)   
    No tested, but use code like:
    public static bool CastSpell(Spell spell, WoWUnit unit, bool force) { // Handle bullshit units if (unit == null || !unit.IsValid || unit.IsDead || !spell.KnownSpell || !spell.IsSpellUsable) { return false; } // Check If Toon is Wanding if (spell.Name == "Shoot" && IsAutoRepeating("Shoot")) { return true; } // Fuck off if toon is already casting and (force == false) if (ObjectManager.Me.IsCast && !force) return false; // Stop moving if spell needs to be cast if (spell.CastTime > 0) MovementManager.StopMoveTo(false, Usefuls.Latency + 500); // Force cast spell if (force == true) if (force) Lua.LuaDoString("SpellStopCasting();"); // Cast AoE spells by location if (AreaSpells.Contains(spell.Name)) { Lua.LuaDoString("CastSpellByName(\"" + spell.NameInGame + "\")"); ClickOnTerrain.Pulse(unit.Position); } else { // Face unit to cast if (!unit.IsLocalPlayer) MovementManager.Face(unit); if (unit.IsLocalPlayer || unit.Type == WoWObjectType.Player) SpellManager.CastSpellByNameOn(spell.NameInGame, unit.Name); if (unit.IsMyTarget) SpellManager.CastSpellByNameOn(spell.NameInGame, "target"); else { var old = ObjectManager.Me.MouseOverGuid; ObjectManager.Me.MouseOverGuid = unit.Guid; SpellManager.CastSpellByNameOn(spell.NameInGame, "mouseover"); ObjectManager.Me.MouseOverGuid = old; } } return true; }  
  8. Like
    Droidz reacted to krycess in Warrior Stances and Weapon Enhancements   
    these are mostly for my own reference but also for anyone who is looking to do the same things that I was trying to do.
    these properties and methods assist in swapping warrior stances and checking for weapon enhancements such as poisons/oils/shaman enhancements etcetcetc
    public static Task<bool> HasBattleStance => Task.FromResult(Lua.LuaDoString<int>("_,_,isActive,_ = GetShapeshiftFormInfo(1);", "isActive") == 1); public static Task CastBattleStanceAsync() { Lua.LuaDoString("CastSpellByName('Battle Stance')"); return Task.CompletedTask; } public static Task<bool> HasDefensiveStance => Task.FromResult(Lua.LuaDoString<int>("_,_,isActive,_ = GetShapeshiftFormInfo(2);", "isActive") == 1); public static Task CastDefensiveStanceAsync() { Lua.LuaDoString("CastSpellByName('Defensive Stance')"); return Task.CompletedTask; } public static Task<bool> HasBerserkerStance => Task.FromResult(Lua.LuaDoString<int>("_,_,isActive,_ = GetShapeshiftFormInfo(3);", "isActive") == 1); public static Task CastBerserkerStanceAsync() { Lua.LuaDoString("CastSpellByName('Berserker Stance')"); return Task.CompletedTask; } public static Task<bool> HasMainHandEnhancement => Task.FromResult(Lua.LuaDoString<int>("result = GetWeaponEnchantInfo()", "result") == 1); public static Task<bool> HasOffHandEnhancement => Task.FromResult(Lua.LuaDoString<int>("_, _, _, result = GetWeaponEnchantInfo()", "result") == 1);  
  9. Like
    Droidz got a reaction from Stresse in Need Help With Pathing Method   
    Hello,
    try to use vector3 type "Flying":
    Vector3 location = new Vector3(3265.077, 394.3333, 116.3515, "Flying"); GoToTask.ToPosition(location); if npc is indoor, don't put npc position but try to put outdoor position near the door
  10. Like
    Droidz got a reaction from Stresse in Product Construction   
    Hi,   I attach grinder product project in this message (sample source code).   You can create products, if you need help for understand api classes/functions tell me.Grinder.zip
  11. Like
    Droidz got a reaction from Garub in Happy new year 2020 ūüéČ   
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  12. Like
    Droidz got a reaction from Talamin in Happy new year 2020 ūüéČ   
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  13. Sad
    Droidz got a reaction from reefer75 in Following: The begining of the end of WRobot for official servers   
    Hello,
    Following the "The begining of the end of WRobot for official servers" , I'll stop to sell subscriptions of WRobot for official servers the 24 June 2018, and I'll remove and stop support of this version the 24 July 2018 (or before if blizz release the BfA pre-patch earlier).
    This don't affected versions of WRobot for private servers.
    Kind regards
     
    EDIT: Subscriptions removed from the store¬†ūüė™
     

    View full article
  14. Like
    Droidz got a reaction from Dagora in Force bot to close game and pause Wrobot   
    Yes create plugin (save it in file type .cs )
    using System.ComponentModel; using wManager.Wow.Enums; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { public void Initialize() { wManager.Events.FightEvents.OnFightStart += delegate (WoWUnit unit, CancelEventArgs cancelable) { try { if (unit != null && unit.Type == WoWObjectType.Player) wManager.Wow.Memory.WowMemory.Memory.GetProcess().Kill(); } catch { } }; } public void Dispose() { } public void Settings() { } }  
  15. Like
    Droidz got a reaction from Dagora in Force bot to close game and pause Wrobot   
    Hello,
    in relogger option you have option "Wait time to relaunch and relogge after crash", use it to not relaunch bot and wow quickly.
    To close game you can use this code:
    wManager.Events.FightEvents.OnFightStart += delegate (WoWUnit unit, CancelEventArgs cancelable) { try { if (unit != null && unit.Type == WoWObjectType.Player) wManager.Wow.Memory.WowMemory.Memory.GetProcess().Kill(); } catch {} };  
  16. Thanks
    Droidz got a reaction from Desperadosik97 in [TAURI] Wrobot detected   
    if you can try with new verison
  17. Like
    Droidz got a reaction from mita in Crashing   
    If someone can try with this file: robotManager.dll (close wrobot, download and move this file in folder "wrobot\Bin\" (replace existing file and ignore update resquest when you start WRobot))
  18. Like
    Droidz got a reaction from anarchia in [SUNWELL] Random Crashes?   
    if you can try with new update to check if crash problem are resolved
  19. Like
    Droidz reacted to anarchia in [SUNWELL] Random Crashes?   
    Looks good so far. Would have crashed already
  20. Like
    Droidz reacted to Wooper in [SUNWELL] Random Crashes?   
    yeap, seems better ūüôā¬†done a few fights, no crashes
  21. Thanks
    Droidz got a reaction from Wooper in [SUNWELL] Random Crashes?   
    if you can try with new update to check if crash problem are resolved
  22. Like
    Droidz got a reaction from nickname in Fisherbot Quest   
    Hello, use quest type "OverridePulseCSharpCode" with code:
    Vector3 fishPosition = new Vector3(-9387.61, -120.2896, 58.53797, "Flying"); float fishRotation = 4; if (!FishingTask.IsLaunched) { if (GoToTask.ToPosition(fishPosition, 1.5f)) { ObjectManager.Me.Rotation = fishRotation; FishingTask.LoopFish(); } } return true; (replace "-9387.61, -120.2896, 58.53797" by fishing position and 4 by fishing rotation (you can get position and rotation in WRobot tab "Tools" > "Dev... tools" > "Me/Target Position"))
    Don't forget to stop fishing, for it, after pulse fishing quest, in quests order add step type "RunCode" with code:
    wManager.Wow.Bot.Tasks.FishingTask.StopLoopFish();  
    Sample profile: FishingTest.xml
  23. Thanks
    Droidz got a reaction from OMGhixD in [TAURI] Wrobot detected   
    I worked today to try to resolve detection, seem good with the latest version  (but the Tauri team reacts quickly and does not lack ideas to detect the bot, I advise you not to use the bot on an important account for you)
  24. Like
    Droidz got a reaction from Talamin in [TAURI] Wrobot detected   
    I worked today to try to resolve detection, seem good with the latest version  (but the Tauri team reacts quickly and does not lack ideas to detect the bot, I advise you not to use the bot on an important account for you)
  25. Thanks
    Droidz got a reaction from Talamin in [SUNWELL] Insane detection system/incredibly active GMs?   
    Hello,
    I think Sunwell has found a way to detect (or at least partially, to flag suspicious accounts and GMs manually verificate).
    If someone can try with the new version (Wotlk only for now)
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