Jump to content
  • [VANILLA] Possibility to detect mob immunity ?

    • Version: All Product: WRobot General Type: Suggestion Status: Not Added

    Hello again, 

    Is it possible to add a way to to detect which mod is immune to some spell effect ?

    For exemple, For quest "Mossy Tumors" you need tu kill several "Timberling Mire Beast". Those mobs are immune to nature damage.

    So with my hunter, when the bot want to trigger Serpent Sting, the debuff "Serpent Sting" isn't applyed. As I check the existence of the buff to move on to the next spell, it fails to find the buff and, as a result, it spams Serpent Sting shot on this mob.

    If an IsImmune condition might exist it would bypass this spell.

    I also know it could be usefull for other spell from other classes.

    Best Regards

    User Feedback

    Recommended Comments

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

  • Create New...