Had this happen while using the Burning Crusade version of the bot:
[D] 01:05:29 - [Fight] Fight stopped
01:05:29 - [Resurrect] Player dead
01:05:30 - Player Teleported
[E] 01:05:30 - !Memory.IsProcessOpen
Not sure why, but upon dying (and possibly releasing their spirit), the bot thought I was teleported when the most likely thing that happened was I spawned at the Spirit Healer. Thoughts?
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