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zzzar

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About zzzar

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  1. Same here, also if bot running for big amount time, these lags become more often and eventually hang bot. Seems like that lags only happened with .xml fightclass(or autoconverted to c# with fightclass editor feature). If you wanna get rid of them, do your healing fc in c#, like this, for example
  2. why don't just use wManager.Wow.Helpers.Mail.SendMessage?
  3. As i said gm's constantly working on, fixing one quest, broke several others. For example, one profile have 40 quests, one day 30 of them can picked up, second day half of them, third day all of them works. Remove quests is not an option. I look for code like: //pseudocode if (Log.Contains("you can disable profile step'")) { int step = wManager.Wow.Helpers.Quest.QuesterCurrentContext.CurrentStep ; DisableStep(step); } Is that possible to do?
  4. Hello there, I try describe problem how i can,hope my writing will be understandable, english is not my home language:D When bot can't pick up quest, he write log like "[Quester] He's trying to pickup quest XXXX for more than 120 secondes, go to next step (if you get this problem again, you can disable profile step '123'." I play on server where gm's constantly working on, fixing one quest, broke several others. Problem is : When i start\stop bot, he tries to pick up such quests again, and if there are many of them, that can take pretty long. What I want : when bot fails to p
  5. if (ObjectManager.Me.TargetObject.Fleeing) { Fight.StopFight(); wManager.wManagerSetting.AddBlackList(ObjectManager.Me.TargetObject.Guid, 30000); } put this in while loop or add to event
  6. Possible , but if mob fleeing away to his friends ,he pulls them to you anyway. Better solution to use stun or snare to stop them.
  7. var list = new List<string>(); for (int i = 0; i <30; i++) // 30 is example { var x = Lua.LuaDoString<string>(string.Format("name, guild, level, race, class, zone, classFileName = GetWhoInfo({0}); return name", i)); list.Add(x); }
  8. first of all, post your fightclass then one can tell whats wrong. but if try to use telepath mode you need to add condition !ObjectManager.Target.HaveBuff("Earth Shield")
  9. Tools->Npc Quest giver editor->add new npc(+)->put "A half-eaten body" as name, click "informatin by name" button, dont forget to check "Is Game object"
  10. You dont need to gather this object, its a quest where 0 objectives, just pickup-turnin. You need just put this object as Npc quest turnin.
  11. May be wManager.Wow.ObjectManager.ObjectManager.GetUnitAttackPlayer().Count < = 0 works for you?
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