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Usefuls.IsLoadingOrConnecting

  • Version: All
  • Product: WRobot General
  • Type: Bug
  • Status: Not a Bug


Hi!

The function
Usefuls.IsLoadingOrConnecting returns false when reloading UI (when character already entered the world). @Droidz Please fix it. Thanks a lot in advance.

 

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Hi,

Use "Usefuls.InGame"

To detect if UI was reloaded you can assign lua variable and check value when you need (after reloadui value will be "nil")

Pudge

WRobot user

But I would like to catch exactly the moment when the loading bar is visible on the screen

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