sakado 0 Posted May 27, 2023 Share Posted May 27, 2023 If this code is useful, I think there are things that need to be completed. I didn't check this. I don't know much about coding, can anyone with knowledge help me? Can you edit this code exactly? using wManager.Wow.Enums; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public static void CheckAndProcessOre() { string oreName = "Copper Ore"; int requiredAmount = 10; if (IsBagFull()) { WoWGameObject smeltingNPC = FindNearestSmeltingNPC(); if (smeltingNPC != null) { Navigator.GoTo(smeltingNPC.Position); } } else { MineOre(oreName, requiredAmount); } } public static bool IsBagFull() { List<WoWItem> bags = Bag.GetBagItem(); foreach (WoWItem bag in bags) { if (bag != null && bag.IsValid && bag.ItemInfo != null) { int freeSlots = bag.ItemInfo.MaxCount - bag.StackCount; if (freeSlots == 0) { return true; } } } return false; } public static void MineOre(string oreName, int requiredAmount) { WoWGameObject oreNode = FindNearestOreNode(oreName); if (oreNode != null) { Navigator.GoTo(oreNode.Position); oreNode.Interact(); wManager.wManagerSetting.WaitLocalPlayerIsIdleMS = 2000; int currentAmount = GetItemCount(oreName); if (currentAmount >= requiredAmount) { WoWGameObject smeltingNPC = FindNearestSmeltingNPC(); if (smeltingNPC != null) { Navigator.GoTo(smeltingNPC.Position); } } } } public static WoWGameObject FindNearestOreNode(string oreName) { return ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectByEntryList(Mining.OreEntryList).FindAll(node => node.Name == oreName && !node.InUse && node.IsValid && node.IsAlive)); } public static int GetItemCount(string itemName) { WoWItem[] items = Bag.GetBagItem().ToArray(); return items.Sum(item => item.ItemInfo.Name == itemName ? item.StackCount : 0); } public static WoWGameObject FindNearestSmeltingNPC() { return ObjectManager.GetNearestWoWGameObject(ObjectManager.GetWoWGameObjectByEntryList(Mining.SmeltingEntryList).FindAll(npc => npc.IsValid && npc.Is Alive)); } public static int[] SmeltingEntryList = { /* Smelting NPC'ID */ }; Link to comment https://wrobot.eu/forums/topic/15198-smelting/ Share on other sites More sharing options...
Droidz 2738 Posted May 27, 2023 Share Posted May 27, 2023 Hello, I don't know where you got this code, but it can't work, it's missing a lot of methods (did you use chatgpt?). Link to comment https://wrobot.eu/forums/topic/15198-smelting/#findComment-68294 Share on other sites More sharing options...
TechMecca 7 Posted May 27, 2023 Share Posted May 27, 2023 2 minutes ago, Droidz said: Hello, I don't know where you got this code, but it can't work, it's missing a lot of methods (did you use chatgpt?). I was thinking the same thing. Link to comment https://wrobot.eu/forums/topic/15198-smelting/#findComment-68296 Share on other sites More sharing options...
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