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Mutilate Rogue FightClass (Optimized for Grinding 85-90)

Talents used:

  • Shadow Focus (Only 10 energy cost for opener)
  • Nerve Strike (50% reduced damage incoming for a few seconds)
  • Leeching Poison (Selfheal)
  • Cloak and Dagger (Get to your target very fast)
  • Dirty Tricks (No energy cost for Gouge)


    Offensive:

    1. Apply Deadly & Leeching Poison if buff is missing.
    2. Use Sprint if target is >30yds away.
    3. Stealth when target in <20yd range even when mounted.
    4. Cheapshot when target <20yd range (Cloak and Dagger).
    5. Use combo points for Slice and Dice & Recuperate and keep them both up.
    6. Kick if target is casting. Gouge if Kick is on cooldown. Kidney Shot with >1 combo point if Gouge is on cooldown. (heavy caster lockdown)
    7. When proc or <35% health target, use Dispatch.
    8. When buffs up, use combo points for Envenom.
    9. Use Mutilate to build up combo points.
    10. [AGAINST HOSTILE PLAYERS (ALLIANCE/HORDE)] Use Vendetta and Shadow Blades. Since I did not need it for Mobs, it destroys any enemy player :).

    Defensive:

    [*]Use Evasion at <80% Health.

    [*]Use Shiv (with Leeching Poison) at <75% Health to regain 5% maximum Health instantly.

    [*]Use Cloak of Shadows at <70% Health when target is casting a spell.

    [*]Use Vanish at <35% Health.

    [*]Use Preparation if Vanish and Evasion are on cooldown.

    Any Feedback is appreciated. I used that profile to grind from 85 to 90 killing turtles in the Valley of Four Winds and then grinding in Townlong Steppes using Towlong 88-90 Lower Sumprushes [8ball] 1.0 from http://wrobot.eu/user/1346-da8ball]da8ball

    Hope you guys enjoy it! Got FightClasses for Arms Warrior and Shadow Priest as well, but I still modify things a bit.

    EDIT: File unchanged, had to change Description.


What's New in Version 1.0   See changelog

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