- Version: All
- Product: WRobot General
- Type: Suggestion
- Status: Confirmed
When my player is walking along a path, it basically never attacks unless something else attacks it first, unless the target is on the kill list for the profile. I want it to be smarter about attacking other mobs that are along the aggro range of the path. This distance for attacking before being attacked should be increased, or at least a customizable distance so that ranged players can attack in the correct range.
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