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Using mounts only to sell stuff

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I'm wondering if it is possible to use mount only when the bot get out of grinder to go sell stuff while ignoring the mobs along the way that are not targets in profile?

Here is a simple plugin that i made for you. (Untested.)

using System;
using robotManager.Helpful;
using wManager.Wow.Helpers;
using System.Threading;
using System.ComponentModel;
using wManager.Wow.ObjectManager;
using System.IO;
using robotManager;
using wManager.Plugin;

public class Main : IPlugin
{
    bool loaded;
    

    public void Initialize()
    {
        MountVender.Load();
        loaded = true;
        while(loaded)
        {
            try
            {
                robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) =>
                {
                    if (state.DisplayName == "To Town" && MountVender.CurrentSetting.MountName != string.Empty && !ObjectManager.Me.HaveBuff(MountVender.CurrentSetting.MountName) && ObjectManager.Me.Level >= 20)
                    {
                        SpellManager.CastSpellByNameLUA(MountVender.CurrentSetting.MountName);
                        Thread.Sleep(2000);
                        
                    }
                };

            }
            catch { }
            Thread.Sleep(100);
        }
    }

    public void Dispose()
    {
        loaded = false;
    }

    public void Settings()
    {
        MountVender.Load();
        MountVender.CurrentSetting.ToForm();
        MountVender.CurrentSetting.Save();
    }
}
[Serializable]
public class MountVender : Settings
{

    [DefaultValue(1000)]
    [Category("Mount")]
    [DisplayName("Name")]
    [Description("Mount Name you wish to use.")]
    
    public string MountName { get; set; }

    private MountVender()
    {
        MountName = "";

        ConfigWinForm(
            new System.Drawing.Point(300, 400), "ExamplePlugin " + Translate.Get("Settings")
           
        );
    }

    public static MountVender CurrentSetting { get; set; }

    public bool Save()
    {
        try
        {
            return Save(AdviserFilePathAndName("MountVender",
                ObjectManager.Me.Name + "." + Usefuls.RealmName));
        }
        catch (Exception e)
        {
            Logging.WriteError("MountVender > Save(): " + e);
            return false;
        }
    }

   
    public static bool Load()
    {
        try
        {
            if (File.Exists(AdviserFilePathAndName("MountVender",
                ObjectManager.Me.Name + "." + Usefuls.RealmName)))
            {
                CurrentSetting = Load<MountVender>(
                    AdviserFilePathAndName("MountVender",
                    ObjectManager.Me.Name + "." + Usefuls.RealmName));
                return true;
            }
            CurrentSetting = new MountVender();
        }
        catch (Exception e)
        {
            Logging.WriteError("MountVender > Load(): " + e);
        }
        return false;
    }
}

 

or if you want to use the normal settings of wrobot use this instead.

 

while(loaded)
        {
            try
            {
                robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) =>
                {
                    if (state.DisplayName == "To Town" && MountVender.CurrentSetting.MountName != string.Empty && !ObjectManager.Me.HaveBuff(MountVender.CurrentSetting.MountName) && ObjectManager.Me.Level >= 20)
                    {
                        SpellManager.CastSpellByNameLUA(MountVender.CurrentSetting.MountName);
                        Thread.Sleep(2000);
                        
                    }
                    else
                    if (state.DisplayName == "To Town" && wManager.wManagerSetting.CurrentSetting.GroundMountName != string.Empty && !ObjectManager.Me.HaveBuff(wManager.wManagerSetting.CurrentSetting.GroundMountName) && ObjectManager.Me.Level >= 20)
                    {
                        SpellManager.CastSpellByNameLUA(wManager.wManagerSetting.CurrentSetting.GroundMountName);
                        Thread.Sleep(2000);
                    }
                };

            }
            catch { }
            Thread.Sleep(100);
        }

 

Edited by AlexTheCarMan
Added wManager.wManagerSetting.CurrentSetting mount option.

  • Author

Thanks for that, rly, very kind of you to put all this work into this. But Im such a noob, where am I supose to use this? should I create a Plugin or something else? Should I insert my mount name somewhere?

14 minutes ago, Uhtredsson said:

Thanks for that, rly, very kind of you to put all this work into this. But Im such a noob, where am I supose to use this? should I create a Plugin or something else? Should I insert my mount name somewhere?

download mount plugin, move into plugin file within wrobot/Plugin/Here

Mount Plugin.cs

  • Author
I took the test, and apparently what happens is that when I get to the Grinder area my character keeps summoning the mount before enganing mobs, hence doing the same the bot already does.

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