I died because no breath in water. Char was very close under water surface
Bastilla 2 Posted May 19, 2018 Share this comment I think this happens only infight. Outfight i think its allright Link to comment Share on other sites More sharing options...
Droidz 2737 Posted May 20, 2018 Share this comment Hello, try to disable wow addons? you play in what wow version? Link to comment Share on other sites More sharing options...
Bastilla 2 Posted May 20, 2018 Share this comment Hi Droidz, thanks for your quick response. I play with 1.12.1. I have non Addon activated. Link to comment Share on other sites More sharing options...
Bastilla 2 Posted May 20, 2018 Share this comment I script in my Fightclass, when i breath WRobot klick space. Since i change this, i have no problem but i think also other member from WRobot have this problem.... Link to comment Share on other sites More sharing options...
xiaokuii 0 Posted May 30, 2018 Share this comment On 5/20/2018 at 1:28 PM, Bastilla said: I script in my Fightclass, when i breath WRobot klick space. Since i change this, i have no problem but i think also other member from WRobot have this problem.... hi, how do you do that? can you achieve this using the fight class creator? if i have to code this myself, can you share the code for avoid drowning? Thank you Link to comment Share on other sites More sharing options...
Droidz 2737 Posted May 30, 2018 Share this comment I checked, if you use default settings with default wow UI, WRobot go to water surface before to dead Link to comment Share on other sites More sharing options...
Bastilla 2 Posted May 31, 2018 Share this comment if (isneedActionbecausebreath()) { robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," "); } internal bool isneedActionbecausebreath() { if (ObjectManager.Me.BreathActive) { Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft); if (ObjectManager.Me.BreathTimerLeft < 10000) { return true; } } return false; } Link to comment Share on other sites More sharing options...
xiaokuii 0 Posted May 31, 2018 Share this comment 1 hour ago, Bastilla said: if (isneedActionbecausebreath()) { robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," "); } internal bool isneedActionbecausebreath() { if (ObjectManager.Me.BreathActive) { Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft); if (ObjectManager.Me.BreathTimerLeft < 10000) { return true; } } return false; } thank you! I will try this when i can Link to comment Share on other sites More sharing options...
grrberry 2 Posted July 21, 2018 Share this comment On 5/31/2018 at 7:49 PM, Bastilla said: if (isneedActionbecausebreath()) { robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," "); } internal bool isneedActionbecausebreath() { if (ObjectManager.Me.BreathActive) { Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft); if (ObjectManager.Me.BreathTimerLeft < 10000) { return true; } } return false; } How does this actually work? You can make plugin with this or u put it in quest profile? I am not familiar with programming but would really need a script that saves my char from drowning constantly ? Link to comment Share on other sites More sharing options...
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