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  • MovementManager.GoUnderwater


    Pudge
    • Product: WRobot General Type: Bug Status: Unconfirmed

    Hi, this function is replacing mouse cursor to a random part of the screen.

    This also happens when this function called and the bot tries to get to its corpse in a ghost while on the surface of the water  ( [Resurrect] Try to go under water )

    Is it possible to fix or avoid that?  It is very annoying...



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    Hey, I use only lua api I don't know why this move your cursor:

    public static void GoUnderWater()
    {
      Lua.LuaDoString("MoveViewUpStart()");
      Thread.Sleep(1000);
      Lua.LuaDoString("MoveViewUpStop() MoveAndSteerStart() MoveAndSteerStop()");
    }

     

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