- Version: All
- Product: Quester
- Type: Bug
- Status: Not a Bug
In my profile i run this code, on the private Wrobot for 1.12.1:
wManager.wManagerSetting.CurrentSetting.Selling = true;
wManager.wManagerSetting.CurrentSetting.AttackElite = true;
wManager.wManagerSetting.CurrentSetting.CanAttackUnitsAlreadyInFight = true;
wManager.wManagerSetting.CurrentSetting.AttackBeforeBeingAttacked = true;
wManager.wManagerSetting.CurrentSetting.SellGray = true;
wManager.wManagerSetting.CurrentSetting.SellWhite = true;
wManager.wManagerSetting.CurrentSetting.SellGreen = true;
wManager.wManagerSetting.CurrentSetting.SellBlue = true;
wManager.wManagerSetting.CurrentSetting.FlightMasterTaxiUse = true;
wManager.wManagerSetting.CurrentSetting.FlightMasterDiscoverRange = 100;
wManager.wManagerSetting.CurrentSetting.LootChests = true;
wManager.wManagerSetting.CurrentSetting.MaxUnitsNear = 12;
wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false;
wManager.wManagerSetting.CurrentSetting.FlightMasterTaxiDistance = 5000;
wManager.wManagerSetting.CurrentSetting.NpcScanVendor = true;
wManager.wManagerSetting.CurrentSetting.AddToNpcDb = true;
+
wManager.Events.MovementEvents.OnMoveToLoop += () =>
{
if (wManager.Wow.ObjectManager.ObjectManager.Me.IsSwimming)
wManager.wManagerSetting.CurrentSetting.UseLuaToMove = true;
else
wManager.wManagerSetting.CurrentSetting.UseLuaToMove = false;
};
but non of the settings change ?
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