bigwoody69 0 Posted November 19, 2023 Share Posted November 19, 2023 Anyone using this on warmanes new realm Onyxia? I started it for a few minutes and it is not detected. Just wondering what other peoples experience using it are. They do show banning botters in world chat. Link to comment Share on other sites More sharing options...
TechMecca 7 Posted November 19, 2023 Share Posted November 19, 2023 They ban bots all the time but not for detection, Wrobot doesn’t modify any memory. Wrobot use HWBP which is harder to detect if at all possible. The inject if I am correct is via endscene which every single video captured uses. they ban because people are watching bot do weird shit. sharp turns, weird directions etc Link to comment Share on other sites More sharing options...
bigwoody69 0 Posted November 19, 2023 Author Share Posted November 19, 2023 Do you know if they ban by account or by IP? Link to comment Share on other sites More sharing options...
TechMecca 7 Posted November 19, 2023 Share Posted November 19, 2023 They just ban, but they do track your up after that. Link to comment Share on other sites More sharing options...
Trixad 0 Posted November 26, 2023 Share Posted November 26, 2023 Would wrobots PQR bot work on Onyxia? Link to comment Share on other sites More sharing options...
Marvelino123 29 Posted December 5, 2023 Share Posted December 5, 2023 On 11/26/2023 at 3:43 AM, Trixad said: Would wrobots PQR bot work on Onyxia? Yes I am using it from time to time there. It works. Link to comment Share on other sites More sharing options...
kdubbin 0 Posted October 13 Share Posted October 13 definitely detected on Onyxia. I attempt to login to a fresh character, fresh account with wrobot active. I just stand still at the starting area for a couple minutes and get banned. I then log in with a different fresh account with no wrobot active, and do not get banned. Link to comment Share on other sites More sharing options...
TechMecca 7 Posted October 13 Share Posted October 13 2 hours ago, kdubbin said: definitely detected on Onyxia. I attempt to login to a fresh character, fresh account with wrobot active. I just stand still at the starting area for a couple minutes and get banned. I then log in with a different fresh account with no wrobot active, and do not get banned. Hi, Did you change your IP address using a VPN or proxy? Also, did you use a relogger? Some servers might use a LUA function called 'Reportbug,' which can send back details about your computer, potentially flagging any new accounts created and connected by the same hardware. The reason I ask about the relogger is that @Droidz said mentioned here that reloggers ensure WoW doesn’t send back your PC name. ReportBug Pseudocode char __cdecl SendBugOpcode(int type, char *description) { int v2; // eax unsigned int v3; // eax unsigned __int64 v4; // rax unsigned __int64 v5; // rax double v6; // st7 double v7; // st6 char v8; // al unsigned __int64 v9; // rax unsigned __int64 v10; // rax const char *v11; // esi const char *v12; // eax _DWORD *v13; // eax _DWORD *v14; // esi int v15; // edi int v16; // ebx int v17; // eax const char *v18; // edi __int64 v19; // rax char *v20; // ecx char *v21; // eax int v22; // edi int v23; // eax void *v24; // eax char *v25; // eax unsigned int i; // ebx int v27; // edi _BOOL1 v28; // zf char *v29; // eax int v30; // esi int v31; // edi __int64 v33; // [esp+10h] [ebp-14F0h] unsigned __int64 v34; // [esp+18h] [ebp-14E8h] double v35; // [esp+18h] [ebp-14E8h] SpellRec v36; // [esp+2Ch] [ebp-14D4h] BYREF char v37; // [esp+2D4h] [ebp-122Ch] BYREF char Dst[4095]; // [esp+2D5h] [ebp-122Bh] BYREF char Buffer[256]; // [esp+12D4h] [ebp-22Ch] BYREF int a1[64]; // [esp+13D4h] [ebp-12Ch] BYREF unsigned int v41; // [esp+14D4h] [ebp-2Ch] BYREF CDataStore v42; // [esp+14D8h] [ebp-28h] BYREF DWORD nSize; // [esp+14F0h] [ebp-10h] BYREF float v44; // [esp+14F4h] [ebp-Ch] BYREF unsigned __int64 v45; // [esp+14F8h] [ebp-8h] if ( !description || !*description ) return 0; if ( !s_clientServices ) goto LABEL_46; v37 = 0; memset(Dst, 0, sizeof(Dst)); nSize = 256; if ( sub_86B4A0(Buffer, &nSize) ) { SStrPrintf((char *)a1, 256, "Username:\t%s\n", Buffer); SStrCopy_0(&v37, a1, 4096); } nSize = 256; if ( sub_86B480(Buffer, &nSize) ) { SStrPrintf((char *)a1, 256, "Computer:\t%s\n", Buffer); SStrCopy_0(&v37, a1, 4096); } v2 = OsGetNumberOfProcessors(); SStrPrintf((char *)a1, 256, "Processors:\t%u\n", v2); SStrCopy_0(&v37, a1, 4096); sub_86B9A0(&v41); v3 = v41; if ( v41 > 4 ) { v3 = 0; v41 = 0; } SStrPrintf((char *)a1, 256, "Processor vendor:\t%s\n", off_AD93C0[v3]); SStrCopy_0(&v37, a1, 4096); v4 = sub_86AE70(); if ( v4 >= qword_AD93B8 ) { v9 = v4 / 0xF4240; v6 = (double)(v9 & 0x7FFFFFFFFFFFFFFFi64); v45 = __PAIR64__(HIDWORD(v9) & 0x80000000, 0); v7 = (double)__SPAIR64__(HIDWORD(v9) & 0x80000000, 0); v8 = 71; } else { v5 = v4 / 0x3E8; v6 = (double)(v5 & 0x7FFFFFFFFFFFFFFFi64); v45 = __PAIR64__(HIDWORD(v5) & 0x80000000, 0); v7 = (double)__SPAIR64__(HIDWORD(v5) & 0x80000000, 0); v8 = 77; } SStrPrintf((char *)a1, 256, "Processor speed:\t%6.2f%cHz\n", (v6 - v7) * 0.001, v8); SStrCopy_0(&v37, a1, 4096); v10 = sub_86B4C0(); SStrPrintf((char *)a1, 256, "Memory:\t%uMB\n", (unsigned int)(v10 >> 20)); SStrCopy_0(&v37, a1, 4096); SStrCopy_0(&v37, "OS:\t\t", 4096); sub_86B430((char *)a1, 256); SStrCopy_0(&v37, a1, 4096); SStrCopy_0(&v37, L"\n", 4096); SStrPrintf((char *)a1, 256, "Version:\t%s\n", "WoW [Release] Build 12340 (Jun 24 2010 23:54:57)"); SStrCopy_0(&v37, a1, 4096); v11 = byte_C79620 != 0 ? &byte_C79620 : 0; if ( v11 ) { v12 = (const char *)GetRealmName(); SStrPrintf((char *)a1, 256, "Realm:\t%s\n", v12); SStrCopy_0(&v37, a1, 4096); SStrPrintf((char *)a1, 256, "Account:\t%s\n", v11); SStrCopy_0(&v37, a1, 4096); if ( ClientServices::GetCurrent() ) { if ( *((_DWORD *)ClientServices::GetCurrent() + 3029) ) { v13 = ClntObjMgrGetActivePlayerObj(); v14 = v13; if ( v13 ) { v15 = v13[52]; v16 = ClientDB::GetRow((int)&g_ChrRacesDB.funcTable2, *(unsigned __int8 *)(v15 + 68)); v17 = ClientDB::GetRow((int)&g_ChrClassesDB.funcTable2, *(unsigned __int8 *)(v15 + 69)); if ( v17 ) v18 = *(const char **)(v17 + 16); else v18 = "Unknown"; if ( v16 ) HIDWORD(v19) = *(_DWORD *)(v16 + 56); else HIDWORD(v19) = "Unknown"; LODWORD(v19) = v14[52]; v20 = off_AD6628[*(unsigned __int8 *)(v19 + 70)]; LODWORD(v19) = *(_DWORD *)(v19 + 192); v34 = __PAIR64__((unsigned int)v18, (unsigned int)v20); v33 = v19; v21 = CGUnit_C::GetObjectName_0((int)v14, 0, 1); SStrPrintf( (char *)a1, 256, "Character:\t%s (level %i %s %s %s)\n", v21, (_DWORD)v33, (const char *)HIDWORD(v33), (const char *)v34, (const char *)HIDWORD(v34)); SStrCopy_0(&v37, a1, 4096); v22 = CGPlayer_C::GetNewContinentID(); v23 = ClientDB::GetRow((int)&g_MapDB.funcTable2, v22); if ( v23 ) SStrPrintf((char *)a1, 256, "Map:\t\t%u (%s)\n", v22, *(const char **)(v23 + 4)); else SStrPrintf((char *)a1, 256, "Map:\t\t%u\n", v22); SStrCopy_0(&v37, a1, 4096); if ( dword_BD0788 && *(_BYTE *)dword_BD0788 ) { SStrPrintf((char *)a1, 256, "Zone:\t\t%s", (const char *)dword_BD0788); SStrCopy_0(&v37, a1, 4096); if ( dword_BD0784 && *(_BYTE *)dword_BD0784 ) { SStrPrintf((char *)a1, 256, " - %s", (const char *)dword_BD0784); SStrCopy_0(&v37, a1, 4096); } SStrCopy_0(&v37, L"\n", 4096); } (*(void (__thiscall **)(_DWORD *, float *))(*v14 + 44))(v14, &v44); v35 = ((double (__thiscall *)(_DWORD *))*(_DWORD *)(*v14 + 52))(v14); SStrPrintf((char *)a1, 256, "Position:\t%f %f %f, %f\n", v44, *(float *)&v45, *((float *)&v45 + 1), v35); SStrCopy_0(&v37, a1, 4096); if ( CGGameUI::m_lockedTarget ) { v24 = ClntObjMgrObjectPtr(CGGameUI::m_lockedTarget, TYPEMASK_UNIT); if ( v24 ) { v25 = CGUnit_C::GetObjectName_0((int)v24, 0, 1); SStrPrintf((char *)a1, 256, "Target:\t%s\n", v25); SStrCopy_0(&v37, a1, 4096); } } SStrPrintf((char *)a1, 256, "Auras:\n"); SStrCopy_0(&v37, a1, 4096); WowClientDB::GetRow(&v36); for ( i = 0; i < CGUnit_C::GetAuraCount(v14); ++i ) { v27 = CGUnit_C::GetAuraSpellId(i); if ( v27 ) { v28 = ClientDb::GetLocalizedRow(&g_SpellDB, v27, &v36) == 0; v29 = v36.m_name_lang; if ( v28 ) v29 = "UNKNOWN"; SStrPrintf((char *)a1, 256, "\t%s(%d)\n", v29, v27); SStrCopy_0(&v37, a1, 4096); } } nullsub_3(); } } } } v30 = SStrLen(&v37) + 1; v31 = SStrLen(description) + 1; v42.vTable = (CDataStore_vTable *)off_9E0E24; v42.m_buffer = 0; v42.m_base = 0; v42.m_alloc = 0; v42.m_size = 0; v42.m_read = -1; CDataStore::PutInt32(&v42, CMSG_BUG); CDataStore::PutInt32(&v42, type); CDataStore::PutInt32(&v42, v30); CDataStore::PutBytes2(&v42, (int)&v37, v30); CDataStore::PutInt32(&v42, v31); CDataStore::PutBytes2(&v42, (int)description, v31); v42.m_read = 0; if ( !s_clientServices ) LABEL_46: sub_8889B0((int)&byte_9E14FF, (int)&byte_9E14FF, 0); SendPacket((int)s_clientServices, &v42); v42.vTable = (CDataStore_vTable *)off_9E0E24; if ( v42.m_alloc != -1 ) CDataStore::InternalDestroy(&v42.m_buffer, &v42.m_base, &v42.m_alloc); return 1; } Link to comment Share on other sites More sharing options...
traderscreener 0 Posted October 14 Share Posted October 14 On 11/19/2023 at 4:06 PM, bigwoody69 said: I was banned there at level 50, probably someone was standing nearby and watching me kill mobs Link to comment Share on other sites More sharing options...
traderscreener 0 Posted October 14 Share Posted October 14 Today I tried to make a route for killing mobs, it took place in a cave and I succeeded, but in some places the bot returned 5-6 times there and back, it is very bad that the points that I put on the route are still processed by something, the bot does not follow the points literally, it goes along its processed route and this is sad, the more I use the bot, the more upset I become Link to comment Share on other sites More sharing options...
traderscreener 0 Posted October 14 Share Posted October 14 you need to roll back windows they left their files in your system Link to comment Share on other sites More sharing options...
TechMecca 7 Posted October 15 Share Posted October 15 They do not leave files on your pc. Link to comment Share on other sites More sharing options...
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