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Pudge

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  1. if(wManager.wManagerSetting.CurrentSetting.Prospecting == true) { [D] 21:25:54 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:54 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:54 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:54 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:54 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:54 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:55 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:56 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:57 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:58 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:58 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:58 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:58 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) [D] 21:25:58 - [Spell] Prospecting (Id found: 31252, Name found: Prospecting, NameInGame found: Prospecting, Know = True, IsSpellUsable = True) }
  2. Healing spell used as food is used on the target if it is valid instead of the player
  3. for (int i = 0; i < Relogger.Classes.ReloggerGeneralSettings.CurrentSetting.Profiles.Count; i++) { var p = Relogger.Classes.ReloggerGeneralSettings.CurrentSetting.Profiles[i]; if (p.Status == Relogger.Classes.Status.Running) { if (p.CurrentWowAccount.Server == "server name") { if (p.ExistWowProcess()) { p.KillWowProcess(); robotManager.Helpful.Logging.Write(Name + ": Kill wow for " + p.Name); } if (p.ExistWRobotProcess()) { p.ExistWRobotProcess(); robotManager.Helpful.Logging.Write(Name + ": Kill Bot for " + p.Name); } p.Stop(); Thread.Sleep(Others.Random(5000, 10000)); } } } It works, thanks.
  4. I changed to p.CurrentWowAccount.Server == "myserver" and got an error:
  5. Hi, I have a need to stop all bots on separate servers, how can I do this using the reloger plugin? I wrote a small plugin using robotManager.Helpful; using System; using System.Threading; using System.Windows.Forms; namespace Killer { public class MyPlugin : Relogger.ReloggerPlugin { public override string Name { get { return "Killer"; } } bool IsRunning { get; set; } public override void OnStart() { } public override void OnStop() { IsRunning = false; } public override void OnButtonPress() { System.Threading.Tasks.Task.Factory.StartNew(() => { Logging.WriteDebug("Kill all tasks started"); for (int i = 15; i > 0; i--) { Logging.WriteDebug(i + " seconds until start end"); Thread.Sleep(1000); } try { for (int i = 0; i < Relogger.Classes.ReloggerGeneralSettings.CurrentSetting.Profiles.Count; i++) { var p = Relogger.Classes.ReloggerGeneralSettings.CurrentSetting.Profiles[i]; if (p.Status == Relogger.Classes.Status.Running) { if (p.ExistWowProcess()) { p.KillWowProcess(); robotManager.Helpful.Logging.Write(Name + ": Kill wow for " + p.Name); } if (p.ExistWRobotProcess()) { p.ExistWRobotProcess(); robotManager.Helpful.Logging.Write(Name + ": Kill Bot for " + p.Name); } p.Stop(); Thread.Sleep(Others.Random(5000, 10000)); } } } catch (Exception e) { robotManager.Helpful.Logging.WriteError(Name + " > " + e); } }); //System.Threading.Thread.Sleep(500); base.OnButtonPress(); } } } that turns off all running bots. Is it possible to implement this through the ReloggerPlugin or some other way? @Droidz would not want to add the ability to use multiple RelogerGeneralSettings.xml instead of copying the bot folder.But I would like to be able to stop bots on specific servers without stopping everyone.
  6. Hello. I have this bug very often. Bot just stucks at one fly point near which there are no obstacles. If necessary I can send log and video in pm. [N] 01:16:13 - [MovementManager] Long Move distance: 4.988173 [N] 01:16:15 - [MovementManager] Long Move distance: 4.821046 [N] 01:16:18 - [MovementManager] Long Move distance: 4.49853 [N] 01:16:20 - [MovementManager] Long Move distance: 5.361514 [N] 01:16:22 - [MovementManager] Long Move distance: 6.72049 [N] 01:16:25 - [MovementManager] Long Move distance: 6.314182 [N] 01:16:28 - [MovementManager] Long Move distance: 6.802619 [N] 01:16:31 - [MovementManager] Long Move distance: 10.39222 [N] 01:16:33 - [MovementManager] Long Move distance: 7.15834 [N] 01:19:56 - [MovementManager] Long Move distance: 108.7237 [N] 01:20:02 - [MovementManager] Long Move distance: 6.71558 [N] 01:20:05 - [MovementManager] Long Move distance: 4.723788 [N] 01:20:07 - [MovementManager] Long Move distance: 6.703122 [N] 01:20:10 - [MovementManager] Long Move distance: 4.405176 [N] 01:20:13 - [MovementManager] Long Move distance: 4.716866 [N] 01:20:15 - [MovementManager] Long Move distance: 4.538973 [N] 01:20:18 - [MovementManager] Long Move distance: 6.65615 [N] 01:20:20 - [MovementManager] Long Move distance: 4.588148 [N] 01:20:23 - [MovementManager] Long Move distance: 6.524607 [N] 01:20:26 - [MovementManager] Long Move distance: 4.619357 [N] 01:20:28 - [MovementManager] Long Move distance: 6.616521 [N] 01:20:31 - [MovementManager] Long Move distance: 4.693025 [N] 01:20:34 - [MovementManager] Long Move distance: 6.520239 [N] 01:20:37 - [MovementManager] Long Move distance: 4.439559 [N] 01:20:40 - [MovementManager] Long Move distance: 6.551129 [N] 01:20:43 - [MovementManager] Long Move distance: 4.718534 [N] 01:20:45 - [MovementManager] Long Move distance: 6.492306 [N] 01:20:48 - [MovementManager] Long Move distance: 4.485656 [N] 01:20:51 - [MovementManager] Long Move distance: 4.608229
  7. How can I find error like this? When I have about 1000+ steps in profile? [E] 11:13:17 - Compilator Error (steps cache) : q:\WRobot\Data\temp\l1r0zg2v.0.cs(3488,2) : error CS1026: ) expected
  8. Var.GetVar("RND5451") == 2 How could I have missed it! Thank you so much!...
  9. @Droidz I have no idea how to fix this, I'm trying to find error in the one profile for about 2 hours but still got them ........ please help
  10. How can I find a problematic 'step' if I have hundreds and thousands of them in the one profile? Now I have a major headache because of this errors... [E] 15:00:57 - Compilator Error (steps cache) : q:\WRobot_gatherer1\Data\temp\agsvn3p3.0.cs(1111,12) : error CS0411: The type arguments for method 'robotManager.Helpful.Var.GetVar(string)' cannot be inferred from the usage. Try specifying the type arguments explicitly. q:\WRobot_gatherer1\Data\temp\agsvn3p3.0.cs(1115,12) : error CS0411: The type arguments for method 'robotManager.Helpful.Var.GetVar(string)' cannot be inferred from the usage. Try specifying the type arguments explicitly.
  11. Hi everyone, I have a question, how better to change the fight class... When I use the next code if(ObjectManager.Me.WowClass == WoWClass.Paladin) { wManager.wManagerSetting.CurrentSetting.CustomClass = "ret_pal.cs"; } CustomClass.DisposeCustomClass(); Thread.Sleep(2000); CustomClass.LoadCustomClass(); Sometimes the fiteclass for some reason does not load, can someone tell me another way without bugs? And I would also like to understand what the CustomClass.ResetCustomClass() method does?
  12. Thanks a lot. But now before loading steps the error appears (doesn't seem to affect the work of the bot): [E] 14:23:18 - Compilator Error (steps cache) : q:\WRobot_gatherer1\Data\temp\3dkmob2h.0.cs(778,51) : error CS1002: ; expected q:\WRobot_gatherer1\Data\temp\3dkmob2h.0.cs(3407,2) : error CS1026: ) expected
  13. I disabled "Hardware Cursor" and the problem was partially resolved.
  14. My english is bad and I cant edit the first post, I mean this function replaces mouse cursor in a random position on the screen
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