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Bot does not wait for health or mana to regen after fight

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Im playing as a priest and using the default priest class. Whenever i kill something my character is on like 20% health and mana, it then casts a regen spell leaving no mana and then aggros a mob and then gets stuck repeatedly dying

 

How do i make so that it waits to gain health and mana after casting the regen spell instead of just attacking another mob straight away?

Hey, do you have "Attack before beeing attacked" turned off? Do you use the Multipull Plugin? Have you turned on Drink in Food/Drink? You also can try to set down the Food/Drink Percentage. Just some suggestions^^

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Thanks, i have no plugins, and no food or drink. I just heal after a kill and spirit tap usually regens me to full mana. The problem is that it doesnt wait for this to happen, just  kills mob after mob. Any way to only attack if mana is over 50% or something?

You can try to activate Food/Drink and type in your regen Spells and check on the "not an item, is spell", dont forget to change the percentage to your needs.

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