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  • [TBC] SpellManager.CastSpellByNameOn("name", "unit") breaks after a while


    Matenia
    • Product: WRobot General Type: Bug Status: Unconfirmed

    Hey @Droidz,

     

    I've noticed on TBC (Warmane) the above mentioned method breaks after a while and only keeps casting on enemies (with heals, that means you automatically cast on yourself instead of focus).
    Not using any addons and a "/reload" fixes this. I suppose this has to do with Warmane's Anti-Cheat measure or your protection against it.

     

    I cannot 100% reliably reproduce this and one user has reported that /reload does not fix this bug for him. Maybe when you hook CastSpellByName to prevent anti-cheat, you forgot to pass all argments to the hooked function and only use the first one?



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    Recommended Comments

    Droidz

    Posted

    Hello, I don't edit this function, but server can do (and do it generally), and yes it is possible than he forget to pass all arguments. 

    Matenia

    Posted

    Would it be detectable, if I created a reference to the original function on startup (say, on /reload) and then only called that function directly through Lua (which would be unprotected Lua call)?

    If not, that's something I could do. 

    Basically like this:
     

    EventsLua.AttachEventLua(LuaEventsId.PLAYER_ENTERING_WORLD, context => Lua.LuaDoString(@"
    if not _CastSpellSafe then
    	_CastSpellSafe = CastSpellByName;
    end    
    "));
    Lua.LuaDoString("if not _CastSpellSafe then ReloadUI() end;");
    Lua.LuaDoString($"_CastSpellSafe('Polymorph', 'focus');");

     

    Droidz

    Posted

    If you can use random name for "_CastSpellSafe" but I don't think that it is detectable.

    Matenia

    Posted

    This fixes it. Weird bug though.



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