March 15, 20206 yr Greetings! Can anyone guide me into getting Earth shield to cast properly? I've set it to buff, party, target party1. In conditions i've tried Target buff, Buff Stack Target and several others. What it does is that it spams earth shield no matter what condition i pick. Thanks in advance for some assistance!
March 15, 20206 yr first of all, post your fightclass then one can tell whats wrong. but if try to use telepath mode you need to add condition !ObjectManager.Target.HaveBuff("Earth Shield")
March 15, 20206 yr Author 12 minutes ago, zzzar said: first of all, post your fightclass then one can tell whats wrong. but if try to use telepath mode you need to add condition !ObjectManager.Target.HaveBuff("Earth Shield") <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetBuff</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Earth Shield</Name> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Earth Shield</SpellName> <Priority>1</Priority> <IsBuff>true</IsBuff> <CombatOnly>false</CombatOnly> <Timer>0</Timer> <CastOn>party1</CastOn> </FightClassSpell> Im running it in party mode following my tank with a couple of other characters also in the group. I haven't done a fight class before, what is telepath mode? Thanks!
March 16, 20206 yr Author Thanks alot that one worked! But the only diffrence i see is "is for party" isnt true :S Other then "cast on" wich i set to "party1". Works like a charm anyway! Thanks alot!
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