- Version: All
- Product: WRobot General
- Type: Bug
- Status: Fixed
The Option to ignore Players if they are near a node make sense, if I gather, but in archaelogy the node is unique and only for me. so it is not productive to ignore the node.
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The Option to ignore Players if they are near a node make sense, if I gather, but in archaelogy the node is unique and only for me. so it is not productive to ignore the node.
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