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This is a base Framework in C# to develop a fightclass.

Everything is named Test, just rename Test to Disc, Warrior etc ....

I put some comments where needed.

Imoportant : CastSpellOn can't be used on unfriendly targets because the protected status of the WoW API !

Hope this is usefull :)

 

 

frameWork.zip

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https://wrobot.eu/forums/topic/2922-base-framework-c-for-fightclasses/
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Using it for my HPal, with my adapation a mix what i've done in 2016 and you're framework.

For example, we don't have to search every loop the tank name, it can be done once per InCombat

For Healing we have to optimize time between GCD to be ready to cast at the end of it

 

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