mita 1 Posted March 26, 2020 Share Posted March 26, 2020 Hi I want Send a number items to a recipient with code。How can i set the quantity? Like this :SendItems("recipient", "sub","item" ,quantity) Link to comment Share on other sites More sharing options...
mita 1 Posted March 26, 2020 Author Share Posted March 26, 2020 Hello all, help please Link to comment Share on other sites More sharing options...
TheSmokie 242 Posted March 26, 2020 Share Posted March 26, 2020 // Mail Items *custom script* - By Reapler public static int InteractItems(List<string> itemNames, int interactions = int.MaxValue) { if (!itemNames.Any()) return -1; var execute = "local counter = 0; " + "local leftStacks = 0; " + "for b=0,4 do " + "if GetBagName(b) then " + "for s=1, GetContainerNumSlots(b) do " + "local itemLink = GetContainerItemLink(b, s) " + "if itemLink then " + "local _, stackCount = GetContainerItemInfo(b, s)\t" + "if string.find(itemLink, \""+ itemNames.FirstOrDefault() + "\") "; if (itemNames.Count > 1) { execute = itemNames.Where(obj => itemNames.FirstOrDefault() != obj).Aggregate(execute, (current, obj) => current + "or string.find(itemLink, \"" + obj + "\") "); } execute = execute + "then " + "if (counter < "+interactions+") then " + "UseContainerItem(b, s); " + "counter = counter + 1; " + "else " + "leftStacks = leftStacks + 1;" + "end " + "\tend\tend\tend end end return leftStacks;"; return Lua.LuaDoString<int>(execute); } /// <summary> /// Sends a mail to a recipient. /// </summary> /// <param name="recipient">The recipient.</param> /// <param name="subject">The subject.</param> /// <param name="itemNames">The items to send as names.</param> /// <returns>true if successful ; false if no mailbox available or stacks are left.</returns> public bool SendItems(string recipient, string subject, List<string> itemNames) { var mailBox = ObjectManager.GetObjectWoWGameObject().FirstOrDefault(i => i.IsMailbox && i.GetDistance <= 5); if (mailBox == null || string.IsNullOrWhiteSpace(recipient)) return false; if (subject.Length == 0) subject = "-"; if (mailBox) { const int delayMs = 800; var timeOut = DateTime.Now.AddSeconds(40); Interact.InteractGameObject(mailBox.GetBaseAddress); Thread.Sleep(delayMs); Lua.LuaDoString("RunMacroText('/click MailFrameTab2');"); Thread.Sleep(delayMs); var leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); while (leftStack != 0 && DateTime.Now < timeOut) { leftStack = InteractItems(itemNames, 12); Thread.Sleep(delayMs); Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); Thread.Sleep(delayMs*3); } Lua.LuaDoString("CloseMail();"); if (leftStack != 0) return false; } return true; } // Usage: runcode SendItems("Reapler", "items for you", new List<string> { "Super Healing Potion", "Heavy Netherweave Bandage", "Super Mana Potion", }); Link to comment Share on other sites More sharing options...
mita 1 Posted March 26, 2020 Author Share Posted March 26, 2020 Thanks ! Smokie I give an example: I have 100 light leather ,I need to send 28 light leather.not all. I have many bots to train Leatherworking,I need send leather to them. If i can't set the number of leather,mabe all leather will send to one of bot. Link to comment Share on other sites More sharing options...
mita 1 Posted March 26, 2020 Author Share Posted March 26, 2020 I have many bot to train Leatherworking,I need send leather to them. If i can't set the number of leather,mabe all leather will send to one of bot. Link to comment Share on other sites More sharing options...
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