Jump to content
  • MovementManager.GoUnderwater


    Pudge
    • Product: WRobot General Type: Bug Status: Unconfirmed

    Hi, this function is replacing mouse cursor to a random part of the screen.

    This also happens when this function called and the bot tries to get to its corpse in a ghost while on the surface of the water  ( [Resurrect] Try to go under water )

    Is it possible to fix or avoid that?  It is very annoying...



    User Feedback

    Recommended Comments

    Pudge

    Posted

    My english is bad and I cant edit the first post, I mean this function replaces mouse cursor in a random position on the screen

    Droidz

    Posted

    Hey, I use only lua api I don't know why this move your cursor:

    public static void GoUnderWater()
    {
      Lua.LuaDoString("MoveViewUpStart()");
      Thread.Sleep(1000);
      Lua.LuaDoString("MoveViewUpStop() MoveAndSteerStart() MoveAndSteerStop()");
    }

     

    Pudge

    Posted

    I disabled "Hardware Cursor" and the problem was partially resolved.



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...