hermulen 0 Posted Thursday at 04:12 PM Share Posted Thursday at 04:12 PM I did not get any responses in the other section, so im shooting wider. For any of the moderation team, feel free to delete the previous post, I was not allowed to do so. Hey, so I am playing on a private server (wotlk 3.5.5a) and one of its things is, after youve been in combat for a while, your character is forced to cast a spell (not in your spellbook) that drops an aoe that kills you, if you do not move out of it. ive been trying to find a way to do this, but im very new to wrobot and im pretty sure its possible, I have a lua snippet that detects the spell, but i dont know how to make my character move once it happens. Any help is much appriciated. if eventType == "SPELL_SUMMON" and spellId == 95074 then something to move x yards end Link to comment https://wrobot.eu/forums/topic/16255-looking-to-make-a-grinder-profile-that-moves-the-bot-when-a-specific-spell-is-cast-crosspost-from-private/ Share on other sites More sharing options...
Droidz 2773 Posted 1 hour ago Share Posted 1 hour ago Hello, You can do this with a C# plugin. Save this as a .cs file in your Plugins folder (no tested): using System; using System.Collections.Generic; using robotManager.Helpful; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; using Math = System.Math; public class Main : wManager.Plugin.IPlugin { private bool _isRunning; public void Initialize() { _isRunning = true; EventsLuaWithArgs.OnEventsLuaStringWithArgs += OnCombatLogEvent; Logging.Write("[MoveOnSpell] Started."); } public void Dispose() { _isRunning = false; EventsLuaWithArgs.OnEventsLuaStringWithArgs -= OnCombatLogEvent; Logging.Write("[MoveOnSpell] Stopped."); } public void Settings() { } private void OnCombatLogEvent(string eventid, List<string> args) { if (eventid != "COMBAT_LOG_EVENT_UNFILTERED" || args.Count < 9) return; string subEvent = args[1]; string spellId = args[8]; if (subEvent == "SPELL_SUMMON" && spellId == "95074") { Logging.Write("[MoveOnSpell] Detected spell 95074, moving away!"); var me = ObjectManager.Me.Position; float angle = (float)(new Random().NextDouble() * Math.PI * 2); float dist = 10f; var safePos = new Vector3( me.X + (float)Math.Cos(angle) * dist, me.Y + (float)Math.Sin(angle) * dist, me.Z ); MovementManager.Go(new List<Vector3> { safePos }); } } } This listens to combat log events and when it sees SPELL_SUMMON with spell ID 95074, it moves 10 yards in a random direction. You can adjust the distance if needed. If the random direction sometimes sends you into a wall or off a cliff, you could replace the random angle with a backward movement (opposite of your facing direction) instead. Link to comment https://wrobot.eu/forums/topic/16255-looking-to-make-a-grinder-profile-that-moves-the-bot-when-a-specific-spell-is-cast-crosspost-from-private/#findComment-70989 Share on other sites More sharing options...
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