<?xml version="1.0"?>
<rss version="2.0"><channel><title>Bug Tracker: Bug Tracker</title><link>https://wrobot.eu/bugtracker/page/8/?d=3</link><description>Bug Tracker: Bug Tracker</description><language>en</language><item><title>[TBC] Randomly skips steps in quester</title><link>https://wrobot.eu/bugtracker/tbc-randomly-skips-steps-in-quester-r756/</link><description><![CDATA[<p>
	wRobot in TBC currently randomly skips steps in quester. Sometimes it will just skip turning in a quest, then endlessly wait around trying to pick up the next one in the chain.
</p>

<p>
	Other times, while doing Grinder for one quest, it will just stop grinding and jump to the next step (maybe the grinder for another quest).
</p>

<p>
	This used to work better for sure. Currently just restarting the bot (or Stop -&gt; Start) fixes all issues. But this makes profiles not 100% Anti-AFK as I'd prefer.
</p>]]></description><guid isPermaLink="false">756</guid><pubDate>Thu, 06 Jul 2017 20:26:22 +0000</pubDate></item><item><title>Auction feature selling price does not work, stack size does not work, and partial stacks does not work</title><link>https://wrobot.eu/bugtracker/auction-feature-selling-price-does-not-work-stack-size-does-not-work-and-partial-stacks-does-not-work-r755/</link><description><![CDATA[<p>
	When I am setting up my auction bought the purchase portion works as intended but when I set up selling portion I have to set selling price to 1/40th of what I want to sell per item. IE if I want something to sell for 1g per I have to set it to 2.5 silver per. When I set it to sell a stack of 10 it creates the stack of 10 but then is unable to find the item in inventory. Also if I set sell partial stacks it does not work. I am on a TBC private server. 
</p>]]></description><guid isPermaLink="false">755</guid><pubDate>Thu, 06 Jul 2017 17:14:58 +0000</pubDate></item><item><title>[TBC] Relogger not saving bot settings</title><link>https://wrobot.eu/bugtracker/tbc-relogger-not-saving-bot-settings-r754/</link><description><![CDATA[<p>
	Greetings,
</p>

<p>
	As of the newest update, Relogger isn't saving your bot settings regardless of stopping bot, then closing all windows. <br><br><br>
	Same issue as here: 
</p>
<iframe data-embedcontent="" frameborder="0" src="https://wrobot.eu/forums/topic/6352-dont-save-settings-after-last-update/?do=embed" loading="lazy"></iframe>

<p>
	 
</p>]]></description><guid isPermaLink="false">754</guid><pubDate>Mon, 03 Jul 2017 09:46:08 +0000</pubDate></item><item><title>[TBC][BUG] Bot doesn't drink after Ressurection</title><link>https://wrobot.eu/bugtracker/tbcbug-bot-doesnt-drink-after-ressurection-r753/</link><description><![CDATA[<p>
	When the bot dies, and resurrects it starts buffing. Once its finished re-buffing, it falls below the mana threshold that I have defined in the  settings (Advanced Settings &gt; Food/Drink &gt; Drink Name &gt; 35%). It then does not begin drinking before attacking something. This causes it to die over and over endlessly. Has anyone else experienced this on caster classes? I do not think it's a profile specific thing, as I've tried a few out and have seen the same thing on all of them. Any suggestions? Am I missing a setting, or is this some sort of bug with the WRobot client?
</p>]]></description><guid isPermaLink="false">753</guid><pubDate>Mon, 03 Jul 2017 00:19:32 +0000</pubDate></item><item><title>[TBC] Bot not mailing on Go To Town</title><link>https://wrobot.eu/bugtracker/tbc-bot-not-mailing-on-go-to-town-r752/</link><description><![CDATA[<p>
	Bot won't send mail when vendoring then mailing. Just vendors, doesn't mail.
</p>]]></description><guid isPermaLink="false">752</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Mounts named different than their "buff" bug the bot</title><link>https://wrobot.eu/bugtracker/mounts-named-different-than-their-buff-bug-the-bot-r751/</link><description><![CDATA[<p>
	Currently, if you use a mount named differently than the item you're using (in TBC), it will just stand still and do nothing. The bot basically becomes useless.
</p>

<p>
	One example is "Chestnut Mare Bridle" giving the buff "Chestnut Mare". I believe this is due to isMounted check. Using Lua IsMounted() could help here.
</p>]]></description><guid isPermaLink="false">751</guid><pubDate>Sun, 02 Jul 2017 16:20:38 +0000</pubDate></item><item><title>[TBC] GetItemCountByNameLUA returning 0</title><link>https://wrobot.eu/bugtracker/tbc-getitemcountbynamelua-returning-0-r750/</link><description><![CDATA[<p>
	Hey,
</p>

<p>
	sometimes ItemsManager.GetItemCountByNameLUA seems to return 0 even though the count isnt 0. Not sure what is causing this
</p>]]></description><guid isPermaLink="false">750</guid><pubDate>Sun, 02 Jul 2017 16:14:01 +0000</pubDate></item><item><title>[TBC] Random WRobot crashing/not responding since latest update</title><link>https://wrobot.eu/bugtracker/tbc-random-wrobot-crashingnot-responding-since-latest-update-r749/</link><description><![CDATA[<p>
	I've been having random WRobot freezes/crashing/not responding since latest update. (current version 1.7.2 (36926))<br><br>
	Can't see what's causing it, seems to be random. Will update if I find something new.
</p>]]></description><guid isPermaLink="false">749</guid><pubDate>Sat, 01 Jul 2017 23:38:25 +0000</pubDate></item><item><title>Gathering "Failed Attempt" on WOTLK</title><link>https://wrobot.eu/bugtracker/gathering-failed-attempt-on-wotlk-r748/</link><description><![CDATA[<p>
	Heyho,
</p>

<p>
	For TBC this bug got fixed already but on the Wotlk-Version the bot still keeps skipping a node when he got a "Failed Attempt". 
</p>
<iframe data-embedcontent="" frameborder="0" src="https://wrobot.eu/bugtracker/wrobot-for-tbc-gatherer-bug-r413/?do=embed" loading="lazy"></iframe>

<p>
	 
</p>]]></description><guid isPermaLink="false">748</guid><pubDate>Sat, 01 Jul 2017 19:21:43 +0000</pubDate></item><item><title>Bot sells everything</title><link>https://wrobot.eu/bugtracker/bot-sells-everything-r747/</link><description><![CDATA[<p>
	Even with only the "grey items" option checked, the bot sells everything at the vendor. It even tries to sell quest items. 
</p>]]></description><guid isPermaLink="false">747</guid><pubDate>Sat, 01 Jul 2017 03:14:07 +0000</pubDate></item><item><title>Single Quest</title><link>https://wrobot.eu/bugtracker/single-quest-r746/</link><description><![CDATA[<p>
	I notice that the profile will only pick up 1 quest at a time for me this seems almost bot like it would be better if the bot collected all of the quests at the same time in the area and then did them based on what quests was close rather then just picking up quest finishing quest moving to next quest 
</p>]]></description><guid isPermaLink="false">746</guid><pubDate>Fri, 30 Jun 2017 23:37:01 +0000</pubDate></item><item><title>I have found a Addon that could help us write our Fight classes faster.</title><link>https://wrobot.eu/bugtracker/i-have-found-a-addon-that-could-help-us-write-our-fight-classes-faster-r745/</link><description><![CDATA[<p>
	Ok I have an Idea. Why not have the bot read and work with an addon? This addon is legal in wow and can be edited in the Wow environment. The Addon is called MaxDps. we in game set up the code for our MaxDps rotation. The addon Monitors this and tells us when said spells are usable. And the Bot does the rotation to the code provided in the addon. The bot is the automation and the addon is monitor. And we can share out rotations here like we always do. Do you think this would work well? And who would we go about making it viable? I think we would have to make a plugin for the bot. I need to learn more about programming. But if I have the technical know how I would be doing this myself. Have a look here at the addon. <a href="http://maxdps.net/viewtopic.php?f=4&amp;t=4&amp;sid=f8a00afeccaf47f4e6da4e3b0debf884" rel="external nofollow">http://maxdps.net/viewtopic.php?f=4&amp;t=4&amp;sid=f8a00afeccaf47f4e6da4e3b0debf884</a>
</p>]]></description><guid isPermaLink="false">745</guid><pubDate>Mon, 26 Jun 2017 17:49:30 +0000</pubDate></item><item><title>Sometimes the bot dont use the mount</title><link>https://wrobot.eu/bugtracker/sometimes-the-bot-dont-use-the-mount-r744/</link><description><![CDATA[<p>
	Im using my account whit relloger, i programmed to sometimes log off, and sometimes when he log in after the loading the bot don use the any mount, he stay gathering on foot
</p>]]></description><guid isPermaLink="false">744</guid><pubDate>Sun, 25 Jun 2017 23:55:10 +0000</pubDate></item><item><title>Bot skips Steps if the Quest is Discover Step (Follow Path)</title><link>https://wrobot.eu/bugtracker/bot-skips-steps-if-the-quest-is-discover-step-follow-path-r743/</link><description><![CDATA[<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[D] 01:03:52 - [Quester] IfHasQuest[75] (87
) | Result: False
[D] 01:03:52 - [Quester] New step (80): TheFargodeepMine&gt;TurnIn
[D] 01:03:52 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement...
[F] 01:04:41 - [Spell] Cast Rend (Rend)
[F] 01:04:42 - [Spell] Cast Battle Shout (Battle Shout)
[F] 01:04:43 - [Spell] Cast Battle Shout (Battle Shout)
[F] 01:04:49 - [Spell] Cast Rend (Rend)
[F] 01:04:51 - [Spell] Cast Heroic Strike (Heroic Strike)
[F] 01:04:51 - [Spell] Cast Heroic Strike (Heroic Strike)
[D] 01:04:53 - [Quester] New step (84): TheJasperlodeMine&gt;PickUp</span></pre>

<p>
	 
</p>

<p>
	I tested this cause there was a Problem with the Quest <a href="http://db.vanillagaming.org/?quest=62" rel="external nofollow">http://db.vanillagaming.org/?quest=62</a> 
</p>

<p>
	After follow the Path normal he was doing the right Step ( [D] 01:03:52 - [Quester] New step (80): TheFargodeepMine&gt;TurnIn )
</p>

<p>
	But he was going into a fight and changed the Step to <strong>[D] 01:04:53 - [Quester] New step (84): TheJasperlodeMine&gt;PickUp.</strong>
</p>

<p>
	There was no Turn in Action at all. He changed the Step for no reason and ONLY if was going into a fight.
</p>

<p>
	 
</p>

<p>
	You realy need to Implement a Simple "Follow Pulse" similar to a "Grind" Step. That opens us the Option for better Pathing and better Questprofiles.
</p>]]></description><guid isPermaLink="false">743</guid><pubDate>Sun, 25 Jun 2017 23:15:03 +0000</pubDate></item><item><title>7.0.3 Login problems</title><link>https://wrobot.eu/bugtracker/703-login-problems-r742/</link><description><![CDATA[<p>
	I used trial version for 15 minutes. I liked the functionality of the program. After 15 minutes program closed and i came to this site and bought an subscription for 3 days. I thought that this perioud would be enoght for i could level up my character. But i can't even start program. I reinstalled windows for 2 times. I used win10 and win7 
</p>]]></description><guid isPermaLink="false">742</guid><pubDate>Sun, 25 Jun 2017 19:16:01 +0000</pubDate></item><item><title>"To Town - update"</title><link>https://wrobot.eu/bugtracker/to-town-update-r741/</link><description><![CDATA[<p>
	Is it possible to make the bot make a path to lets say 3 vendors and find the shortest route.<br><br>
	one of the main problems is that it might be close to one vendor "in distance" but when it have to make a path for it, it might have to run 2-3 zones to reach that vendor :S
</p>]]></description><guid isPermaLink="false">741</guid><pubDate>Sun, 25 Jun 2017 10:16:58 +0000</pubDate></item><item><title>Lure not being applied</title><link>https://wrobot.eu/bugtracker/lure-not-being-applied-r740/</link><description><![CDATA[<p>
	I have Use Lure set to ON, Lure name: Bright Baubles, bot doesn't apply it.
</p>

<p>
	Log doesn't even show the bot tried applying it...
</p>

<p>
	Ideas?
</p>]]></description><guid isPermaLink="false">740</guid><pubDate>Sat, 24 Jun 2017 21:11:29 +0000</pubDate></item><item><title>Tram</title><link>https://wrobot.eu/bugtracker/tram-r739/</link><description><![CDATA[<p>
	The tram seems to have 1,0,0 as cords
</p>

<p>
	And therefore it seems like a "bug" as that one dosesnt change - making it impossible to get the toon to take it
</p>]]></description><guid isPermaLink="false">739</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Can't gather items with ' in the game</title><link>https://wrobot.eu/bugtracker/cant-gather-items-with-in-the-game-r738/</link><description><![CDATA[<p>
	I have seen it now in 2 quests:
</p>

<p>
	 
</p>

<p>
	When it tries to gather this:
</p>

<p>
	<a href="http://db.vanillagaming.org/?object=178087" rel="external nofollow">http://db.vanillagaming.org/?object=178087</a>
</p>

<p>
	and the onces you gather between ratchet and nordwatch hold:
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">738</guid><pubDate>Fri, 23 Jun 2017 16:07:30 +0000</pubDate></item><item><title>[TBC] Not purchasing food/water</title><link>https://wrobot.eu/bugtracker/tbc-not-purchasing-foodwater-r737/</link><description><![CDATA[<p>
	Greetings,<br><br>
	While using [Quester] product, the bot does not refill on food/water. No addons etc.
</p>]]></description><guid isPermaLink="false">737</guid><pubDate>Fri, 23 Jun 2017 04:05:08 +0000</pubDate></item><item><title>Blacklisting Vendors/Flightpaths</title><link>https://wrobot.eu/bugtracker/blacklisting-vendorsflightpaths-r736/</link><description><![CDATA[<p>
	Bot blacklists both vendors and flightpaths way too early, even before arriving there. Causes the bot to literally run all over the place until he finds one.
</p>]]></description><guid isPermaLink="false">736</guid><pubDate>Fri, 23 Jun 2017 03:47:02 +0000</pubDate></item><item><title>[Vanilla/TBC] "swim + breath"</title><link>https://wrobot.eu/bugtracker/vanillatbc-swim-breath-r735/</link><description><![CDATA[<p>
	It still not really working.
</p>

<p>
	The movement is stuttering, so it is so easy to detect. (Think I tried all settings + the plugin posted in here)
</p>

<p>
	Other than that, it keeps dying from getting out of breath.
</p>]]></description><guid isPermaLink="false">735</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>[Vanilla/tbc] "quest reward item - dosent work"</title><link>https://wrobot.eu/bugtracker/vanillatbc-quest-reward-item-dosent-work-r734/</link><description><![CDATA[<p>
	No matter if you change it to 1-2-3-4 in the quester peofile, it still only pick item 1 as quest reward.
</p>

<p>
	Making it close to impossible to run a quester, as you don't get properly gear upgraded.
</p>]]></description><guid isPermaLink="false">734</guid><pubDate>Thu, 22 Jun 2017 17:23:53 +0000</pubDate></item><item><title>[Vanilla/TBC/WOTLK] "Loot chest" dosent work</title><link>https://wrobot.eu/bugtracker/vanillatbcwotlk-loot-chest-dosent-work-r733/</link><description><![CDATA[<p>
	As the title says, if the option "Loot chest" is enabled, it still dosent go and Loot it :)
</p>]]></description><guid isPermaLink="false">733</guid><pubDate>Thu, 22 Jun 2017 16:59:48 +0000</pubDate></item><item><title>BUG - Bot Stops Moving to cast.</title><link>https://wrobot.eu/bugtracker/bug-bot-stops-moving-to-cast-r732/</link><description><![CDATA[<p>
	when in BG's or In Dungeons or World the bot stops moving to cast when toon is Melee. The Bot should not Stop moving unless the spell is channeled and will not keep channeling if moving, or if the spell isnt castable while moving. the Bot should not stop moving to cast instant spell or moves.
</p>]]></description><guid isPermaLink="false">732</guid><pubDate>Thu, 22 Jun 2017 10:51:13 +0000</pubDate></item><item><title>[TBC] SpellManager.GlobalCooldownTimeLeft</title><link>https://wrobot.eu/bugtracker/tbc-spellmanagerglobalcooldowntimeleft-r731/</link><description><![CDATA[<p>
	Always returns 0 right now
</p>]]></description><guid isPermaLink="false">731</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Dont start regen if mobs are around</title><link>https://wrobot.eu/bugtracker/dont-start-regen-if-mobs-are-around-r730/</link><description><![CDATA[<p>
	The bot sometimes start "eating/drinking" even when there are still mobs attacking it, and that is just waist of the food/drinks.
</p>]]></description><guid isPermaLink="false">730</guid><pubDate>Mon, 19 Jun 2017 12:33:13 +0000</pubDate></item><item><title>"Wait out res sickness" feature doesn't work.</title><link>https://wrobot.eu/bugtracker/wait-out-res-sickness-feature-doesnt-work-r729/</link><description><![CDATA[<p>
	The res sickness feature doesn't work. You can release from a spirit healer, but when you take res sickness you bot goes repair, then immediately back to what it was doing. (in Quester bot)
</p>]]></description><guid isPermaLink="false">729</guid><pubDate>Mon, 19 Jun 2017 08:55:06 +0000</pubDate></item><item><title>Fishing bot - Bobber click delay</title><link>https://wrobot.eu/bugtracker/fishing-bot-bobber-click-delay-r728/</link><description><![CDATA[<p>
	There is an option to delay the recast which is great but it still looks like a bot because it "clicks" the bobber REALLY quickly after bite.
</p>

<p>
	It would be great if you could add an user set delay for the bobber click. Sth like click the bobber in 250ms after bite.
</p>

<p>
	And since we're talking delays it is always better to be able to set the min and max delay so that is randomized. --&gt; Click the bobber in 100ms - 350ms after bite.
</p>]]></description><guid isPermaLink="false">728</guid><pubDate>Sun, 18 Jun 2017 18:35:46 +0000</pubDate></item><item><title>Lock Frame never unlocking on Win10</title><link>https://wrobot.eu/bugtracker/lock-frame-never-unlocking-on-win10-r727/</link><description><![CDATA[<p>
	Hi Droidz,
</p>

<p>
	I use Windows 8.1 when I use 
</p>

<p>
	Memory.WowMemory.LockFrame();
</p>

<p>
	Memory.WowMemory.UnlockFrame();
</p>

<p>
	in my fightclass it works just fine.
</p>

<p>
	 
</p>

<p>
	When I send the fightclass to my friends with Win10, it never unfreezes.
</p>

<p>
	In one log, it showed one freeze taking 45 seconds. Can't reproduce it on my own machine, unfortunately.
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">727</guid><pubDate>Sun, 18 Jun 2017 15:45:03 +0000</pubDate></item><item><title>[TBC] LuaEventsWIthArgs is missing</title><link>https://wrobot.eu/bugtracker/tbc-luaeventswithargs-is-missing-r726/</link><description><![CDATA[<p>
	Hey Droidz,
</p>

<p>
	for TBC, this is missing. It's a very useful API and in 2.4.3 you already had the combatlog. I would really appreciate, if you implemented this class for TBC. I couldn't find it in wManager.dll
</p>]]></description><guid isPermaLink="false">726</guid><pubDate>Sun, 18 Jun 2017 09:05:42 +0000</pubDate></item><item><title>Moving on to fast after turnin step</title><link>https://wrobot.eu/bugtracker/moving-on-to-fast-after-turnin-step-r725/</link><description><![CDATA[<p>
	The bot skips some quests that have "required quest complete" in it.
</p>

<p>
	 
</p>

<p>
	Let's say I turn in quest (500) and that one is required complete in quest 501.
</p>

<p>
	Then sometimes it simply don't get that quest 500 is complete fast enough, so it skips quests 501 and move on to let's say quest 600.
</p>

<p>
	 
</p>

<p>
	But then if you restart the bot it finds that 500 is complete so it runs down to pick 501 up.
</p>

<p>
	And in a chain of skipped quests this cab really mess thing up!
</p>]]></description><guid isPermaLink="false">725</guid><pubDate>Fri, 16 Jun 2017 18:37:27 +0000</pubDate></item><item><title>Trying to sell at wrong faction</title><link>https://wrobot.eu/bugtracker/trying-to-sell-at-wrong-faction-r724/</link><description><![CDATA[<div class="ipsEmbeddedOther">
	<iframe data-controller="core.front.core.autosizeiframe" scrolling="no" src="https://wrobot.eu/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=http://imgur.com/a/zD6X4" style="height:575px;" loading="lazy"></iframe>
</div>

<p>
	This time i actually got it :)
</p>]]></description><guid isPermaLink="false">724</guid><pubDate>Thu, 15 Jun 2017 13:51:12 +0000</pubDate></item><item><title>The keyring is not included in the "bag"</title><link>https://wrobot.eu/bugtracker/the-keyring-is-not-included-in-the-bag-r723/</link><description><![CDATA[<p>
	Im cleaning up my profiles at the moment.
</p>

<p>
	 
</p>

<p>
	And now on several quests like -
</p>

<p>
	<a href="http://db.vanillagaming.org/?quest=1026" rel="external nofollow">http://db.vanillagaming.org/?quest=1026</a>
</p>

<p>
	You need to gather a key, that the bot put in your keyring instead of your bag, before you can open something (and get the object complete)<br>
	But the but dosent check for the key - used this code:
</p>

<p>
	 
</p>

<p>
	return wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(5475) == 1;
</p>

<p>
	 
</p>

<p>
	But the itemmanager dosent see the stuff in the keyring
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">723</guid><pubDate>Thu, 15 Jun 2017 10:29:21 +0000</pubDate></item><item><title>Unwanted Dismounting Bug</title><link>https://wrobot.eu/bugtracker/unwanted-dismounting-bug-r722/</link><description><![CDATA[<p>
	I have an extremely disruptive issue, only on one of my characters however... every time he needs to mount he goes through this process, he: mounts up &gt; dismounts &gt; runs 10-30yds &gt; mounts up again &gt; continues as normal, and I see "Can't use that yet"x3 error message in game as if hes spamming the mount button. I've tried changing the mount distance number but It seems to do nothing. This is happening on every Product I try it on so its not related to product settings, nor is it specific to the FightClass. I've also gone through every single advanced setting on General tab to make sure its all the same as my character which is currently working fine, but to no avail. This makes it very obvious that I'm using a bot and is stopping me using my ground mount with all Products, effectively making him useless.
</p>

<p>
	Heres example log:<br>
	04:50:01 - [Gatherer] Loaded<br>
	04:50:05 - [FightClass] No Fight Class selected<br>
	04:50:05 - [Gatherer] Started<br>
	04:50:05 - [Mount] Mounting ground mount Horn of the Timber Wolf<br>
	04:50:09 - [Mount] Dismount<br>
	04:50:09 - [Mount] Mounting ground mount Horn of the Timber Wolf<br>
	04:50:10 - [Mount] Mounting ground mount Horn of the Timber Wolf<br>
	04:50:23 - [Fight] Player Attacked by Ravasaur (lvl 49)<br>
	04:50:25 - [Gatherer] Stopped<br>
	04:50:25 - Session statistics:<br>
	Elapsed time: 00h:00m:18s
</p>]]></description><guid isPermaLink="false">722</guid><pubDate>Wed, 14 Jun 2017 03:52:25 +0000</pubDate></item><item><title>How about this as a condition in the creation tool</title><link>https://wrobot.eu/bugtracker/how-about-this-as-a-condition-in-the-creation-tool-r721/</link><description><![CDATA[<p>
	Condition,
</p>

<p>
	                     if Buff active (**********) then Spell (******) No Cast.
</p>

<p>
	I think this will help out alot. Let me know what you think?
</p>]]></description><guid isPermaLink="false">721</guid><pubDate>Tue, 13 Jun 2017 02:32:14 +0000</pubDate></item><item><title>QUESTERS dont work</title><link>https://wrobot.eu/bugtracker/questers-dont-work-r720/</link><description><![CDATA[<p>
	<a href="https://wrobot.eu/files/file/474-level-3-mine-alliance-garrison/" style="color:#ad1457;" rel="">AllianceGarrison</a>
</p>

<p>
	09:52:49 - [Memory] Select game process: Ere...<br>
	09:52:49 - [Quester] Loaded<br>
	09:52:50 - [SpellManager] Initializing SpellBook - (Wait few seconds)<br>
	09:52:50 - [SpellManager] Initialize SpellBook Finished (306 spell found)<br>
	09:52:50 - [SpellManager] Please wait, loading spellbook...<br>
	09:52:50 - [SpellManager] Spellbook loaded.<br>
	[E] 09:53:18 - Quester.Bot &gt; Pulse(): System.NullReferenceException: Object reference not set to an instance of an object.<br>
	   at Quester.Bot.KoqupexiUfar.Muofet(Boolean jeusuigianiuh, String idiojiaduogouj)
</p>

<p>
	09:53:18 - [Quester] Failed to start
</p>]]></description><guid isPermaLink="false">720</guid><pubDate>Mon, 12 Jun 2017 12:56:23 +0000</pubDate></item><item><title>Trying to attack friendly players (cross-faction bgs)</title><link>https://wrobot.eu/bugtracker/trying-to-attack-friendly-players-cross-faction-bgs-r719/</link><description><![CDATA[<p>
	I noticed many times I enter the bg, the character stucks at a friendly player trying to attack him. It doesn't matter if the target is horde or alliance, what is wrong is that it shouldnt attack target of the same battleground faction. Noticed this only on blaackrock (AT), where bg are cross-faction.
</p>

<p>
	Now for example it just joined an eye of the storm battle and it is trying to attack another alliance player (same faction, same bg faction, but we are both playing as HORDE side)
</p>

<p>
	I don't know how it happens and why but it looks pretty bottish.
</p>]]></description><guid isPermaLink="false">719</guid><pubDate>Mon, 12 Jun 2017 02:23:59 +0000</pubDate></item><item><title>"Groupe quests"</title><link>https://wrobot.eu/bugtracker/groupe-quests-r718/</link><description><![CDATA[<p>
	add a "check for groupe option" true/false - so it can be added for quests with elites or quests that simply needs more than 1 player. And if the player is not in a Groupe it simply just continue.
</p>

<p>
	 
</p>

<p>
	This way questing would be much easier!
</p>]]></description><guid isPermaLink="false">718</guid><pubDate>Tue, 06 Jun 2017 18:34:01 +0000</pubDate></item><item><title><![CDATA[Pather & general ideas for WRobot classes / profiles]]></title><link>https://wrobot.eu/bugtracker/pather-general-ideas-for-wrobot-classes-profiles-r717/</link><description><![CDATA[<p>
	I would like to suggest to add a continent name as a new parameter to the class "Grinderzone" it would allow to easier travelling between continents &amp; taking the right path.
</p>

<p>
	At the current state of the Grinder product for example it doesn't check the continent and taking vectors from a different continent. I've also written methods to check whether vector is on continent by Z axis:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">        /// </span><span class="tag">&lt;summary&gt;</span><span class="pln">
        /// Load specific tiles to define the pather by the given location.
        /// </span><span class="tag">&lt;/summary&gt;</span><span class="pln">
        /// </span><span class="tag">&lt;param</span><span class="pln"> </span><span class="atn">name</span><span class="pun">=</span><span class="atv">"from"</span><span class="tag">&gt;</span><span class="pln">The location.</span><span class="tag">&lt;/param&gt;</span><span class="pln">
        /// </span><span class="tag">&lt;param</span><span class="pln"> </span><span class="atn">name</span><span class="pun">=</span><span class="atv">"maxDistance"</span><span class="tag">&gt;</span><span class="pln">The maximum allowed z-distance.</span><span class="tag">&lt;/param&gt;</span><span class="pln">
        public Pather GetPatherByLocation(Vector3 from, float maxDistance = float.PositiveInfinity)
        {
            float d = float.PositiveInfinity;
            Pather p = null;
            try
            {
                Pather pc = null;
                Logging.log("Load tiles to define continent...");
                foreach (MainContinents continent in Enum.GetValues(typeof(MainContinents)))
                {
                    pc = GetPather(from, continent);
                    if (Math.Abs(pc.FindZ(from) - from.Z) &lt; d)
                    {
                        p = pc;
                        d = Math.Abs(p.FindZ(from) - from.Z);
                    }
                    pc.Dispose();
                }
                if (d &lt; maxDistance)
                {
                    Logging.log("Pather for " + from + " found\nContinent: " + p.Continent + "\nDeviation: " + d);
                    return p;
                }
            }
            catch (Exception ex)
            {
                Logging.logex("GetPatherByLocation(...):\n" + ex);
            }
            Logging.log("GetPatherByLocation(...) failed to load suitable continent: " + d + " &lt; " + maxDistance + " is invalid.\nSuspected continent: " + p.Continent);
            return GetPather(from, Usefuls.ContinentNameMpq);
        }
              
              
              
              
              
        /// </span><span class="tag">&lt;summary&gt;</span><span class="pln">
        /// Initialize new pather.
        /// </span><span class="tag">&lt;/summary&gt;</span><span class="pln">
        /// </span><span class="tag">&lt;param</span><span class="pln"> </span><span class="atn">name</span><span class="pun">=</span><span class="atv">"loc"</span><span class="tag">&gt;</span><span class="pln">Initial location.</span><span class="tag">&lt;/param&gt;</span><span class="pln">
        /// </span><span class="tag">&lt;param</span><span class="pln"> </span><span class="atn">name</span><span class="pun">=</span><span class="atv">"continent"</span><span class="tag">&gt;</span><span class="pln">Pather's continent.</span><span class="tag">&lt;/param&gt;</span><span class="pln">
        public Pather GetPather(Vector3 loc, MainContinents continent)
        {
            try
            {
                if (loc != Vector3.Empty)
                {
                    float x1;
                    float y1;
                    return new Pather(continent.ToString());
                }
            }
            catch (Exception ex)
            {
                Logging.logex("GetPather(Vector3 loc, MainContinents continent):\nContinent: " + continent + "\nLocation: " + loc + "\nThrow an Exception:\n" + ex);
            }
            Logging.log("GetPather(Vector3 loc, MainContinents continent) failed to load desired continent: " + Usefuls.ContinentNameMpq);
            return new Pather(Usefuls.ContinentNameMpq);
        }</span></pre>

<p>
	It works so far (i can put a position from a other continent &amp; can get the string from Pather.Continent). But it needs to load the tiles. That's the down-side of it(If there's a better method to define it, let me know please)
</p>

<p>
	i also have written classes to use the returned pather for connections between boats, Zeppelins &amp; portals and have a general algorithm to take the path with the shortest distance with these connections.
</p>

<p>
	But the mentioned method is the only thing left which is a thorn in my eye.
</p>

<p>
	I would like also to suggest to add a continent property to the Vector3 class. So if someone calls this class it will also get the continent &amp; can be saved in profiles
</p>

<p>
	In the end the pather knows exactly where to go on which continent.
</p>

<p>
	 
</p>

<p>
	ps: i can also upload the classes, if you need them but it has a bit work left.
</p>]]></description><guid isPermaLink="false">717</guid><pubDate>Sat, 03 Jun 2017 20:41:21 +0000</pubDate></item><item><title>Suggestion</title><link>https://wrobot.eu/bugtracker/suggestion-r716/</link><description><![CDATA[<p>
	Is there a way to make the bot know all the spells in the game and know when to use certain spells automatically Like interrupts as along as the spell is in the Fight class of course. in regarding to interrupts it would be very important that it would also know when to use the spells by knowing what spells it can interrupted and which ones can not be. This would make it so that the interrupts of the fight class inst used and is render useless by trying to interrupt spells that are uninterruptible or shielded.
</p>]]></description><guid isPermaLink="false">716</guid><pubDate>Sat, 03 Jun 2017 17:03:54 +0000</pubDate></item><item><title>Bot not activating when started a mode</title><link>https://wrobot.eu/bugtracker/bot-not-activating-when-started-a-mode-r715/</link><description><![CDATA[<p>
	I am trying to get the bot to work and when I open in and load into a character then get to choose a mode. then press start to play mode the program does nothing. I checked the logs every time and it always starts what this error.
</p>

<p>
	<span style="color:#e74c3c;">[E] 20:02:58 - DVFrezfDFSESFfdgvbd#1: System.OverflowException: Value was either too large or too small for an unsigned byte.<br>
	   at System.Convert.ToByte(Int64 value)<br>
	   at ⁫⁯⁪‭‪‭‪‌⁭‭‪⁭‏‌⁪‮⁬‌‍‫‍‎⁫‮⁯⁪‏‏⁪‭‎⁬‌‎‮⁬‮.⁬‍‪⁮⁮‪⁪⁪⁯⁯⁫⁪‫‭⁮⁫‪‍‏‬‮‭⁬‍‎‏‬‪⁮‬⁮⁬‍⁭‌‏‪‮(String , Int32 )</span>
</p>

<p>
	<span style="color:#e74c3c;">[E] 20:02:58 - DVFrezfDFSESFfdgvbd#1: System.OverflowException: Value was either too large or too small for an unsigned byte.<br>
	   at System.Convert.ToByte(Int64 value)<br>
	   at ⁫⁯⁪‭‪‭‪‌⁭‭‪⁭‏‌⁪‮⁬‌‍‫‍‎⁫‮⁯⁪‏‏⁪‭‎⁬‌‎‮⁬‮.⁬‍‪⁮⁮‪⁪⁪⁯⁯⁫⁪‫‭⁮⁫‪‍‏‬‮‭⁬‍‎‏‬‪⁮‬⁮⁬‍⁭‌‏‪‮(String , Int32 )</span>
</p>

<p>
	<span style="color:#e74c3c;">[E] 20:02:58 - grzGRDSFfezfsgfvsdg decrypt.</span>
</p>

<p>
	20:03:59 - [Memory] Select game process: 1540 - Rea...<br>
	20:04:01 - [Fisher] Loaded<br>
	20:04:01 - [SpellManager] Initializing SpellBook - (Wait few seconds)<br>
	20:04:01 - [SpellManager] Initialize SpellBook Finished (232 spell found)<br>
	20:04:01 - [SpellManager] Please wait, loading spellbook...<br>
	20:04:01 - [SpellManager] Spellbook loaded.<br>
	 
</p>

<p>
	I have tried multiple modes does it with all. I have deleted and reinstalled it fresh and updated still the same problem.
</p>]]></description><guid isPermaLink="false">715</guid><pubDate>Sat, 03 Jun 2017 03:09:53 +0000</pubDate></item><item><title>[Vanilla] Stealth Bot Gives Up Target</title><link>https://wrobot.eu/bugtracker/vanilla-stealth-bot-gives-up-target-r714/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	The bot seems to give up and blacklist the target at times when it tries to attack in stealth. It moves to a distance of 5-10 and then stops attacking and tries to go to the next target.
</p>

<p>
	Maybe a higher blacklist timer in WRobot if we are stealthed would fix this?
</p>]]></description><guid isPermaLink="false">714</guid><pubDate>Fri, 02 Jun 2017 15:53:19 +0000</pubDate></item><item><title>[Battlegrounder Free Mode WG] Avoid Tunnels</title><link>https://wrobot.eu/bugtracker/battlegrounder-free-mode-wg-avoid-tunnels-r713/</link><description><![CDATA[<p>
	I tried to create a path that runs in middle and zerg in Warsong Gulch, but fails somehow and tries to climb up to the ress point, so I use it in free mode. The problem is the path choice that the robot always take: most of times it prefers going into tunnels and do the slowest path, is there a way to block the tunnel path and let the bot zerg in the middle?
</p>]]></description><guid isPermaLink="false">713</guid><pubDate>Fri, 02 Jun 2017 11:17:08 +0000</pubDate></item><item><title>[TBC] Wanding issues</title><link>https://wrobot.eu/bugtracker/tbc-wanding-issues-r712/</link><description><![CDATA[<p>
	Just making a bug report for this thread.
</p>

<p>
	the fight class actually works better without the LUA . still wont wand reliably though.  Fightclass attached
</p>
<iframe data-embedcontent="" frameborder="0" src="https://wrobot.eu/forums/topic/5399-fightclass-wand-issues/?do=embed&amp;comment=24927&amp;embedComment=24927&amp;embedDo=findComment#comment-24927" loading="lazy"></iframe>

<p>
	 
</p>

<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=11504">priest_BC_shoot.xml</a></p>]]></description><guid isPermaLink="false">712</guid><pubDate>Sun, 28 May 2017 21:55:00 +0000</pubDate></item><item><title>Only go to trainer every x levels</title><link>https://wrobot.eu/bugtracker/only-go-to-trainer-every-x-levels-r711/</link><description><![CDATA[<p>
	Would be great if we had the option to only let the bot walk to a trainer every x levels (as opposed to every level).
</p>

<p>
	In vanilla, tbc and wrath, you only get new spells every 2 levels (so going every 4 levels is fine, usually). In Cata, going every 3 levels or so is fine.
</p>]]></description><guid isPermaLink="false">711</guid><pubDate>Thu, 25 May 2017 11:19:23 +0000</pubDate></item><item><title>[Vanilla - 1.12.1] Swimming Is Glitching Out</title><link>https://wrobot.eu/bugtracker/vanilla-1121-swimming-is-glitching-out-r710/</link><description><![CDATA[<p>
	This happens only with the vanilla bot, on official servers it works.
</p>

<p>
	Here's a GIF of it happening from another thread:<br><a href="https://gyazo.com/de2e595ddb926397e5f48f0f7452598b" rel="external nofollow">https://gyazo.com/de2e595ddb926397e5f48f0f7452598b</a>
</p>]]></description><guid isPermaLink="false">710</guid><pubDate>Thu, 25 May 2017 10:38:45 +0000</pubDate></item><item><title>[Vanilla] Bot Won't Skin Mobs Killed By You</title><link>https://wrobot.eu/bugtracker/vanilla-bot-wont-skin-mobs-killed-by-you-r709/</link><description><![CDATA[<p>
	The bot won't skin mobs that it kills, it'll only skin mobs killed by other players.<br><br>
	This doesn't seem to be an issue for the retail bot, but for the vanilla bot it is an issue.
</p>]]></description><guid isPermaLink="false">709</guid><pubDate>Thu, 25 May 2017 10:33:20 +0000</pubDate></item><item><title>Wrobot authentication freeze</title><link>https://wrobot.eu/bugtracker/wrobot-authentication-freeze-r708/</link><description><![CDATA[<p>
	Using my computers in china they cannot seem to log in upon selecting character and launching bot, it freezes up like it is an authentication issue.
</p>

<p>
	 
</p>

<p>
	My pc in US works perfectly fine, can some one give solution? Is this an authentication issue?
</p>]]></description><guid isPermaLink="false">708</guid><pubDate>Thu, 25 May 2017 04:41:25 +0000</pubDate></item><item><title>Runcode to change settings</title><link>https://wrobot.eu/bugtracker/runcode-to-change-settings-r707/</link><description><![CDATA[<p>
	In my profile i run this code, on the private Wrobot for 1.12.1:
</p>

<p>
	 
</p>

<p>
	wManager.wManagerSetting.CurrentSetting.Selling = true;<br>
	wManager.wManagerSetting.CurrentSetting.AttackElite = true;<br>
	wManager.wManagerSetting.CurrentSetting.CanAttackUnitsAlreadyInFight = true;<br>
	wManager.wManagerSetting.CurrentSetting.AttackBeforeBeingAttacked = true;<br>
	wManager.wManagerSetting.CurrentSetting.SellGray = true;<br>
	wManager.wManagerSetting.CurrentSetting.SellWhite = true;<br>
	wManager.wManagerSetting.CurrentSetting.SellGreen = true;<br>
	wManager.wManagerSetting.CurrentSetting.SellBlue = true;<br>
	wManager.wManagerSetting.CurrentSetting.FlightMasterTaxiUse = true;<br>
	wManager.wManagerSetting.CurrentSetting.FlightMasterDiscoverRange = 100;<br>
	wManager.wManagerSetting.CurrentSetting.LootChests = true;<br>
	wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 12;<br>
	wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false;<br>
	wManager.wManagerSetting.CurrentSetting.FlightMasterTaxiDistance = 5000;<br>
	wManager.wManagerSetting.CurrentSetting.NpcScanVendor = true;<br>
	wManager.wManagerSetting.CurrentSetting.AddToNpcDb = true;
</p>

<p>
	 
</p>

<p>
	+
</p>

<p>
	 
</p>

<p>
	wManager.Events.MovementEvents.OnMoveToLoop += () =&gt;<br>
	        {<br>
	            if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming)<br>
	                wManager.wManagerSetting.CurrentSetting.UseLuaToMove = true;<br>
	            else<br>
	                wManager.wManagerSetting.CurrentSetting.UseLuaToMove = false;<br>
	        };
</p>

<p>
	but non of the settings change ?
</p>

<p>
	 
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">707</guid><pubDate>Wed, 24 May 2017 10:10:50 +0000</pubDate></item><item><title>Payment made, but paypal timed out, money "held"</title><link>https://wrobot.eu/bugtracker/payment-made-but-paypal-timed-out-money-held-r706/</link><description><![CDATA[<p>
	I went to purchase the private server subscription. I paid with paypal but then it timed out returning to the site. The payment is "held" and I show no purchases on wrobot.eu ... what should I do?
</p>
<p><a href="https://wrobot.eu/uploads/monthly_2017_05/Capture.PNG.335d1ac0a642f78391d5c2186417848b.PNG" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="11480" src="https://wrobot.eu/uploads/monthly_2017_05/Capture.PNG.335d1ac0a642f78391d5c2186417848b.PNG" class="ipsImage ipsImage_thumbnailed" alt="Capture.PNG" loading="lazy"></a></p>]]></description><guid isPermaLink="false">706</guid><pubDate>Tue, 23 May 2017 05:12:33 +0000</pubDate></item><item><title>Quester - Town sequence</title><link>https://wrobot.eu/bugtracker/quester-town-sequence-r705/</link><description><![CDATA[<p>
	Greetings,<br>
	i am running quester to farm items for enchantment and if the bags are full, bot is executing GoToTown as designed BUT...
</p>

<p>
	town sequence seems to be:  repair -&gt; buy/sell -&gt; mail
</p>

<p>
	This is a problem because if bags are full in this case, nothing will be selled (because all is reserved to be mailed to the enchanter as well as common and uncommon items destroyed by a plugin while farming) and so there is no room for buying manadrinks.
</p>

<p>
	Is it possible to change the town sequence to  repair -&gt; mail -&gt; buy/sell  or add an alternative sequence so it would be  repair -&gt; buy/sell -&gt; mail  -&gt; buy/sell?<br>
	Otherwhile the bot is returning to farm area and running out of manadrinks more often as it would be necessary there...
</p>]]></description><guid isPermaLink="false">705</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>[Quester - EasyQuestEditor]Reward Item</title><link>https://wrobot.eu/bugtracker/quester-easyquesteditorreward-item-r704/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	I tried several times to get an another reward than the first but it seems impossible.
</p>

<p>
	No matter that i replace by 2,3 or 4 depending on the quest itself.
</p>

<p>
	Tested with Easy Quest Editor
</p>]]></description><guid isPermaLink="false">704</guid><pubDate>Mon, 22 May 2017 03:13:38 +0000</pubDate></item><item><title>[Suggestion - Party] Auto Greed/Disenchant Button</title><link>https://wrobot.eu/bugtracker/suggestion-party-auto-greeddisenchant-button-r703/</link><description><![CDATA[<p>
	Hello, can you implement a button/switch to auto roll greed/disenchant on items while in group?
</p>

<p>
	 
</p>

<p>
	:)
</p>]]></description><guid isPermaLink="false">703</guid><pubDate>Sun, 21 May 2017 09:57:39 +0000</pubDate></item><item><title>[WG] Jump off the Mountain Ress Point instead of going Left (both A/H)</title><link>https://wrobot.eu/bugtracker/wg-jump-off-the-mountain-ress-point-instead-of-going-left-both-ah-r702/</link><description><![CDATA[<p>
	As title, I created custom WG paths but still the bot doesn't jump off the cliff when resurrected, and always goes to the left, both alliance and horde side. No brained people would do that path. Also, in the beginning right after gates open, again the bot goes for the tunnel path instead of running straigh and jump off the mountain.
</p>

<p>
	Not to mention it also get stuck when taking the left path because fence (horde) and a tree (alliance)
</p>

<p>
	Can you fix this?
</p>]]></description><guid isPermaLink="false">702</guid><pubDate>Thu, 18 May 2017 13:29:54 +0000</pubDate></item><item><title>WRobot Window Position</title><link>https://wrobot.eu/bugtracker/wrobot-window-position-r701/</link><description><![CDATA[<p>
	Hello, i would like to suggest to add a option for wrobot, that saves the window position of wrobot for the used character. It would be more comfortable in my eyes if the user don't need to move the window at every start.
</p>

<p>
	 
</p>

<p>
	Best regards
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">701</guid><pubDate>Tue, 16 May 2017 00:30:05 +0000</pubDate></item><item><title>NPC faction bug</title><link>https://wrobot.eu/bugtracker/npc-faction-bug-r700/</link><description><![CDATA[<p>
	The bot dosen't seems to have a clue, if a vendor/flight master/ repair shop is a "horde" or an "alliance" or one both can use.
</p>

<p>
	 
</p>

<p>
	This bug seems pretty much to be covered all over the "vanilla map"
</p>]]></description><guid isPermaLink="false">700</guid><pubDate>Sun, 14 May 2017 17:18:33 +0000</pubDate></item><item><title>Fish BOT is not working</title><link>https://wrobot.eu/bugtracker/fish-bot-is-not-working-r699/</link><description><![CDATA[<p>
	The bot is pulling the bait at all times and never fishing.
</p>

<p>
	Thnsk
</p>

<p>
	 
</p>

<p>
	17:30:00 - Session statistics:<br>
	Elapsed time: 00h:00m:03s<br>
	Kills: 0 (0/hr)<br>
	Deaths: 0 (0/hr)<br>
	Stucks: 0 (0/hr)<br>
	Farms: 0 (0/hr)<br>
	Loots: 0 (0/hr)<br>
	Money/HR: 0 G 00 S 00 C (0 G 00 S 00 C)<br>
	17:30:10 - [FightClass] No Fight Class selected<br>
	17:30:10 - [Fisher] Started<br>
	[F] 17:30:12 - [Spell] Cast Pesca (Fishing)<br>
	17:30:14 - [Fisher] Going to point &gt; 2017,014 ; 183,2991 ; 84,76794 ; None<br>
	17:30:16 - [Fisher] Stopped<br>
	17:30:16 - Session statistics:<br>
	Elapsed time: 00h:00m:04s<br>
	Kills: 0 (0/hr)<br>
	Deaths: 0 (0/hr)<br>
	Stucks: 0 (0/hr)<br>
	Farms: 0 (0/hr)<br>
	Loots: 0 (0/hr)<br>
	Money/HR: 0 G 00 S 00 C (0 G 00 S 00 C)<br>
	[F] 17:30:16 - [Spell] Cast Pesca (Fishing)<br>
	17:30:18 - [FightClass] No Fight Class selected<br>
	17:30:18 - [Fisher] Started<br>
	[F] 17:30:19 - [Spell] Cast Pesca (Fishing)<br>
	[F] 17:30:22 - [Spell] Cast Pesca (Fishing)<br>
	[F] 17:30:24 - [Spell] Cast Pesca (Fishing)<br>
	[F] 17:30:27 - [Spell] Cast Pesca (Fishing)<br>
	17:30:27 - [Fisher] Stopped<br>
	17:30:28 - Session statistics:<br>
	Elapsed time: 00h:00m:08s<br>
	Kills: 0 (0/hr)<br>
	Deaths: 0 (0/hr)<br>
	Stucks: 0 (0/hr)<br>
	Farms: 0 (0/hr)<br>
	Loots: 0 (0/hr)<br>
	Money/HR: 0 G 00 S 00 C (0 G 00 S 00 C)<br>
	 
</p>]]></description><guid isPermaLink="false">699</guid><pubDate>Sat, 13 May 2017 20:34:47 +0000</pubDate></item><item><title>Training Dummies</title><link>https://wrobot.eu/bugtracker/training-dummies-r698/</link><description><![CDATA[<p>
	It would be really nice if there was a way to treat training dummies as hostile targets.
</p>

<p>
	I send a lot of time testing new Fight Classes against dummies and I need to set the product settings to:
</p>

<p>
	Attack all selected targets (friends also) to on
</p>

<p>
	And Launch rotation when combat starts to off in order to test.
</p>

<p>
	Also AOE testing on dummies does not work with my rotations because I use the "Hostile Unit near Target" condition to swap back and forth automatically between single, multi with high priority targets and multi target rotations
</p>

<p>
	Thanks!
</p>]]></description><guid isPermaLink="false">698</guid><pubDate>Thu, 11 May 2017 21:58:54 +0000</pubDate></item><item><title>WoW Always Crashes After 1-2 Hours</title><link>https://wrobot.eu/bugtracker/wow-always-crashes-after-1-2-hours-r697/</link><description><![CDATA[<p>
	Have any thoughts on why WoW and WRobot lock up randomly (WoW crashes and I have to restart WoW + WRobot to get it running again)?
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[F] 20:50:23 - [Spell] Cast Slice and Dice (Slice and Dice)
[E] 20:50:41 - Error injection: Cannot launch it, skipped.
[...]
[5+ minutes of the above error repeating]
[...]
[E] 20:59:25 - !Memory.IsProcessOpen</span></pre>

<p>
	This happens to me every 1-2 hours spent in-game running a profile without fail. I have yet to run a profile for more than ~2.5 hours since buying WRobot.
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">697</guid><pubDate>Sat, 06 May 2017 12:26:58 +0000</pubDate></item><item><title>Release Spirit = Player Teleported?</title><link>https://wrobot.eu/bugtracker/release-spirit-player-teleported-r696/</link><description><![CDATA[<p>
	Had this happen while using the Burning Crusade version of the bot:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[D] 01:05:29 - [Fight] Fight stopped
01:05:29 - [Resurrect] Player dead
01:05:30 - Player Teleported
[E] 01:05:30 - !Memory.IsProcessOpen</span></pre>

<p>
	Not sure why, but upon dying (and possibly releasing their spirit), the bot thought I was teleported when the most likely thing that happened was I spawned at the Spirit Healer. Thoughts?
</p>]]></description><guid isPermaLink="false">696</guid><pubDate>Wed, 03 May 2017 06:26:55 +0000</pubDate></item><item><title>Trying to attack Spirit of Redemption/Divine Intervention targets</title><link>https://wrobot.eu/bugtracker/trying-to-attack-spirit-of-redemptiondivine-intervention-targets-r695/</link><description><![CDATA[<p>
	As the title says, in battleground I noticed the character keep trying to attack the Priest in Spirit of Redemption, (which can't be done) and you result pretty bottish.
</p>

<p>
	<a href="http://www.wowhead.com/spell=20711/spirit-of-redemption" rel="external nofollow">http://www.wowhead.com/spell=20711/spirit-of-redemption</a>
</p>

<p>
	Same concept when hpaladin does divine intervention
</p>

<p>
	<a href="http://wowwiki.wikia.com/wiki/Divine_Intervention" rel="external nofollow">http://wowwiki.wikia.com/wiki/Divine_Intervention</a>
</p>

<p>
	 
</p>

<p>
	Please make the character change target
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">695</guid><pubDate>Tue, 02 May 2017 14:59:34 +0000</pubDate></item><item><title>Conjure Water Spam</title><link>https://wrobot.eu/bugtracker/conjure-water-spam-r694/</link><description><![CDATA[<p>
	After some searching, I am using a LUA code in the Fight Class posted by Droidz, but my character is still using the spell seemingly at random times until the bags are eventually filled with conjured items.
</p>

<p>
	LUA code used:
</p>

<pre class="ipsCode prettyprint lang-lua prettyprinted">
<span class="kwd">local</span><span class="pln"> count </span><span class="pun">=</span><span class="pln"> </span><span>GetItemCount</span><span class="pun">(</span><span class="lit">5350</span><span class="pun">);</span><span class="pln">
</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">count </span><span class="pun">&amp;</span><span class="pln">lt</span><span class="pun">;=</span><span class="pln"> </span><span class="lit">5</span><span class="pun">)</span><span class="pln">
</span><span class="pun">{</span><span class="pln">
	</span><span class="kwd">local</span><span class="pln"> name </span><span class="pun">=</span><span class="pln"> </span><span>GetSpellInfo</span><span class="pun">(</span><span class="lit">5504</span><span class="pun">);</span><span class="pln">
	</span><span>RunMacroText</span><span class="pun">(</span><span class="str">"/cast "</span><span class="pln"> </span><span class="pun">..</span><span class="pln"> name</span><span class="pun">)</span><span class="pln">
</span><span class="pun">}</span></pre>

<p>
	While visiting a vendor to purchase items (conjures while the vendor window is open):
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[F] 23:14:33 - [Spell] Cast Conjure Water (Conjure Water)
[F] 23:14:36 - [Spell] Cast Conjure Water (Conjure Water)
[F] 23:14:39 - [Spell] Cast Conjure Water (Conjure Water)
[F] 23:15:00 - [Spell] Cast Conjure Water (Conjure Water)
[F] 23:15:04 - [Spell] Cast Conjure Water (Conjure Water)
[F] 23:15:07 - [Spell] Cast Conjure Water (Conjure Water)
[F] 23:15:10 - [Spell] Cast Conjure Water (Conjure Water)
23:15:12 - [Regen] Started
23:15:14 - [Regen] Use drink Refreshing Spring Water
23:15:49 - [Regen] Finished</span></pre>

<p>
	After looting a killed mob (this occurs after every kill + loot):
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">23:19:41 - [Looting] Loot XXXXXXXXXX
[F] 23:19:41 - [Spell] Cast Conjure Water (Conjure Water)
23:19:42 - [Fight] Player Attack XXXXXXXXXX (lvl XXXXXXXXXX)
[F] 23:19:48 - [Spell] Cast (on target) Frostbolt (Frostbolt)
[F] 23:19:50 - [Spell] Cast (on target) Frostbolt (Frostbolt)
[F] 23:19:50 - [Spell] Cast (on target) Frostbolt (Frostbolt)
[F] 23:19:52 - [Spell] Cast (on target) Frostbolt (Frostbolt)
[F] 23:19:54 - [Spell] Cast (on target) Frostbolt (Frostbolt)
[F] 23:19:56 - [Spell] Cast (on target) Frostbolt (Frostbolt)
23:19:57 - [Looting] Loot XXXXXXXXXX
[F] 23:19:59 - [Spell] Cast Conjure Water (Conjure Water)</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">694</guid><pubDate>Tue, 02 May 2017 04:29:03 +0000</pubDate></item><item><title>Move via Mini Map not Working</title><link>https://wrobot.eu/bugtracker/move-via-mini-map-not-working-r693/</link><description><![CDATA[<p>
	"Go to position when you double click on mini map" does not appear to be working. I am using the WotLK version of WRobot.
</p>]]></description><guid isPermaLink="false">693</guid><pubDate>Sun, 30 Apr 2017 13:55:44 +0000</pubDate></item><item><title>Not Mailing/Vendoring White Items</title><link>https://wrobot.eu/bugtracker/not-mailingvendoring-white-items-r692/</link><description><![CDATA[<p>
	I have kept the advanced settings to mail white items, but it doesn't appear to want to send them. I enabled selling of white items, but it's not wanting to sell them to a vendor either.
</p>

<p>
	This has resulted in an indefinite loop running back-and-forth between the mailbox and a vendor. Thoughts?
</p>

<p>
	<strong>BTW:</strong> Using the WotLK version of WRobot.
</p>]]></description><guid isPermaLink="false">692</guid><pubDate>Sun, 30 Apr 2017 05:52:22 +0000</pubDate></item><item><title>Macro Modifier Support</title><link>https://wrobot.eu/bugtracker/macro-modifier-support-r691/</link><description><![CDATA[<p>
	When trying to use a macro with Alt + 1, it fails to execute. When swapping the macro to a hotkey without an Alt modifier, it works fine. Thoughts on supporting modifier keys in macros? Thanks!
</p>]]></description><guid isPermaLink="false">691</guid><pubDate>Sun, 30 Apr 2017 02:14:51 +0000</pubDate></item><item><title>Pet Battle - Flying pet type bugged</title><link>https://wrobot.eu/bugtracker/pet-battle-flying-pet-type-bugged-r690/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	It seems that in some circumstances pets which belong to Flying class stops fighting. I have noticed this when 2 of my pets are dead and only flying one is left.
</p>]]></description><guid isPermaLink="false">690</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>LV 3 is botting and it is not working anymore</title><link>https://wrobot.eu/bugtracker/lv-3-is-botting-and-it-is-not-working-anymore-r689/</link><description><![CDATA[<p>
	Stand still 15mins and bot is still running.
</p>
<p><a href="https://wrobot.eu/uploads/monthly_2017_04/stand_still_and_bot_is_still_working.png.d981b9ad368d49bbcb73e1adaf8f5873.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="11406" src="https://wrobot.eu/uploads/monthly_2017_04/stand_still_and_bot_is_still_working.thumb.png.6570729cb9043f7a77cc732d7a3e41a1.png" class="ipsImage ipsImage_thumbnailed" alt="stand_still_and_bot_is_still_working.png" loading="lazy"></a></p>]]></description><guid isPermaLink="false">689</guid><pubDate>Sat, 29 Apr 2017 06:39:44 +0000</pubDate></item><item><title>Dismounting when node shows up on the minimap</title><link>https://wrobot.eu/bugtracker/dismounting-when-node-shows-up-on-the-minimap-r688/</link><description><![CDATA[<p>
	Hi I am using the pserver TBC version.
</p>

<p>
	My issue is when a node pings on the minimap and the bot detects it, the bot will then dismount, remount then back track 5-10yards before running to the node dismounting and mining. Although the mining aspect works perfectly it just looks very unhuman like.
</p>]]></description><guid isPermaLink="false">688</guid><pubDate>Fri, 28 Apr 2017 23:54:04 +0000</pubDate></item><item><title>Relogger - WRobot Update Loop</title><link>https://wrobot.eu/bugtracker/relogger-wrobot-update-loop-r687/</link><description><![CDATA[<p>
	Relogger is not working properly for me. Upon starting a Relogger profile, the game client starts, but instead of logging in, I get a pop-up saying there is an update (when there isn't one) and it effectively won't get beyond this "error". I can run WRobot without Relogger fine, but every time I try to use a Relogger profile, it never gets past the pop-up.
</p>]]></description><guid isPermaLink="false">687</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>STUCK ObjectManager.Me.IsCast</title><link>https://wrobot.eu/bugtracker/stuck-objectmanagermeiscast-r686/</link><description><![CDATA[<p>
	sometime wrobot stuck with "ObjectManager.Me.IsCast = true" even if nothing casing, character just stay in place and stop responding to attacks and others actions.
</p>

<p>
	this happens sometimes on other classes/fightclasses/quests.
</p>

<p>
	but i found quest when this happend often. this quest have 4 objectives, <a href="http://www.wowhead.com/quest=38015/on-the-brink" rel="external nofollow">http://www.wowhead.com/quest=38015/on-the-brink</a>
</p>

<p>
	each objective to cast long spell from item <a href="http://www.wowhead.com/item=138146/radiant-ley-crystal" rel="external nofollow">http://www.wowhead.com/item=138146/radiant-ley-crystal</a>
</p>

<p>
	its 50% of time wrobot stuck on cast. after stuck, "stop" button not responding. only closing wrobot helps.
</p>

<p>
	attached log and screenshot. dev tool code
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span>Logging</span><span class="pun">.</span><span>Write</span><span class="pun">(</span><span class="str">"## TEST "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>ObjectManager</span><span class="pun">.</span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>IsCast</span><span class="pln"> </span><span class="pun">);</span><span class="pln">
</span><span class="com">// wManager.DevelopmentTools.OutPutCSharp= </span><span class="pln">
</span><span class="com">// Execute time: 547</span></pre>

<p>
	 
</p>

<p>
	just in case, quest code:
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="com">#if VISUAL_STUDIO</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> robotManager</span><span class="pun">.</span><span>Helpful</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> </span><span>System</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> </span><span>System</span><span class="pun">.</span><span>Collections</span><span class="pun">.</span><span>Generic</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> </span><span>System</span><span class="pun">.</span><span>Linq</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> </span><span>System</span><span class="pun">.</span><span>Text</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> </span><span>System</span><span class="pun">.</span><span>Threading</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> </span><span>System</span><span class="pun">.</span><span>Threading</span><span class="pun">.</span><span>Tasks</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Bot</span><span class="pun">.</span><span>Tasks</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Class</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Helpers</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>ObjectManager</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">using</span><span class="pln"> wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Enums</span><span class="pun">;</span><span class="pln">
</span><span class="com">#endif</span><span class="pln">

</span><span class="kwd">public</span><span class="pln"> </span><span class="kwd">class</span><span class="pln"> </span><span>OntheBrink</span><span class="pln"> </span><span class="pun">:</span><span class="pln"> </span><span>QuestClass</span><span class="pln">
</span><span class="pun">{</span><span class="pln">
	</span><span>uint</span><span class="pln"> _itemID </span><span class="pun">=</span><span class="pln"> </span><span class="lit">138146</span><span class="pun">;</span><span class="pln">
	</span><span>float</span><span class="pln"> _minDist </span><span class="pun">=</span><span class="pln"> </span><span class="lit">9</span><span class="pun">;</span><span class="pln">
	</span><span>List</span><span class="pun">&lt;</span><span>Vector3</span><span class="pun">&gt;</span><span class="pln"> _hotspots </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">new</span><span class="pln"> </span><span>List</span><span class="pun">&lt;</span><span>Vector3</span><span class="pun">&gt;()</span><span class="pln">
	</span><span class="pun">{</span><span class="pln">
		</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(),</span><span class="pln">
		</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">580.2465</span><span class="pun">,</span><span class="pln"> </span><span class="lit">6624.608</span><span class="pun">,</span><span class="pln"> </span><span class="lit">57.83238</span><span class="pun">),</span><span class="pln">
		</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">648.5121</span><span class="pun">,</span><span class="pln"> </span><span class="lit">6717.858</span><span class="pun">,</span><span class="pln"> </span><span class="lit">57.89808</span><span class="pun">),</span><span class="pln">
		</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">614.2483</span><span class="pun">,</span><span class="pln"> </span><span class="lit">6668.945</span><span class="pun">,</span><span class="pln"> </span><span class="lit">60.23647</span><span class="pun">),</span><span class="pln">
		</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">708.4583</span><span class="pun">,</span><span class="pln"> </span><span class="lit">6554.415</span><span class="pun">,</span><span class="pln"> </span><span class="lit">63.7892</span><span class="pun">),</span><span class="pln">
	</span><span class="pun">};</span><span class="pln">
	</span><span>List</span><span class="str">&lt;int&gt;</span><span class="pln"> _mobs </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">new</span><span class="pln"> </span><span>List</span><span class="str">&lt;int&gt;</span><span class="pun">()</span><span class="pln">
	</span><span class="pun">{</span><span class="pln">
		</span><span class="lit">0</span><span class="pun">,</span><span class="pln">
		</span><span class="lit">107962</span><span class="pun">,</span><span class="pln">
		</span><span class="lit">107963</span><span class="pun">,</span><span class="pln">
		</span><span class="lit">107961</span><span class="pun">,</span><span class="pln">
		</span><span class="lit">107964</span><span class="pun">,</span><span class="pln">
	</span><span class="pun">};</span><span class="pln">
	</span><span class="kwd">public</span><span class="pln"> </span><span>OntheBrink</span><span class="pun">()</span><span class="pln">
	</span><span class="pun">{</span><span class="pln">
		</span><span>Name</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span class="str">"On the Brink"</span><span class="pun">;</span><span class="pln">
		</span><span>QuestId</span><span class="pun">.</span><span>Add</span><span class="pun">(</span><span class="lit">38015</span><span class="pun">);</span><span class="pln">
		</span><span>Step</span><span class="pun">.</span><span>AddRange</span><span class="pun">(</span><span class="kwd">new</span><span class="pun">[]</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pln"> </span><span class="pun">});</span><span class="pln">
	</span><span class="pun">}</span><span class="pln">
	</span><span class="kwd">public</span><span class="pln"> override </span><span class="kwd">bool</span><span class="pln"> </span><span>Pulse</span><span class="pun">()</span><span class="pln">
	</span><span class="pun">{</span><span class="pln">
		</span><span class="com">//4-1-3-2</span><span class="pln">
		</span><span>RunObjective</span><span class="pun">(</span><span class="lit">4</span><span class="pun">);</span><span class="pln">
		</span><span>RunObjective</span><span class="pun">(</span><span class="lit">1</span><span class="pun">);</span><span class="pln">
		</span><span>RunObjective</span><span class="pun">(</span><span class="lit">3</span><span class="pun">);</span><span class="pln">
		</span><span>RunObjective</span><span class="pun">(</span><span class="lit">2</span><span class="pun">);</span><span class="pln">
		</span><span class="kwd">return</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">;</span><span class="pln">
	</span><span class="pun">}</span><span class="pln">
	</span><span class="kwd">void</span><span class="pln"> </span><span>RunObjective</span><span class="pun">(</span><span>int</span><span class="pln"> num</span><span class="pun">)</span><span class="pln">
	</span><span class="pun">{</span><span class="pln">
		</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span>Questing</span><span class="pun">.</span><span>ObjectiveComplete</span><span class="pun">(</span><span class="kwd">this</span><span class="pun">,</span><span class="pln"> num</span><span class="pun">))</span><span class="pln">
			</span><span class="kwd">return</span><span class="pun">;</span><span class="pln">

		</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span>GoToTask</span><span class="pun">.</span><span>ToPosition</span><span class="pun">(</span><span class="pln">_hotspots</span><span class="pun">[</span><span class="pln">num</span><span class="pun">],</span><span class="pln"> _minDist</span><span class="pun">))</span><span class="pln">
		</span><span class="pun">{</span><span class="pln">
			var mob </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetNearestWoWUnit</span><span class="pun">(</span><span>ObjectManager</span><span class="pun">.</span><span>GetWoWUnitByEntry</span><span class="pun">(</span><span class="pln"> _mobs</span><span class="pun">[</span><span class="pln">num</span><span class="pun">]));</span><span class="pln">
			</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">mob </span><span class="pun">!=</span><span class="pln"> null </span><span class="pun">&amp;&amp;</span><span class="pln"> mob</span><span class="pun">.</span><span>IsValid</span><span class="pun">)</span><span class="pln">
			</span><span class="pun">{</span><span class="pln">
				</span><span>Interact</span><span class="pun">.</span><span>InteractGameObject</span><span class="pun">(</span><span class="pln">mob</span><span class="pun">.</span><span>GetBaseAddress</span><span class="pun">);</span><span class="pln">
				</span><span>MovementManager</span><span class="pun">.</span><span>Face</span><span class="pun">(</span><span class="pln">mob</span><span class="pun">);</span><span class="pln">
				</span><span>Thread</span><span class="pun">.</span><span>Sleep</span><span class="pun">(</span><span>Usefuls</span><span class="pun">.</span><span>Latency</span><span class="pun">);</span><span class="pln">
				</span><span>ItemsManager</span><span class="pun">.</span><span>UseItem</span><span class="pun">(</span><span class="pln">_itemID</span><span class="pun">);</span><span class="pln">
				</span><span>Usefuls</span><span class="pun">.</span><span>WaitIsCasting</span><span class="pun">();</span><span class="pln">
			</span><span class="pun">}</span><span class="pln">
		</span><span class="pun">}</span><span class="pln">
	</span><span class="pun">}</span><span class="pln">

</span><span class="pun">}</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">686</guid><pubDate>Fri, 28 Apr 2017 15:09:32 +0000</pubDate></item><item><title>Not Repairing</title><link>https://wrobot.eu/bugtracker/not-repairing-r685/</link><description><![CDATA[<p>
	Getting this over and over in the log while opening and closing the NPC:
</p>

<pre class="ipsCode">
23:25:11 - [ToTown] Go to vendor Gunther Weller (Repair)
23:25:12 - [ToTown] Vendor found Gunther Weller
23:25:12 - [ToTown] Repair items
23:25:13 - [ToTown] Sell items (try 1)
23:25:21 - [ToTown] Go to vendor Gunther Weller (Repair)
23:25:21 - [ToTown] Vendor found Gunther Weller
23:25:21 - [ToTown] Repair items
23:25:22 - [ToTown] Sell items (try 1)
23:25:31 - [ToTown] Go to vendor Gunther Weller (Repair)
23:25:31 - [ToTown] Vendor found Gunther Weller
23:25:31 - [ToTown] Repair items
23:25:32 - [ToTown] Sell items (try 1)
23:25:40 - [ToTown] Go to vendor Gunther Weller (Repair)
23:25:41 - [ToTown] Vendor found Gunther Weller
23:25:41 - [ToTown] Repair items
23:25:42 - [ToTown] Sell items (try 1)
23:25:50 - [ToTown] Go to vendor Gunther Weller (Repair)
23:25:51 - [ToTown] Vendor found Gunther Weller
23:25:51 - [ToTown] Repair items
23:25:52 - [ToTown] Sell items (try 1)
23:26:00 - [ToTown] Go to vendor Gunther Weller (Repair)
23:26:01 - [ToTown] Vendor found Gunther Weller
23:26:01 - [ToTown] Repair items
23:26:02 - [ToTown] Sell items (try 1)
23:26:10 - [ToTown] Go to vendor Gunther Weller (Repair)
23:26:10 - [ToTown] Vendor found Gunther Weller
23:26:10 - [ToTown] Repair items
23:26:11 - [ToTown] Sell items (try 1)</pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">685</guid><pubDate>Tue, 25 Apr 2017 04:28:12 +0000</pubDate></item><item><title>[Help]Outland quester problem</title><link>https://wrobot.eu/bugtracker/helpoutland-quester-problem-r684/</link><description><![CDATA[<p>
	Today i make a OutLand question(quest ID:10120 ,name:Arrival in Outland ),this quest is the first quest in Ountland. The bot can pick up the quset , but it can't turn in the quest .When i see the bot's "In Game" function, the bot already complete the quest ,but in fact it didnt turn in the quest. I test it so many times. I already uploaded the quest file ,can anyone help me?
</p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=11397">arrive in outland.xml</a></p>]]></description><guid isPermaLink="false">684</guid><pubDate>Tue, 25 Apr 2017 02:24:06 +0000</pubDate></item><item><title>PlayerRace, WowRace</title><link>https://wrobot.eu/bugtracker/playerrace-wowrace-r683/</link><description><![CDATA[<pre class="ipsCode prettyprint lang-c prettyprinted">
<span>Logging</span><span class="pun">.</span><span>Write</span><span class="pun">(</span><span class="str">"player_race_draenei = "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="pun">(</span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>PlayerRace</span><span class="pln"> </span><span class="pun">==</span><span class="pln"> </span><span>PlayerFactions</span><span class="pun">.</span><span>Draenei</span><span class="pun">)</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" wowrace_draenei="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="pun">(</span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>WowRace</span><span class="pln"> </span><span class="pun">==</span><span class="pln"> </span><span>WoWRace</span><span class="pun">.</span><span>Draenei</span><span class="pun">)</span><span class="pln"> </span><span class="pun">);</span></pre>

<p>
	returns
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">05:04:05 - player_race_draenei = True wowrace_draenei=False</span></pre>

<p>
	something wrong? 
</p>]]></description><guid isPermaLink="false">683</guid><pubDate>Mon, 17 Apr 2017 22:05:32 +0000</pubDate></item><item><title>Offmesh improvements</title><link>https://wrobot.eu/bugtracker/offmesh-improvements-r682/</link><description><![CDATA[<p>
	at this moment wrobot use offmesh connection only once. if there is 2 or more mesh holes and offmesh connections for this holes only one connection used.
</p>

<p>
	would be great if wrobot use all offmesh connections to find path to destination
</p>]]></description><guid isPermaLink="false">682</guid><pubDate>Sat, 15 Apr 2017 20:03:07 +0000</pubDate></item><item><title>Relogger open WRobot in a endless loop</title><link>https://wrobot.eu/bugtracker/relogger-open-wrobot-in-a-endless-loop-r681/</link><description><![CDATA[<p>
	When i start WoW over the Relogger, the Relogger opens WRobot in an endless loop.
</p>

<p>
	 
</p>

<p><a href="https://wrobot.eu/uploads/monthly_2017_04/58f1146e13c3b_Screenshot(1).png.e33261700dd0919e06f9765efaebc065.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="11349" src="https://wrobot.eu/uploads/monthly_2017_04/58f1146ea6a49_Screenshot(1).thumb.png.57e0de260372e051418c61eeab1c5925.png" class="ipsImage ipsImage_thumbnailed" alt="Screenshot (1).png" loading="lazy"></a></p>]]></description><guid isPermaLink="false">681</guid><pubDate>Fri, 14 Apr 2017 18:27:01 +0000</pubDate></item><item><title>Bad meshes Thorium Point - Vanilla</title><link>https://wrobot.eu/bugtracker/bad-meshes-thorium-point-vanilla-r680/</link><description><![CDATA[<p>
	Bot gets stuck when trying to move to Thorium Point. Running into the mountain beneath TP.
</p>

<p>
	- Vanilla
</p>]]></description><guid isPermaLink="false">680</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>BG</title><link>https://wrobot.eu/bugtracker/bg-r679/</link><description><![CDATA[<p>
	<span lang="en" xml:lang="en"><span>My program, it was not working, and by the morning it started to work again, when I call it to go BG the fps from 90 to 110 drops to 10 or 7 give a lot of lag, there is no way to play, and the function Bg nmao</span> <span>It's just like before, it's all crazy, it's hard to attach someone, it was not like that, I've researched, re-installed and did not</span></span>
</p>]]></description><guid isPermaLink="false">679</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Safe resurrection</title><link>https://wrobot.eu/bugtracker/safe-resurrection-r678/</link><description><![CDATA[<p>
	The bot often ressurect near hostile mob(s). This will result in you getting in combat with low hp. Seems the bot never tries to find a safe resurrection spot.
</p>

<p>
	Sometimes the bot ressurect immediately as the Resurrection dialog pop up. Sometimes it runs to the exact spot where it died, and then resurrect.
</p>]]></description><guid isPermaLink="false">678</guid><pubDate>Tue, 11 Apr 2017 14:56:26 +0000</pubDate></item><item><title>Bug at wManager.Wow.Helpers.MovementManager.Face</title><link>https://wrobot.eu/bugtracker/bug-at-wmanagerwowhelpersmovementmanagerface-r677/</link><description><![CDATA[<p>
	Hello, i would like to report that the facing behavior isn't working correct on the 3.3.5a client.
</p>

<p>
	I tried to call "ClickToMove.CGPlayer_C__ClickToMove(position.X, position.Y, position.Z, 0UL, 2, 0.5f)" with different ClickToMoveTypes.
</p>

<p>
	The result: it face to an other fixed position in nowhere.
</p>

<p>
	 
</p>

<p>
	Thank you in advance.
</p>]]></description><guid isPermaLink="false">677</guid><pubDate>Wed, 05 Apr 2017 14:35:03 +0000</pubDate></item><item><title>Mouse X Y Z Position</title><link>https://wrobot.eu/bugtracker/mouse-x-y-z-position-r676/</link><description><![CDATA[<p>
	Hello, i would like to ask if a method can be added to return the currents cursor position in-game like:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">    public static Vector3 GetCursorPosition()
    {
      try
      {
		//return data
 		//return
      }
      catch (Exception ex)
      {
        Logging.WriteError(" " + ex, true);
        return new Vector3(0.0f, 0.0f, 0.0f);
      }
    }</span></pre>

<p>
	It would be really helpful for e.g. easy profile creating or editing.
</p>

<p>
	 
</p>

<p>
	Thank you in advance.
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">676</guid><pubDate>Wed, 05 Apr 2017 13:59:01 +0000</pubDate></item><item><title>Exception Reaction</title><link>https://wrobot.eu/bugtracker/exception-reaction-r675/</link><description><![CDATA[<p>
	after some time (5-10min) this error appear in log, and after 5-10 min wrobot stopresponding.
</p>

<p>
	log attached.
</p>

<p>
	quests
</p>

<p>
	<a href="http://ru.wowhead.com/quest=45970/dutys-end" rel="external nofollow">http://ru.wowhead.com/quest=45970/dutys-end</a>
</p>

<p>
	<a href="http://www.wowhead.com/quest=45985/hellish-scavengers" rel="external nofollow">http://www.wowhead.com/quest=45985/hellish-scavengers</a>
</p>]]></description><guid isPermaLink="false">675</guid><pubDate>Mon, 03 Apr 2017 20:21:04 +0000</pubDate></item><item><title>Interact.InteractGameObject doesnt work + That lead to fight stuck</title><link>https://wrobot.eu/bugtracker/interactinteractgameobject-doesnt-work-that-lead-to-fight-stuck-r674/</link><description><![CDATA[<p>
	dont know why its happens. but i tryed to write today quest. and Interact.InteractGameObject doest target anything. also i have guessing thats why sometimes fightclasses doesnt work/stuck. 
</p>

<p>
	bot write in log 03:58:36 - [Fight] Player Attack &lt;MOB NAME&gt; and nothing get targeted. and this cause stuck in bot/fightclass/fight work.
</p>]]></description><guid isPermaLink="false">674</guid><pubDate>Sat, 01 Apr 2017 21:02:37 +0000</pubDate></item><item><title>cant connect to the game</title><link>https://wrobot.eu/bugtracker/cant-connect-to-the-game-r673/</link><description><![CDATA[<p>
	i got problem with this bot i bought 3 days wrobot, and lost 1 day because of this update that we cannot connect the bot to the game, i im online in the game but the bot cant find it and says connect to the game
</p>]]></description><guid isPermaLink="false">673</guid><pubDate>Sat, 01 Apr 2017 15:32:21 +0000</pubDate></item><item><title>Bug with quester</title><link>https://wrobot.eu/bugtracker/bug-with-quester-r672/</link><description><![CDATA[<p>
	First of all, thanks for the work done!<br>
	So here is my problem: I am creating a profile of quest, but I block on a quest that asks to collect in boxes the objects of the quest! The bot opens the box well, but does not loot the object.<br>
	I put in quest type: Gatherer, but nothing makes it ^^
</p>

<p>
	thank you in advance
</p>]]></description><guid isPermaLink="false">672</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Relogger bug (s)</title><link>https://wrobot.eu/bugtracker/relogger-bug-s-r671/</link><description><![CDATA[<p>
	After installing wrobot patch for 7.2 there are 2 problems with relogger
</p>

<p>
	A) sometimes it forget fight class. In relogger is written proper class, but it force to run bot with another. Detected with grinder, maybe problem is in grinder.
</p>

<p>
	B) sometimes blizz dc char to character select screen and report: You have been disconnected, blz (dont remember code) and relogger dont know what to do with that.
</p>]]></description><guid isPermaLink="false">671</guid><pubDate>Wed, 29 Mar 2017 14:39:51 +0000</pubDate></item><item><title>Starting Wrobot</title><link>https://wrobot.eu/bugtracker/starting-wrobot-r670/</link><description><![CDATA[<p>
	When I start Wrobot everything is ok till I launch Bot
</p>

<p>
	Window comes up with
</p>

<p>
	Wow try to call protected function, if this happens frequently please report it.
</p>

<p>
	So far this has been happening for about 5 months, not been able to use Wrobot.
</p>

<p>
	 
</p>

<p>
	Could you please help
</p>

<p>
	Regards
</p>]]></description><guid isPermaLink="false">670</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Game version incorrect</title><link>https://wrobot.eu/bugtracker/game-version-incorrect-r669/</link><description><![CDATA[<p>
	Hey,
</p>

<p>
	In the laucher there is a message that the game version is incorrect.
</p>

<p>
	If I try to start it anyway I get "Bot doesn't work with this version".
</p>

<p>
	I supose it is due to the today patch. Let me know when its fixed.
</p>]]></description><guid isPermaLink="false">669</guid><pubDate>Tue, 28 Mar 2017 20:44:19 +0000</pubDate></item><item><title>wrotation doesnt attack some nightholdbosses</title><link>https://wrobot.eu/bugtracker/wrotation-doesnt-attack-some-nightholdbosses-r668/</link><description><![CDATA[<p>
	wrotation doesnt attack
</p>

<p>
	Gul'dan
</p>

<p>
	and
</p>

<p>
	High Botanist Tel'arn
</p>]]></description><guid isPermaLink="false">668</guid><pubDate>Wed, 22 Mar 2017 14:56:53 +0000</pubDate></item><item><title>New function to relogger, "important"</title><link>https://wrobot.eu/bugtracker/new-function-to-relogger-important-r667/</link><description><![CDATA[<p>
	Hello droidz, you could add this option to the relogger, since it solves the problems of many private servers, at the time of logear, sometimes bottled and does not stop writing the user values, if the reloger can not connect OR pass the screen And password after 20 seconds close wow completely and restart
</p>]]></description><guid isPermaLink="false">667</guid><pubDate>Wed, 22 Mar 2017 14:54:00 +0000</pubDate></item><item><title>MistweaverMonk in BG Game Freez</title><link>https://wrobot.eu/bugtracker/mistweavermonk-in-bg-game-freez-r666/</link><description><![CDATA[<p>
	When i Use my Mistweaver in BG the Game Freez i must Stop the Bot and Press Play again.
</p>

<p>
	Warlock works Fine but Monk not.
</p>

<p>
	 
</p>

<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=11211">MONK HEAL 2.xml</a></p>]]></description><guid isPermaLink="false">666</guid><pubDate>Mon, 20 Mar 2017 20:47:03 +0000</pubDate></item><item><title>Sell items</title><link>https://wrobot.eu/bugtracker/sell-items-r665/</link><description><![CDATA[<p>
	Do not sell items only from 1 bag(left bag in interface), from all other 3 bags and backward fine sell )
</p>]]></description><guid isPermaLink="false">665</guid><pubDate>Mon, 20 Mar 2017 19:29:37 +0000</pubDate></item><item><title>Get player buff/debuffs doesn't work correctly</title><link>https://wrobot.eu/bugtracker/get-player-buffdebuffs-doesnt-work-correctly-r664/</link><description><![CDATA[<p>
	Hi! In my druid fight class I use following condition
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="kwd">new</span><span class="pln"> </span><span>SpellState</span><span class="pun">(</span><span class="str">"Savage Roar"</span><span class="pun">,</span><span class="pln"> </span><span class="lit">30</span><span class="pun">,</span><span class="pln"> context </span><span class="pun">=&gt;</span><span class="pln">
                </span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>GetPowerByPowerType</span><span class="pun">(</span><span>PowerType</span><span class="pun">.</span><span>Energy</span><span class="pun">)</span><span class="pln"> </span><span class="pun">&gt;=</span><span class="pln"> </span><span class="lit">45</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln">
                </span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>ComboPoint</span><span class="pln"> </span><span class="pun">&gt;=</span><span class="pln"> </span><span class="lit">3</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln">
                </span><span class="pun">!</span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>HaveBuff</span><span class="pun">(</span><span class="lit">52610</span><span class="pun">)</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln">               
                </span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>HaveBuff</span><span class="pun">(</span><span class="lit">3025</span><span class="pun">),</span><span class="pln">
                </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">,</span><span class="pln"> wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Helpers</span><span class="pun">.</span><span>FightClassCreator</span><span class="pun">.</span><span>YesNoAuto</span><span class="pun">.</span><span>Auto</span><span class="pun">,</span><span class="pln"> </span><span class="str">""</span><span class="pun">,</span><span class="pln"> </span><span class="str">"none"</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">),</span></pre>

<p>
	But in game it doesn't properly work. The reason is that bot can't properly check this one:
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="pun">!</span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>HaveBuff</span><span class="pun">(</span><span class="lit">52610</span><span class="pun">)</span></pre>

<p>
	He just doesn't see that I've got this buff. When I manually trying to view my buffs via developer tools it doesn't show that I've got "Savage Roar" on me. But in game its active! All another buffs/debuffs shows properly. And every time I'm pushing "show player buff/debuff" button, I've got following error in log: [SpellManager] Cannot found spell: public static SpellInfo SpellInfoCreateCache().
</p>

<p>
	And finally: on my another hero I don't have any issues. This one happens only with one character.
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">664</guid><pubDate>Sun, 19 Mar 2017 11:24:42 +0000</pubDate></item><item><title>List of TBC bugs</title><link>https://wrobot.eu/bugtracker/list-of-tbc-bugs-r663/</link><description><![CDATA[<h3>
		<strong><a data-ipshover="" data-ipshover-target="https://wrobot.eu/profile/44684-jalapan/?do=hovercard&amp;referrer=http%253A%252F%252Fwrobot.eu%252Fforums%252Ftopic%252F5402-suspected-bugs-in-tbc-vanilla-bot%252F" href="https://wrobot.eu/profile/44684-jalapan/" title="Go to Jalapan's profile" rel="">Jalapan</a></strong> <span>   <a href="https://wrobot.eu/profile/44684-jalapan/reputation/" title="Member's total reputation" rel=""> 0</a></span>
	</h3>

	<ul><li>
			<a data-ipshover="" data-ipshover-target="https://wrobot.eu/profile/44684-jalapan/?do=hovercard" href="https://wrobot.eu/profile/44684-jalapan/" title="Go to Jalapan's profile" rel=""><img alt="Jalapan" src="https://wrobot.eu/uploads/set_resources_2/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png" loading="lazy"></a>
		</li>
		<li>
			<span style="color:#0088b2;">WRobot user</span>
		</li>
		<li>
			35 posts
		</li>
	</ul><div>
	<div>
		<div>
			<p>
				 
			</p>

			<p>
				<a href="https://wrobot.eu/forums/topic/5402-suspected-bugs-in-tbc-vanilla-bot/?do=findComment&amp;comment=24890" rel="">Posted 12 hours ago</a> · 
			</p>
		</div>

		<div>
			<div>
				<p>
					Made a list of bugs ive encounterd on the tbc and vanilla bot while making fightclasses
				</p>

				<p>
					- Bot attacks blacklisted mobs<br>
					- Wand problems<br>
					- Globalcooldown not working, casters stops use spells at all even with condition fasle and true<br>
					- Petattack() not working<br>
					- Conditions not followed, eg drainsoul for warlock set to use under 10% of mob health percent but its still used above 10% uptill 90%<br>
					- Melee attacks from casters<br>
					- Target not in range spam even tho bot is paused also not using spells even tho target is in spellrange.<br>
					- "Dead time" between spells, sometimes for upto 10seconds even tho full mana and full hp
				</p>

				<p>
					- Bot sometimes ignore mobs and tries to pull one that is far away when its already aggroed other mobs wich results in death.
				</p>
			</div>
		</div>
	</div>
</div>]]></description><guid isPermaLink="false">663</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Gather:about mount bug</title><link>https://wrobot.eu/bugtracker/gatherabout-mount-bug-r662/</link><description><![CDATA[<p>
	I set up ground mount in the gather fuction . Found  such a problem. When  the character moving on the gather Path,after  found a mineral or herbal , then bot found  a new move path, it automatically dismount ,mount ,then go to the mineral or herbla  . After gather , BOT found path back to the original path,game  characters then mount ,dismount to the path. Most times the game character  mount ,then dismout, mount again. I  already uploaded the LoG. How can I  solve  this problem,Waiting for everyone's  reply.<br>
	Sorry for my poor english.
</p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=11199">15 三月 2017 11H37.log.html</a></p>]]></description><guid isPermaLink="false">662</guid><pubDate>Wed, 15 Mar 2017 05:50:36 +0000</pubDate></item><item><title>no start in quester</title><link>https://wrobot.eu/bugtracker/no-start-in-quester-r660/</link><description><![CDATA[<p>
	08:04:51 - [Quester] Started<br>
	[D] 08:04:51 - [Spell] Flame Shock (Id found: 188838, Name found: Flame Shock, NameInGame found: Horion de flammes, Know = True, IsSpellUsable = True)<br>
	[D] 08:04:51 - [Spell] Lava Burst (Id found: 51505, Name found: Lava Burst, NameInGame found: Explosion de lave, Know = True, IsSpellUsable = True)<br>
	[D] 08:04:51 - [Spell] Lightning Bolt (Id found: 403, Name found: Lightning Bolt, NameInGame found: Eclair, Know = True, IsSpellUsable = True)<br>
	[D] 08:04:51 - [Spell] Chain Lightning (Id found: 421, Name found: Chain Lightning, NameInGame found: Chaîne d'éclairs, Know = True, IsSpellUsable = True)<br>
	[D] 08:04:51 - [Spell] Healing Stream Totem (Id found: 5394, Name found: Healing Stream Totem, NameInGame found: Totem guérisseur, Know = True, IsSpellUsable = True)<br>
	[D] 08:04:51 - [Spell] Riptide (Id found: 61295, Name found: Riptide, NameInGame found: Remous, Know = True, IsSpellUsable = True)<br>
	[D] 08:04:51 - [Quester] RunCode[0]: // Map ID = Azsuna // <br>
	robotManager.Helpful.Var.SetVar("WorldQuestCurrentMapId", 1015);<br>
	[E] 08:04:53 - Compilator Error :<br>
	warning CS1685: Le type prédéfini 'System.Runtime.CompilerServices.ExtensionAttribute' est défini dans plusieurs assemblys dans l'alias global ; utilisation de la définition de 'c:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll'<br>
	c:\Users\jojo\AppData\Local\Temp\hxsuypvn.0.cs(16,7) : error CS0246: Le type ou le nom d'espace de noms 'hAGMwmfNDcwHRrQyoXUcnqYuUxwbXHrjfFSxUkgr' est introuvable (une directive using ou une référence d'assembly est-elle manquante ?)<br>
	 
</p>]]></description><guid isPermaLink="false">660</guid><pubDate>Mon, 13 Mar 2017 07:06:13 +0000</pubDate></item><item><title>Leave shadowform when dismount</title><link>https://wrobot.eu/bugtracker/leave-shadowform-when-dismount-r659/</link><description><![CDATA[<p>
	When using the mount to grind, he starts the rotation with shadowform, although the buff is up, but not using the mount is ok.
</p>]]></description><guid isPermaLink="false">659</guid><pubDate>Sat, 11 Mar 2017 09:59:00 +0000</pubDate></item><item><title>Pathfinder and offmesh</title><link>https://wrobot.eu/bugtracker/pathfinder-and-offmesh-r658/</link><description><![CDATA[<p>
	attached screenshot from Demon Hunter Artifact Scenario. pathfinder found path from 1 point to another and didnt use offmesh that i created. and that path is broken coz scenario area blocked with invisible border
</p>

<p>
	i have two suggestions:
</p>

<p>
	1. make option in <strong>wManagerSetting </strong>or <strong>PathFinder </strong>that force enable offmesh connections usage always. becouse if pathfinder found path (not partial) its not use offmesh connection and sometimes its act wierd
</p>

<p>
	2. make <strong>PathFinder.FindPath(to, bool forceUseOffmeshConnection) </strong>to find path in code using offmesh connection for manual finding path
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">658</guid><pubDate>Fri, 10 Mar 2017 21:30:29 +0000</pubDate></item><item><title>Bot wont loot objects</title><link>https://wrobot.eu/bugtracker/bot-wont-loot-objects-r657/</link><description><![CDATA[<p>
	The bot suddenly stopped looting objects I have in my quester profiles. (Quest Type: Gatherer)<br>
	The bot starts looting the object, but once the "loot table box" pops up, the bot wont loot it.<br>
	I've tried multiple gatherer profiles now, and none seems to work.<br>
	This have been working fine until now.
</p>

<p>
	WoW version: Vanilla<br>
	Server: Anathema
</p>

<p>
	I know Anathema had an update recently, it might be related to that?<br>
	This bug is major!
</p>]]></description><guid isPermaLink="false">657</guid><pubDate>Tue, 07 Mar 2017 21:54:37 +0000</pubDate></item><item><title>AFK</title><link>https://wrobot.eu/bugtracker/afk-r656/</link><description><![CDATA[<p>
	<img alt="zANQeMKSBxe992?d=1" class="ipsImage" src="http://joxi.ru/zANQeMKSBxe992?d=1" loading="lazy"></p>

<p>
	this is happening all the time while bot is actually running and fighting mobs, there is no way it can be afk but still this appears every few seconds, could it be that  Fsm.AddState(new AntiAfk() { Priority = 16 }); this thing is causing this ?? 
</p>

<p>
	I've also tried to add jumping but it simply doesn't work if wow relogged previously, works only on a fresh start, code for jumping :
</p>

<p>
	robotManager.Helpful.Keyboard.PressKey(wManager.Wow.Memory.WowMemory.Memory.WindowHandle, System.Windows.Forms.Keys.Space);
</p>

<p>
	I'm also looking for a way to close wow if it goes to the char select screen Lua ForceQuit doesn't work if char is not in game, please give a method for closing WoW on char selection if there is one.
</p>]]></description><guid isPermaLink="false">656</guid><pubDate>Mon, 06 Mar 2017 11:39:33 +0000</pubDate></item></channel></rss>
