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  • Died because non breathe


    Bastilla
    • Version: All Product: Grinder Type: Bug Status: Cannot Reproduce
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    I died because no breath in water. Char was very close under water surface


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    I script in my Fightclass, when i breath WRobot klick space. Since i change this, i have no problem but i think also other member from WRobot have this problem....

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    On 5/20/2018 at 1:28 PM, Bastilla said:

    I script in my Fightclass, when i breath WRobot klick space. Since i change this, i have no problem but i think also other member from WRobot have this problem....

    hi, how do you do that? can you achieve this using the fight class creator?

    if i have to code this myself, can you share the code for avoid drowning?

    Thank you

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    if (isneedActionbecausebreath())
    {
        robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," ");
     }

    internal bool isneedActionbecausebreath()
        {
            if (ObjectManager.Me.BreathActive)
            {
                Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft);
                if (ObjectManager.Me.BreathTimerLeft < 10000)
                {
                    return true;
                }
            }
            return false;
        
                    
        }

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    1 hour ago, Bastilla said:

    if (isneedActionbecausebreath())
    {
        robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," ");
     }

    internal bool isneedActionbecausebreath()
        {
            if (ObjectManager.Me.BreathActive)
            {
                Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft);
                if (ObjectManager.Me.BreathTimerLeft < 10000)
                {
                    return true;
                }
            }
            return false;
        
                    
        }

    thank you! 

    I will try this when i can

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    On 5/31/2018 at 7:49 PM, Bastilla said:

    if (isneedActionbecausebreath())
    {
        robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle," ");
     }

    internal bool isneedActionbecausebreath()
        {
            if (ObjectManager.Me.BreathActive)
            {
                Logging.WriteFight("isneedActionbecausebreath: "+ObjectManager.Me.BreathTimerLeft);
                if (ObjectManager.Me.BreathTimerLeft < 10000)
                {
                    return true;
                }
            }
            return false;
        
                    
        }

    How does this actually work? You can make plugin with this or u put it in quest profile? I am not familiar with programming but would really need a script that saves my char from drowning constantly ?

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