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Died because non breathe

  • Version: All
  • Product: Grinder
  • Type: Bug
  • Status: Cannot Reproduce

I died because no breath in water. Char was very close under water surface

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Bastilla

Members

I think this happens only infight. Outfight i think its allright

 

Hello, try to disable wow addons? you play in what wow version?

Bastilla

Members

Hi Droidz,

thanks for your quick response. I play with 1.12.1. I have non Addon activated.

Bastilla

Members

I script in my Fightclass, when i breath WRobot klick space. Since i change this, i have no problem but i think also other member from WRobot have this problem....

xiaokuii

Members
On 5/20/2018 at 1:28 PM, Bastilla said:

I script in my Fightclass, when i breath WRobot klick space. Since i change this, i have no problem but i think also other member from WRobot have this problem....

hi, how do you do that? can you achieve this using the fight class creator?

if i have to code this myself, can you share the code for avoid drowning?

Thank you

I checked, if you use default settings with default wow UI, WRobot go to water surface before to dead

Bastilla

Members

if (isneedActionbecausebreath())
{
    robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," ");
 }

internal bool isneedActionbecausebreath()
    {
        if (ObjectManager.Me.BreathActive)
        {
            Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft);
            if (ObjectManager.Me.BreathTimerLeft < 10000)
            {
                return true;
            }
        }
        return false;
    
                
    }

xiaokuii

Members
1 hour ago, Bastilla said:

if (isneedActionbecausebreath())
{
    robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," ");
 }

internal bool isneedActionbecausebreath()
    {
        if (ObjectManager.Me.BreathActive)
        {
            Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft);
            if (ObjectManager.Me.BreathTimerLeft < 10000)
            {
                return true;
            }
        }
        return false;
    
                
    }

thank you! 

I will try this when i can

grrberry

Members
On 5/31/2018 at 7:49 PM, Bastilla said:

if (isneedActionbecausebreath())
{
    robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," ");
 }

internal bool isneedActionbecausebreath()
    {
        if (ObjectManager.Me.BreathActive)
        {
            Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft);
            if (ObjectManager.Me.BreathTimerLeft < 10000)
            {
                return true;
            }
        }
        return false;
    
                
    }

How does this actually work? You can make plugin with this or u put it in quest profile? I am not familiar with programming but would really need a script that saves my char from drowning constantly ?

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